Difference between revisions of "Air Anchor"
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==Lore== | |||
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 249 (Multishot)|Arguably the most varied and versatile of machinist instruments, this weapon exhibits vastly different capabilities depending on utilization. The rapid-fire Auto Crossbow, poisonous gases of Bioblaster, and excavating Drill are generally shot from the hip, whereas balancing the weapon's rail on one's shoulder enables firing of the chain-like Air Anchor.}} | |||
==History== | |||
*{{patch|6.28|Potency has been increased from 580 to 600.}} | |||
*{{patch|6.1|Potency has been increased from 570 to 580.}} | |||
*{{patch|6.08|Potency has been increased from 550 to 570.}} | |||
*{{patch|6.0|Potency has been changed from 700 to 550.}} | |||
*{{patch|5.0}} |
Latest revision as of 05:55, 20 February 2024
- This article is about the PvE action. For the PvP action, see Air Anchor (PvP).
Air Anchor
“Delivers an attack with a potency of 600.
Additional Effect: Increases Battery Gauge by 20
This action does not share a recast timer with any other actions.— In-game description
Air Anchor is an action unlocked at level 76. It is available for Machinist.
Related traits
- Hot Shot Mastery (Lv. 76) - Upgrades Hot Shot to Air Anchor.
Lore
“Arguably the most varied and versatile of machinist instruments, this weapon exhibits vastly different capabilities depending on utilization. The rapid-fire Auto Crossbow, poisonous gases of Bioblaster, and excavating Drill are generally shot from the hip, whereas balancing the weapon's rail on one's shoulder enables firing of the chain-like Air Anchor.
— Encyclopædia Eorzea Volume III, p. 249 (Multishot)
History
- Patch 6.28 (2022-10-31): Potency has been increased from 580 to 600.
- Patch 6.1 (2022-04-12): Potency has been increased from 570 to 580.
- Patch 6.08 (2022-01-24): Potency has been increased from 550 to 570.
- Patch 6.0 (2021-12-07): Potency has been changed from 700 to 550.
- Patch 5.0 (2019-07-02): Added.