Difference between revisions of "Arm's Length"
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Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with ''purple'' knockback telegraphs. | Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with ''purple'' knockback telegraphs. | ||
The analogous anti-knockback ability for {{Magical Ranged DPS|name=y}} and {{Healer|name=y}}s is | This action also prevents {{action icon|Rescue}} from dragging the player. | ||
The analogous anti-knockback ability for {{Magical Ranged DPS|name=y}} and {{Healer|name=y}}s is {{action icon|Surecast}}. | |||
==History== | ==History== |
Latest revision as of 05:35, 14 February 2024
Arm's Length
“Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s— In-game description
Arm's Length is an action unlocked at level 32. It is available for Melee DPS, Physical Ranged DPS and Tank.
Additional Information
The Slow is a reduction to enemies' auto-attack speed and global cooldown time. This makes Arm's Length in effect a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a tank's regular defensive cooldown rotation when pulling enemies in dungeons. Note that the Slow debuff should not be confused with Heavy which is a reduction in movement speed.
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with purple knockback telegraphs.
This action also prevents Rescue from dragging the player.
The analogous anti-knockback ability for Magical Ranged DPS and Healers is Surecast.
History
- Patch 5.0 (2019-07-02):
- Now acquired at level 32 (previously level 12).
- Recast time has been increased from 60 to 120 seconds.
- Now available as both a tank role and ranged physical DPS role action.
- Effect duration has been increased from 5 to 6 seconds.
- Patch 4.0 (2017-06-20): Added, replacing Haymaker.