Difference between revisions of "Arm's Length"
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{{Action infobox | {{Action infobox | ||
| description = Creates a barrier nullifying knockback and draw-in effects. | | description = Creates a barrier nullifying most knockback and draw-in effects. | ||
| facts = {{action fact|duration| | | facts = {{action fact|duration|6}}{{action fact|additional|``Slow`` +20% when barrier is struck}}{{action fact|duration|15}} | ||
| acquired = melee dps | | acquired = melee dps, physical ranged dps, tank | ||
| level = | | level = 32 | ||
| type = ability | | type = ability | ||
| recast = | | recast = 120 | ||
| targeting = self | | targeting = self | ||
| release = stormblood | |||
| patch = 4.0 | |||
}} | }} | ||
==Additional Information== | |||
The {{status effect|slow}} '''[[Slow]]''' is a reduction to enemies' auto-attack speed and global cooldown time. This makes [[Arm's Length]] ''in effect'' a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a [[tank]]'s regular defensive cooldown rotation when pulling enemies in [[dungeon]]s. Note that the {{status effect|slow}} '''[[Slow]]''' debuff should not be confused with {{status effect|heavy}} '''[[Heavy]]''' which is a reduction in movement speed. | |||
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with ''purple'' knockback telegraphs. | |||
This action also prevents {{action icon|Rescue}} from dragging the player. | |||
The analogous anti-knockback ability for {{Magical Ranged DPS|name=y}} and {{Healer|name=y}}s is {{action icon|Surecast}}. | |||
==History== | |||
*{{Patch|5.0| | |||
**Now acquired at level 32 (previously level 12). | |||
**Recast time has been increased from 60 to 120 seconds. | |||
**Now available as both a tank role and ranged physical DPS role action. | |||
**Effect duration has been increased from 5 to 6 seconds.}} | |||
*{{Patch|4.0|Added, replacing {{action icon|Haymaker}}.}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> |
Latest revision as of 05:35, 14 February 2024
Arm's Length
“Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s— In-game description
Arm's Length is an action unlocked at level 32. It is available for Melee DPS, Physical Ranged DPS and Tank.
Additional Information
The Slow is a reduction to enemies' auto-attack speed and global cooldown time. This makes Arm's Length in effect a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a tank's regular defensive cooldown rotation when pulling enemies in dungeons. Note that the Slow debuff should not be confused with Heavy which is a reduction in movement speed.
Not all knockback and draw-in effects can be prevented. In some newer duties, these will be indicated with purple knockback telegraphs.
This action also prevents Rescue from dragging the player.
The analogous anti-knockback ability for Magical Ranged DPS and Healers is Surecast.
History
- Patch 5.0 (2019-07-02):
- Now acquired at level 32 (previously level 12).
- Recast time has been increased from 60 to 120 seconds.
- Now available as both a tank role and ranged physical DPS role action.
- Effect duration has been increased from 5 to 6 seconds.
- Patch 4.0 (2017-06-20): Added, replacing Haymaker.