Difference between revisions of "Crystalline Provenance"
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| title = Crystalline Provenance | | title = Crystalline Provenance | ||
| description = Upon attempting to clear loose crystals away from an unusually large formation, expedition scholars were intrigued and alarmed─mainly alarmed─to discover a live dragon. None know whence it came or wherefore it is so full of rage...though one naturalist did admit to having poked it in what might have been its eye. | | description = Upon attempting to clear loose crystals away from an unusually large formation, expedition scholars were intrigued and alarmed─mainly alarmed─to discover a live dragon. None know whence it came or wherefore it is so full of rage...though one naturalist did admit to having poked it in what might have been its eye. | ||
| boss = Provenance Watcher | |||
| starting-npc = | | starting-npc = | ||
| location = Eureka Hydatos | | location = The Forbidden Land, Eureka Hydatos | ||
| location-x = 32.8 | | location-x = 32.8 | ||
| location-y = 19.5 | | location-y = 19.5 | ||
Line 20: | Line 21: | ||
| tomestone = 120 | | tomestone = 120 | ||
| eureka-spawnmob = Crystal Claw | | eureka-spawnmob = Crystal Claw | ||
| eureka-element = fire | | eureka-element = fire, ice | ||
| eureka-light = | | eureka-light = | ||
| item-reward1 = | | item-reward1 = 9 Hydatos Lockbox | ||
| item-reward2 = | | item-reward2 = 10 Hydatos Crystal | ||
| item-reward3 = | | item-reward3 = 3 Crystalline Scale | ||
| item-reward4 = | | item-reward4 = 1 Provenance Watcher Card | ||
| prev-fate = | | prev-fate = | ||
| next-fate = | | next-fate = | ||
Line 33: | Line 34: | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
* '''The Scarlet Price''': A small but unavoidable circle AoE tankbuster on Provenance Watcher's main target. | * '''The Scarlet Price''': A small but unavoidable circle AoE tankbuster on Provenance Watcher's main target. | ||
* '''The Scarlet Whisper''': A | * '''The Scarlet Whisper''': A short-range, avoidable cone AoE targeted toward a random player. | ||
* '''Diffractive Break''': Unavoidable damage to all nearby players. | * '''Diffractive Break''': Unavoidable damage to all nearby players. | ||
* '''Hot Tail''': A line AoE through the Provenance Watcher's hitbox, performed twice in a row. | * '''Hot Tail''': A line AoE through the Provenance Watcher's hitbox, performed twice in a row. | ||
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* '''Reforge''': Provenance Watcher changes its elemental affinity to '''Ice''' for the rest of the FATE. | * '''Reforge''': Provenance Watcher changes its elemental affinity to '''Ice''' for the rest of the FATE. | ||
* '''Cauterize''': Provenance Watcher leaves the arena and three untargetable copies of itself will appear on the edges. After a short delay, the copies will charge across the arena in a straight line, dealing heavy damage. | * '''Cauterize''': Provenance Watcher leaves the arena and three untargetable copies of itself will appear on the edges. After a short delay, the copies will charge across the arena in a straight line, dealing heavy damage. | ||
* '''Touchdown''': After Cauterize, Provenance Watcher returns to the arena and deals high unavoidable damage to all nearby players. Six icicles will fall from the sky as circle AoEs, then launch themselves as line AoEs. | * '''Touchdown''': After Cauterize, Provenance Watcher returns to the arena and deals high unavoidable damage to all nearby players. Six icicles will fall from the sky as circle AoEs, then launch themselves as line AoEs through Provenance Watcher's hitbox. | ||
* '''Ice and Levin''': A ring AoE centered on Provenance Watcher leaving only the inside of its hitbox safe, alongside several small circle AoEs below random players. | * '''Ice and Levin''': A ring AoE centered on Provenance Watcher leaving only the inside of its hitbox safe, alongside several small circle AoEs below random players. | ||
* '''Ice and Wind''': Three tornado AoEs will appear, which will | * '''Ice and Wind''': Three tornado AoEs will appear, which will deal heavy damage every few seconds to players standing in them. At the same time, three icicles will fall from the sky as circle AoEs before launching themselves as line AoEs. |
Latest revision as of 03:49, 19 December 2023
Crystalline Provenance
- Location
- The Forbidden Land, Eureka Hydatos (X:32.8, Y:19.5)
- Level
- 60
- Duration
- 30 min
- Elem. EXP
- 25,699,605
- Tomestones
- 120
- Boss
- Provenance Watcher
- Spawn Mob
- Lv. 65 Crystal Claw
- Element
- Patch
- 4.55
“Upon attempting to clear loose crystals away from an unusually large formation, expedition scholars were intrigued and alarmed─mainly alarmed─to discover a live dragon. None know whence it came or wherefore it is so full of rage...though one naturalist did admit to having poked it in what might have been its eye.
— In-game description
Crystalline Provenance is an elemental level 60 FATE spawned in The Forbidden Land, Eureka Hydatos.
Rewards
Tips and Tricks
- The Scarlet Price: A small but unavoidable circle AoE tankbuster on Provenance Watcher's main target.
- The Scarlet Whisper: A short-range, avoidable cone AoE targeted toward a random player.
- Diffractive Break: Unavoidable damage to all nearby players.
- Hot Tail: A line AoE through the Provenance Watcher's hitbox, performed twice in a row.
- Akh Morn: A stack marker on a random player that strikes four times in a row.
- Reforge: Provenance Watcher changes its elemental affinity to Ice for the rest of the FATE.
- Cauterize: Provenance Watcher leaves the arena and three untargetable copies of itself will appear on the edges. After a short delay, the copies will charge across the arena in a straight line, dealing heavy damage.
- Touchdown: After Cauterize, Provenance Watcher returns to the arena and deals high unavoidable damage to all nearby players. Six icicles will fall from the sky as circle AoEs, then launch themselves as line AoEs through Provenance Watcher's hitbox.
- Ice and Levin: A ring AoE centered on Provenance Watcher leaving only the inside of its hitbox safe, alongside several small circle AoEs below random players.
- Ice and Wind: Three tornado AoEs will appear, which will deal heavy damage every few seconds to players standing in them. At the same time, three icicles will fall from the sky as circle AoEs before launching themselves as line AoEs.