Difference between revisions of "Unicorn Power"

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{{Quest infobox
{{Quest infobox
| title = Unicorn Power
| title = Unicorn Power
| description = Braya has need of a benevolent adventurer to tend a wounded beast.
| description = [[Braya]] has need of a benevolent [[adventurer]] to tend a [[Injured Mare|wounded beast]].
| image =  
| image =  
| quest-giver = Braya
| quest-giver = Braya
Line 9: Line 9:
| type = side
| type = side
| quest-line =  
| quest-line =  
| organization = Conjurer's Guild
| organization = Conjurers' Guild
| class = Conjurer
| class = Conjurer
| job =  
| job =  
| level = 30
| level = 30
| req-quest =
| req-quest = In Nature's Embrace
| req-items =  
| req-items =  
| requirements =  
| requirements =  
Line 24: Line 24:
| overridereward-opt(1-8) =  
| overridereward-opt(1-8) =  
| unlocks =  
| unlocks =  
| prev-quest = In Nature's Embrace
| prev-quest =  
| next-quest =  
| next-quest =  
| patch = 2.0
| patch = 2.0
| release =  
| release =  
}}
| id-edb = 8fa605dd35d
| id-gt = 65730
}} __NOTOC__
==Walkthrough==
==Walkthrough==
#Speak to [[Braya]] at the [[Conjurer's Guild]] in [[Old Gridania]] (6,11) to accept the quest.
This is the only quest in the game that requires a base [[Class]] instead of the [[Job]] it upgrades into.
#Cast [[Cure]] on the [[Injured Mare]] in [[North Shroud]] (16,30) southwest of [[Fallgourd Float]]. (NOTE: You must be equipped appropriately to make you a [[Conjurer]] when doing this quest.)
#Speak to [[Braya]] at the [[Conjurer's Guild]] in [[Old Gridania]] (X:6, Y:11) to accept the quest.
#Cast {{action icon|Cure}} on the [[Injured Mare]] in [[North Shroud]] (X:16, Y:30) southwest of [[Fallgourd Float]]. (NOTE: You must be equipped appropriately to make you a {{CNJ}} [[Conjurer]] when doing this quest. If you are a {{WHM}} [[White Mage]], unequip your soul crystal.)
#Return to [[Braya]].
#Return to [[Braya]].
==Steps==
==Steps==
*Use Cure to heal the injured beast at Fallgourd.
*Use [[Cure]] to heal the [[Injured Mare|injured beast]] at [[Alder Springs]].
*Report to [[Braya]].
 
==Journal==
* Braya has need of a benevolent adventurer to tend a wounded beast.


*Report to Braya.
* An unusual beast has appeared near Fallgourd Float in the North Shroud, and witnesses report that it is wounded. Braya bids you find the creature and tend its wounds.


==Journal==
* You have tended the mare's wounds. Return to the Conjurers' Guild and report your success to Braya.
*Braya has need of a benevolent adventurer to tend a wounded beast.


*An unusual beast has appeared near Fallgourd Float in the North Shroud, and witnesses report that it is wounded. Braya bids you find the creature and tend its wounds.
* It appears the creature you healed is a unicorn. Braya is impressed that you were able to win the trust of so wary a beast, and suggests that there is a deeper connection between the two of you.


*You have tended the mare's wounds. Return to the Conjurers' Guild and report your success to Braya.
==Dialogue==
===Accepting the Quest===
'''Braya:''' Your deeds of late have earned you the respect of all at Stillglade Fane. People say you are a breath of fresh air within these still caverns. Truly, you are an inspiration to us all.
'''Braya:''' ...Having plied you with praise, I would make a request of you. An unusual creature has appeared near Fallgourd Float in the North Shroud. Witnesses report that it is badly wounded.
'''Braya:''' While is hasn't proven itself a danger to the locals, a wounded beast is unpredictable at the best of times. Please find it and provide it with such succor as you are able.


*It appears the creature you healed is a unicorn. Braya is impressed that you were able to win the trust of so wary a beast, and suggests that there is a deeper connection between the two of you.
===Reporting to Braya===
'''Braya:''' Welcome back, [First name]. Were you able to find the creature? And what did it look like, if I might ask?
'''Braya:''' ...Four-legged and tall, with a pristine white coat...and a single horn protruding from its brow! There is no mistake—that was a unicorn you healed.
'''Braya:''' Unicorns are rare and majestic beasts native to the inner region of Coerthas. They are extremely shy, and are wont to avoid all contact with man. The notion that you were able to gain its trust is most thrilling.
'''Braya:''' I've seen enough wild creatures to know that its behavior toward you means more than simple gratitude. Nay, the unicorn must have sensed kinship in you. Should you doubt my words, [First name], pray take this whistle and prepare yourself. A truly uplifting experience awaits!

Latest revision as of 17:17, 24 October 2023

Quest icon.png

Unicorn Power

Quest giver
Braya
Location
Old Gridania (X:6.3, Y:11.0)
Organization
Conjurers' Guild
Class
Conjurer
Level
30
Required quest
Feature QuestIn Nature's Embrace
Experience
Experience 3,120
Gil
Gil 0
Patch
2.0
Links
EDB GT

Braya has need of a benevolent adventurer to tend a wounded beast.

— In-game description


Rewards

Walkthrough

This is the only quest in the game that requires a base Class instead of the Job it upgrades into.

  1. Speak to Braya at the Conjurer's Guild in Old Gridania (X:6, Y:11) to accept the quest.
  2. Cast Cure.png  Cure on the Injured Mare in North Shroud (X:16, Y:30) southwest of Fallgourd Float. (NOTE: You must be equipped appropriately to make you a Conjurer frame icon.png Conjurer when doing this quest. If you are a White Mage frame icon.png White Mage, unequip your soul crystal.)
  3. Return to Braya.

Steps

Journal

  • Braya has need of a benevolent adventurer to tend a wounded beast.
  • An unusual beast has appeared near Fallgourd Float in the North Shroud, and witnesses report that it is wounded. Braya bids you find the creature and tend its wounds.
  • You have tended the mare's wounds. Return to the Conjurers' Guild and report your success to Braya.
  • It appears the creature you healed is a unicorn. Braya is impressed that you were able to win the trust of so wary a beast, and suggests that there is a deeper connection between the two of you.

Dialogue

Accepting the Quest

Braya: Your deeds of late have earned you the respect of all at Stillglade Fane. People say you are a breath of fresh air within these still caverns. Truly, you are an inspiration to us all.
Braya: ...Having plied you with praise, I would make a request of you. An unusual creature has appeared near Fallgourd Float in the North Shroud. Witnesses report that it is badly wounded.
Braya: While is hasn't proven itself a danger to the locals, a wounded beast is unpredictable at the best of times. Please find it and provide it with such succor as you are able.

Reporting to Braya

Braya: Welcome back, [First name]. Were you able to find the creature? And what did it look like, if I might ask?
Braya: ...Four-legged and tall, with a pristine white coat...and a single horn protruding from its brow! There is no mistake—that was a unicorn you healed.
Braya: Unicorns are rare and majestic beasts native to the inner region of Coerthas. They are extremely shy, and are wont to avoid all contact with man. The notion that you were able to gain its trust is most thrilling.
Braya: I've seen enough wild creatures to know that its behavior toward you means more than simple gratitude. Nay, the unicorn must have sensed kinship in you. Should you doubt my words, [First name], pray take this whistle and prepare yourself. A truly uplifting experience awaits!