Difference between revisions of "Equipment"

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[[Equipment]] is items like [[Weapons]] and [[Armor]] that are used to fight [[Enemies]].
[[Equipment]] consists of items such [[Weapons]] and [[Armor]] that are used to fight [[Enemies]].
==Weapon Types==
==Weapons==
{{Main|Weapons}}
{{Main|Weapons}}
Weapons are the many armaments that define the [[Classes]] and [[Jobs]]. Changing your Weapon also changes your Class.
Weapons are the many armaments that define the [[Classes]] and [[Jobs]]. Changing your Weapon also changes your Class.


==Tool Types==
==Tools==
{{main|Tools}}
{{main|Tools}}
Tools are the many armaments that define the [[crafting]] and [[gathering]] [[Classes]]. Changing your Tool also changes your Class.
Tools are the many armaments that define the [[crafting]] and [[gathering]] [[Classes]]. Changing your Tool also changes your Class.


==Armor Types==
==Armor==
{{Main|Armor}}
{{Main|Armor}}
[[Armor]] is [[equipment]] that provide defense against direct damage in combat and also provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the adventurer will be able to equip different types of armor.
[[Armor]] is [[equipment]] that provide defense against direct damage in combat and also provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the adventurer will be able to equip different types of armor.
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The types of armor are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat armor is further broken down into: Fending, Maiming, Striking, Scouting, Aiming, Casting, and Healing.
The types of armor are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat armor is further broken down into: Fending, Maiming, Striking, Scouting, Aiming, Casting, and Healing.


==Accessory Types==
==Accessories==
{{Main|Accessories}}
{{Main|Accessories}}
[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories.
[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories.


The types of accessories are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat accessories are further broken down into: Fending, Slaying, Aiming, Casting, and Healing.
The types of accessories are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat accessories are further broken down into: Fending, Slaying, Aiming, Casting, and Healing.
==Guides==
*The [[Leveling Gear Guide]] details gear acquisition for levels below the current or previous level caps.
*The [[Endgame Gear Guide]] details gear acquisition for current and previous level caps.


{{Equipment}}
{{Equipment}}

Revision as of 05:42, 10 October 2023

Equipment consists of items such Weapons and Armor that are used to fight Enemies.

Weapons

Main article: Weapons

Weapons are the many armaments that define the Classes and Jobs. Changing your Weapon also changes your Class.

Tools

Main article: Tools

Tools are the many armaments that define the crafting and gathering Classes. Changing your Tool also changes your Class.

Armor

Main article: Armor

Armor is equipment that provide defense against direct damage in combat and also provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of armor.

The types of armor are broken out by the role: Disciples of War, Disciples of Magic, Disciples of the Hand, or Disciples of the Land. Combat armor is further broken down into: Fending, Maiming, Striking, Scouting, Aiming, Casting, and Healing.

Accessories

Main article: Accessories

Accessories are equipment that provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of accessories.

The types of accessories are broken out by the role: Disciples of War, Disciples of Magic, Disciples of the Hand, or Disciples of the Land. Combat accessories are further broken down into: Fending, Slaying, Aiming, Casting, and Healing.

Guides

  • The Leveling Gear Guide details gear acquisition for levels below the current or previous level caps.
  • The Endgame Gear Guide details gear acquisition for current and previous level caps.