Difference between revisions of "Gardening"
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{{See also|Seeds|Gardening Guide}} | {{See also|Types of Seeds|Gardening Guide}} | ||
Gardening, released in Patch 2.2, allows | [[Gardening]], first released in [[Patch 2.2]], allows players to set up a garden on [[Player Housing|their estates]] and use it to cultivate various plants. | ||
The size of an estate will determine the number of garden patches it can contain. Cottages, houses, and mansions can hold one, two, and three garden patches respectively. Additionally, plants can also be grown in [[flowerpots]], which can be placed indoors. | |||
The [[sidequest]] {{questlink|side|Seeds of Change}} was added in [[Patch 2.2]] alongside [[gardening]], and was meant to make players aware of the new feature. That said, the quest isn't required for and does not unlock anything. | |||
==Setting Up a Garden== | ==Setting Up a Garden== | ||
Players can purchase a garden patch from one of the [[Housing Merchant]]s in [[ | Players can purchase a garden patch from one of the [[Housing Merchant]]s in the [[Residential District]]s which can then be placed on the estate grounds. | ||
There are three types of garden patches, each allowing for a different number of garden beds. | There are three types of garden patches, each allowing for a different number of garden beds. | ||
*Round Garden Patch: four garden beds | *{{item icon|Round Garden Patch}}: four garden beds | ||
*Oblong Garden Patch: six garden beds. | *{{item icon|Oblong Garden Patch}}: six garden beds. | ||
*Deluxe Garden Patch: eight garden beds. | *{{item icon|Deluxe Garden Patch}}: eight garden beds. | ||
===[[Seeds]]=== | Additionally, [[Flowerpot]]s can be placed indoors in [[Apartments]] and a single plant grown in each. This will not allow [[Intercrossing]], however.<br> | ||
If the garden is on Free Company grounds, the membership settings determine which member can perform which actions on the garden. For example, everyone might be able to tend and fertilize crops but only higher ranking members may be allowed to harvest or remove crops. | |||
===[[Types of Seeds|Seeds]]=== | |||
To begin gardening, players will first need to obtain seeds. Seeds can be gathered by [[botanist]]s, and will occasionally appear at certain locations where their plants yield crops. | To begin gardening, players will first need to obtain seeds. Seeds can be gathered by [[botanist]]s, and will occasionally appear at certain locations where their plants yield crops. | ||
*La Noscean | * For example, {{item icon|La Noscean Orange Seeds}} can be obtained from the same trees as {{item icon|La Noscean Orange}}s. | ||
===[[Soil]]=== | ===[[Soil]]=== | ||
Players will also need to prepare soil for their gardens, which can be obtained by [[miner]]s. The type of soil will depend on the region where it was gathered. Soil type and grade affects yield | Players will also need to prepare soil for their gardens, which can be obtained by [[miner]]s from certain locations, starting at level 30 nodes. The type of soil will depend on the region where it was gathered. Soil type and grade affects yield quantity and chance of {{HQ}} [[High Quality]], and the likelihood of [[#Intercrossing|intercrossing]]. | ||
==Planting Seeds== | ==Planting Seeds== | ||
With a garden bed selected, choose a bag of seeds and your desired soil to begin planting. Different soils have different effects. [[Thanalan Soil]] provides better [[#Intercorssing|intercrossing]], [[La Noscea Soil]] gives better | With a garden bed selected, choose a bag of seeds and your desired soil to begin planting. Different soils have different effects. [[Thanalan Soil]] provides better [[#Intercorssing|intercrossing]], [[La Noscea Soil]] gives better chance of {{HQ}} [[High Quality]], and [[Shroud Soil]] enables greater crop yields.<br> | ||
There is also plain {{item icon|Potting Soil}} with no extra effects whatsoever. | |||
==Raising Crops== | ==Raising Crops== | ||
Plant growth can be promoted through constant tending and the use of fertilizer. The rate of growth and amount of produce yielded varies between plants. | Plant growth can be promoted through constant tending and the use of fertilizer. The rate of growth and amount of produce yielded varies between plants. | ||
'''Fertilize Crop''' will enrich soil and accelerate growth. | '''Fertilize Crop''' will enrich soil and accelerate growth. {{item icon|Fish Meal}} fertilizer can be purchased from the Material Supplier in the housing zones or crafted by a [[Culinarian]]. | ||
*Can only be applied to a plant once per hour (Earth time). | *Can only be applied to a plant once per hour (Earth time). | ||
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'''Tend Crop''' will tend and water plants. Neglected plants will eventually wither. | '''Tend Crop''' will tend and water plants. Neglected plants will eventually wither. | ||
*You cannot overwater crops. | *You cannot overwater crops. If it rains, your character will visually tend to the plant instead of watering it (for the same gameplay effect). | ||
*Remove Crop removes a plant from its bed before it yields crops. | *Remove Crop removes a plant from its bed before it yields crops. | ||
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==[[Intercrossing]]== | ==[[Intercrossing]]== | ||
In the event that different plant species were growing side by side, they may also render up new kinds of seeds. This process can be repeated with intercrossed plants, and may give rise to heretofore unseen specimens. | In the event that different plant species were growing side by side, they may also render up new kinds of seeds. This process can be repeated with intercrossed plants, and may give rise to heretofore unseen specimens. | ||
==External Resources== | |||
[http://www.ffxivgardening.com/index.php FFXIV Gardening] | |||
{{Other}} | |||
[[Category:Patch 2.2 Features]] |
Latest revision as of 21:31, 25 August 2023
- See also: Types of Seeds and Gardening Guide
Gardening, first released in Patch 2.2, allows players to set up a garden on their estates and use it to cultivate various plants.
The size of an estate will determine the number of garden patches it can contain. Cottages, houses, and mansions can hold one, two, and three garden patches respectively. Additionally, plants can also be grown in flowerpots, which can be placed indoors.
The sidequest Seeds of Change was added in Patch 2.2 alongside gardening, and was meant to make players aware of the new feature. That said, the quest isn't required for and does not unlock anything.
Setting Up a Garden
Players can purchase a garden patch from one of the Housing Merchants in the Residential Districts which can then be placed on the estate grounds.
There are three types of garden patches, each allowing for a different number of garden beds.
- Round Garden Patch: four garden beds
- Oblong Garden Patch: six garden beds.
- Deluxe Garden Patch: eight garden beds.
Additionally, Flowerpots can be placed indoors in Apartments and a single plant grown in each. This will not allow Intercrossing, however.
If the garden is on Free Company grounds, the membership settings determine which member can perform which actions on the garden. For example, everyone might be able to tend and fertilize crops but only higher ranking members may be allowed to harvest or remove crops.
Seeds
To begin gardening, players will first need to obtain seeds. Seeds can be gathered by botanists, and will occasionally appear at certain locations where their plants yield crops.
- For example, La Noscean Orange Seeds can be obtained from the same trees as La Noscean Oranges.
Soil
Players will also need to prepare soil for their gardens, which can be obtained by miners from certain locations, starting at level 30 nodes. The type of soil will depend on the region where it was gathered. Soil type and grade affects yield quantity and chance of High Quality, and the likelihood of intercrossing.
Planting Seeds
With a garden bed selected, choose a bag of seeds and your desired soil to begin planting. Different soils have different effects. Thanalan Soil provides better intercrossing, La Noscea Soil gives better chance of High Quality, and Shroud Soil enables greater crop yields.
There is also plain Potting Soil with no extra effects whatsoever.
Raising Crops
Plant growth can be promoted through constant tending and the use of fertilizer. The rate of growth and amount of produce yielded varies between plants.
Fertilize Crop will enrich soil and accelerate growth. Fish Meal fertilizer can be purchased from the Material Supplier in the housing zones or crafted by a Culinarian.
- Can only be applied to a plant once per hour (Earth time).
Tend Crop will tend and water plants. Neglected plants will eventually wither.
- You cannot overwater crops. If it rains, your character will visually tend to the plant instead of watering it (for the same gameplay effect).
- Remove Crop removes a plant from its bed before it yields crops.
Harvesting Crops
When plants have fully grown, players can harvest their crops to obtain produce. Plants may yield high quality produce depending on how they were cultivated.
- Certain items can only be obtained through gardening.
Intercrossing
In the event that different plant species were growing side by side, they may also render up new kinds of seeds. This process can be repeated with intercrossed plants, and may give rise to heretofore unseen specimens.