Difference between revisions of "Ul'dah - Steps of Nald"

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==Locations==
==Locations==
{{location table header|Ul'dah - Steps of Nald|showLevel=false}}
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==Activities==
==Activities==
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File:The Hourglass.jpg|[[The Hourglass]]
File:The Hourglass.jpg|[[The Hourglass]]
</gallery>
</gallery>
==Lore==
The western part of Ul'dah, the Steps of Nald follow the curve of the outer city. At its center lies a busy street lined with shops, temples, and inns. With throngs of people wandering in at all times of day, the area is forever alive with the sounds of trade and conversation.
===The Gate of Nald===
One of three main portals accessible by the general populace, the Gate of Nald is wide enough for two fully burdened chocobo carriages to enter abreast and still leave room for the flanking gateguards. Her Royal Majesty Nanamo Ul Namo has commanded that the portcullis remain open night and day, so as to welcome all who would partake of Ul'dah's wonders.
===The Hourglass===
The Hourglass is the foremost inn on the Merchant Strip. Situated next to a busy thoroughfare and boasting the best in service, it serves as a home-away-from-home to countless repeat customers who would never dream of staying anywhere else in Ul'dah.
===The Quicksand===
From travelling merchants to pilgrims, this tavern within the Hourglass bustles with all manner of clientele. One may also reliably see adventurers aplenty, as the place is also home to their guild.
===The Ruby Road Exchange===
One of two main markets in Ul'dah, the Ruby Road Exchange is famous for its dancing girls which it employs in great numbers. With the display of twirling bodies, merchants hope to entice their customers, and drive them into a buying frenzy.
===Sunsilk Tapestries===
Located in an upscale district of town, Sunsilk Tapestries is a famed shop dealing in the highest of fashion. Indeed, many of Eorzea's most popular trends begin (and end) in its studio, which also oversees the production of more moderately priced attire sold elsewhere, as well as the uniforms worn by Ul'dah's military.
===Emerald Avenue===
Near the Aetheryte Plaza, Emerald Avenue is the chosen haunt of Wymond, a seller of secrets. Adventurers and merchants in the know come to the area seeking the information he peddles.
===The Platinum Mirage===
One of two Uldahn entertainment halls, the Platinum Mirage allows through its doors only those whose coffers are of a prodigious weight. Wards to protect against magical chicanery can be purchased at the city's so-called oasis of fortune, as can the protective services of pugilists.
===The Hall of Flames===
The Hall of Flames serves as headquarters to the city-state's Grand Company-the Immortal Flames. It was built over old Topaz Lane in an effort to restore an unused part of the city that had, until recently, become overrun with unsavory types.
===The Gate of The Sultana===
Though erected in commemoration of Nanamo Ul Namo's reign, both the demand and funding to build it came from the city-state's merchants and Monetarists who were vexed at seeing passage through the city made nigh impossible by throngs of Calamity refugees. Thus, the Gate of the Sultana was constructed as a back entrance for the city guard, and now serves as a third egress from Ul'dah.
===The Rudius===
The Rudius is a weapon shop that once specialized in arming those who fight in the Coliseum. However, when rumors swirled of an impending Amalj'aa attack, the proprietors seized the chance to peddle their goods to the townsfolk as well. To this day all employees are retired gladiators with an intimate knowledge of arms and armor.
===Arrzaneth Ossuary===
One of many temples under the care of the Order of Nald'thal, Arrzaneth Ossuary is devoted to the worship of Thal, the divine arbiter of the afterlife. Two kinds of people visit its halls: the destitute praying for fortune in the realm of the dead, and the moneyed seeking extravagant funerary rites.
====Erralig's Burial Chamber====
Built within the remains of ancient ruins dating far before Ul❜dah's foundation, Erralig's Burial Chamber is a crypt open to all Ul'dahns- provided they make donations to the temple. The prestigious lowest levels of the Chamber are reserved for those who have given very generously. Small contributions merit entombment in the top levels, while a pittance reportedly lands corpses in the wilds where monsters roam.
<ref>Encyclopaedia Eorzea: Volume I, page 137</ref>
==References==
<references />


{{Zone nav}}
{{Zone nav}}

Latest revision as of 17:59, 17 August 2023

Ul'dah - Steps of Nald

Clear Skies.png Fair Skies.png Fog.png Clouds.png Rain.png

Steps of nald map.jpg
Map of Ul'dah - Steps of Nald

Uldah.png
Ul'dah - Steps of Nald

The western part of Ul'dah, the Steps of Nald follow the curve of the outer city. At its center lies a busy street lines with shops, temples, and inns. With throngs of people wandering in at all times of day, the area is forever alive with the sounds of trade and conversation.

— In-game description

Ul'dah - Steps of Nald is a zone in Thanalan.

Locations

Area Points of Interest
Ul'dah - Steps of Nald
Landmark (map icon).png
The Gate of Nald
Chocobokeep (map icon).png
Chocobo Porter
Landmark (map icon).png
The Ruby Road Exchange
Landmark (map icon).png
Sunsilk Tapestries
Landmark (map icon).png
Wellhead Lift
Aetheryte (map icon).png
Ul'dah Aetheryte Plaza
Ul'dah (map icon).png
The Hall of Flames
Landmark (map icon).png
Flame Barracks
Landmark (map icon).png
Emerald Avenue
Pugilist (map icon).png
The Platinum Mirage
Landmark (map icon).png
The Rudius
Landmark (map icon).png
The Gate of the Sultana
Inn (map icon).png
The Hourglass
Mini-aetheryte (map icon).png
Adventurers' Guild
Adventurers guild icon1.png
The Quicksand
Thaumaturge (map icon).png
Arrzaneth Ossuary
Mini-aetheryte (map icon).png
Thaumaturges' Guild
Landmark (map icon).png
Erralig's Burial Chamber
Airship Landing
Dungeon (map icon).png
Paglth'an SHB.png

Activities

Ul'dah Sidequests

Shops & Services

Merchant Name Merchant Location
Merchant (map icon).png
Flame Quartermaster
(X:8.3, Y:9)
Merchant (map icon).png
Fowke
(X:11.6, Y:9.1)
Merchant (map icon).png
Hunt Billmaster
(X:8.1, Y:9.3)
Merchant (map icon).png
OIC Quartermaster
(X:8.2, Y:9.1)
Merchant (map icon).png
Rianne
(X:9.8, Y:9)
Merchant (map icon).png
Roarich
(X:10.6, Y:9.5)
Merchant (map icon).png
Rowena's Representative
(X:9.1, Y:8.3)
Merchant (map icon).png
Zagylswerd
(X:7.9, Y:11.3)

Images

Lore

The western part of Ul'dah, the Steps of Nald follow the curve of the outer city. At its center lies a busy street lined with shops, temples, and inns. With throngs of people wandering in at all times of day, the area is forever alive with the sounds of trade and conversation.

The Gate of Nald

One of three main portals accessible by the general populace, the Gate of Nald is wide enough for two fully burdened chocobo carriages to enter abreast and still leave room for the flanking gateguards. Her Royal Majesty Nanamo Ul Namo has commanded that the portcullis remain open night and day, so as to welcome all who would partake of Ul'dah's wonders.

The Hourglass

The Hourglass is the foremost inn on the Merchant Strip. Situated next to a busy thoroughfare and boasting the best in service, it serves as a home-away-from-home to countless repeat customers who would never dream of staying anywhere else in Ul'dah.

The Quicksand

From travelling merchants to pilgrims, this tavern within the Hourglass bustles with all manner of clientele. One may also reliably see adventurers aplenty, as the place is also home to their guild.

The Ruby Road Exchange

One of two main markets in Ul'dah, the Ruby Road Exchange is famous for its dancing girls which it employs in great numbers. With the display of twirling bodies, merchants hope to entice their customers, and drive them into a buying frenzy.

Sunsilk Tapestries

Located in an upscale district of town, Sunsilk Tapestries is a famed shop dealing in the highest of fashion. Indeed, many of Eorzea's most popular trends begin (and end) in its studio, which also oversees the production of more moderately priced attire sold elsewhere, as well as the uniforms worn by Ul'dah's military.

Emerald Avenue

Near the Aetheryte Plaza, Emerald Avenue is the chosen haunt of Wymond, a seller of secrets. Adventurers and merchants in the know come to the area seeking the information he peddles.

The Platinum Mirage

One of two Uldahn entertainment halls, the Platinum Mirage allows through its doors only those whose coffers are of a prodigious weight. Wards to protect against magical chicanery can be purchased at the city's so-called oasis of fortune, as can the protective services of pugilists.

The Hall of Flames

The Hall of Flames serves as headquarters to the city-state's Grand Company-the Immortal Flames. It was built over old Topaz Lane in an effort to restore an unused part of the city that had, until recently, become overrun with unsavory types.

The Gate of The Sultana

Though erected in commemoration of Nanamo Ul Namo's reign, both the demand and funding to build it came from the city-state's merchants and Monetarists who were vexed at seeing passage through the city made nigh impossible by throngs of Calamity refugees. Thus, the Gate of the Sultana was constructed as a back entrance for the city guard, and now serves as a third egress from Ul'dah.

The Rudius

The Rudius is a weapon shop that once specialized in arming those who fight in the Coliseum. However, when rumors swirled of an impending Amalj'aa attack, the proprietors seized the chance to peddle their goods to the townsfolk as well. To this day all employees are retired gladiators with an intimate knowledge of arms and armor.

Arrzaneth Ossuary

One of many temples under the care of the Order of Nald'thal, Arrzaneth Ossuary is devoted to the worship of Thal, the divine arbiter of the afterlife. Two kinds of people visit its halls: the destitute praying for fortune in the realm of the dead, and the moneyed seeking extravagant funerary rites.

Erralig's Burial Chamber

Built within the remains of ancient ruins dating far before Ul❜dah's foundation, Erralig's Burial Chamber is a crypt open to all Ul'dahns- provided they make donations to the temple. The prestigious lowest levels of the Chamber are reserved for those who have given very generously. Small contributions merit entombment in the top levels, while a pittance reportedly lands corpses in the wilds where monsters roam. [1]

References

  1. Encyclopaedia Eorzea: Volume I, page 137