Difference between revisions of "Interrupt"
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[[File:interrupt1.png|thumb|400px|An example of a move (''The Ram's Voice'') that can be [[Interrupt]]ed.]] | [[File:interrupt1.png|thumb|400px|An example of a move (''The Ram's Voice'') that can be [[Interrupt]]ed.]] | ||
[[File:Interrupt in motion.gif|right|thumb|An [[Interrupt]]able cast in motion.]] | |||
[[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] (5.0). It replaced {{status effect|silence}} '''[[Silence]]''' for player use. | [[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] (5.0). It replaced {{status effect|silence}} '''[[Silence]]''' for player use. | ||
Revision as of 23:40, 12 January 2023
Interrupt is a status effect introduced in Shadowbringers (5.0). It replaced Silence for player use.
A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:
These actions are Role Actions available to all Tank and Physical Ranged DPS jobs, respectively.