Difference between revisions of "Template:Attribute increase"

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Tag: Manual revert
 
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<includeonly><div>+{{{2|1}}} [[{{#vardefineecho:attr-name|{{#switch:{{lc:{{{1|}}}}}
<includeonly><div>+{{{2|1}}} [[{{#vardefineecho:attr-name|{{#switch:{{lc:{{{1|}}}}}
                               | fire resistance = Fire Resistance
                               | fire resistance = Fire Resistance {{#set:Has non-standard attribute=true}}
                               | ice resistance = Ice Resistance
                               | ice resistance = Ice Resistance {{#set:Has non-standard attribute=true}}
                               | wind resistance = Wind Resistance
                               | wind resistance = Wind Resistance {{#set:Has non-standard attribute=true}}
                               | earth resistance = Earth Resistance
                               | earth resistance = Earth Resistance {{#set:Has non-standard attribute=true}}
                               | lightning resistance = Lightning Resistance
                               | lightning resistance = Lightning Resistance {{#set:Has non-standard attribute=true}}
                               | water resistance = Water Resistance
                               | water resistance = Water Resistance {{#set:Has non-standard attribute=true}}
                               | slow resistance = Slow Resistance
                               | slow resistance = Slow Resistance {{#set:Has non-standard attribute=true}}
                               | silence resistance = Silence Resistance
                               | silence resistance = Silence Resistance {{#set:Has non-standard attribute=true}}
                               | blind resistance = Blind Resistance
                               | blind resistance = Blind Resistance {{#set:Has non-standard attribute=true}}
                               | poison resistance = Poison Resistance
                               | poison resistance = Poison Resistance {{#set:Has non-standard attribute=true}}
                               | stun resistance = Stun Resistance
                               | stun resistance = Stun Resistance {{#set:Has non-standard attribute=true}}
                               | sleep resistance = Sleep Resistance
                               | sleep resistance = Sleep Resistance {{#set:Has non-standard attribute=true}}
                               | bind resistance = Bind Resistance
                               | bind resistance = Bind Resistance {{#set:Has non-standard attribute=true}}
                               | heavy resistance = Heavy Resistance
                               | heavy resistance = Heavy Resistance {{#set:Has non-standard attribute=true}}
                               | paralysis resistance = Paralysis Resistance
                               | paralysis resistance = Paralysis Resistance {{#set:Has non-standard attribute=true}}
                               | magic defense = Magic Defense
                               | magic defense = Magic Defense {{#set:Has non-standard attribute=true}}
                               | attack power = Attack Power
                               | attack power = Attack Power {{#set:Has non-standard attribute=true}}
                               | slashing = Slashing Resistance
                               | slashing = Slashing Resistance {{#set:Has non-standard attribute=true}}
                               | piercing = Piercing Resistance
                               | piercing = Piercing Resistance {{#set:Has non-standard attribute=true}}
                               | blunt = Blunt Resistance
                               | blunt = Blunt Resistance {{#set:Has non-standard attribute=true}}
                               | attack magic potency = Attack Magic Potency
                               | attack magic potency = Attack Magic Potency {{#set:Has non-standard attribute=true}}
                               | healing magic potency = Healing Magic Potency
                               | healing magic potency = Healing Magic Potency {{#set:Has non-standard attribute=true}}
                               | strength = Strength {{#set:Has strength bonus={{{2}}}}}
                               | strength = Strength {{#set:Has strength bonus={{{2}}}}}{{#set:Has hq strength bonus={{{3|}}}}}
                               | dexterity = Dexterity {{#set:Has dexterity bonus={{{2}}}}}
                               | dexterity = Dexterity {{#set:Has dexterity bonus={{{2}}}}}{{#set:Has hq dexterity bonus={{{3|}}}}}
                               | vitality = Vitality {{#set:Has vitality bonus={{{2}}}}}
                               | vitality = Vitality {{#set:Has vitality bonus={{{2}}}}}{{#set:Has hq vitality bonus={{{3|}}}}}
                               | intelligence = Intelligence {{#set:Has intelligence bonus={{{2}}}}}
                               | intelligence = Intelligence {{#set:Has intelligence bonus={{{2}}}}}{{#set:Has hq intelligence bonus={{{3|}}}}}
                               | mind = Mind {{#set:Has mind bonus={{{2}}}}}
                               | mind = Mind {{#set:Has mind bonus={{{2}}}}}{{#set:Has hq mind bonus={{{3|}}}}}
                               | critical hit = Critical Hit {{#set:Has critical hit bonus={{{2}}}}}
                               | critical hit = Critical Hit {{#set:Has critical hit bonus={{{2}}}}}{{#set:Has hq critical hit bonus={{{3|}}}}}
                               | determination = Determination {{#set:Has determination bonus={{{2}}}}}
                               | determination = Determination {{#set:Has determination bonus={{{2}}}}}{{#set:Has hq determination bonus={{{3|}}}}}
                               | direct hit rate = Direct Hit Rate {{#set:Has direct hit rate bonus={{{2}}}}}
                               | direct hit rate = Direct Hit Rate {{#set:Has direct hit rate bonus={{{2}}}}}{{#set:Has hq direct hit rate bonus={{{3|}}}}}
                               | skill speed = Skill Speed {{#set:Has skill speed bonus={{{2}}}}}
                               | skill speed = Skill Speed {{#set:Has skill speed bonus={{{2}}}}}{{#set:Has hq skill speed bonus={{{3|}}}}}
                               | spell speed = Spell Speed {{#set:Has spell speed bonus={{{2}}}}}
                               | spell speed = Spell Speed {{#set:Has spell speed bonus={{{2}}}}}{{#set:Has hq spell speed bonus={{{3|}}}}}
                               | tenacity = Tenacity {{#set:Has tenacity bonus={{{2}}}}}
                               | tenacity = Tenacity {{#set:Has tenacity bonus={{{2}}}}}{{#set:Has hq tenacity bonus={{{3|}}}}}
                               | piety = Piety {{#set:Has piety bonus={{{2}}}}}
                               | piety = Piety {{#set:Has piety bonus={{{2}}}}}{{#set:Has hq piety bonus={{{3|}}}}}
                               | elemental bonus = Elemental Bonus
                              | craftsmanship = Craftsmanship {{#set:Has craftsmanship bonus={{{2}}}}}{{#set:Has hq craftsmanship bonus={{{3|}}}}}
                               | #default = {{ucfirst:{{{1|Stat}}}}}}}}}]]{{#if:{{{3|}}}|&nbsp;{{HQ|14}}<sup style="font-size: 0.7em; font-weight: bold;">{{{3}}}</sup>}}</div><!--
                              | control = Control {{#set:Has control bonus={{{2}}}}}{{#set:Has hq control bonus={{{3|}}}}}
                              | cp = CP {{#set:Has cp bonus={{{2}}}}}{{#set:Has hq cp bonus={{{3|}}}}}
                              | gathering = Gathering (Attribute){{!}}Gathering{{#set:Has gathering bonus={{{2}}}}}{{#set:Has hq gathering bonus={{{3|}}}}}
                              | perception = Perception {{#set:Has perception bonus={{{2}}}}}{{#set:Has hq perception bonus={{{3|}}}}}
                              | gp = GP {{#set:Has gp bonus={{{2}}}}}{{#set:Has hq gp bonus={{{3|}}}}}
                              | haste = Haste (Attribute){{!}}Haste{{#set:Has haste bonus={{{2}}}}}
                               | elemental bonus = Elemental Bonus {{#set:Has non-standard attribute=true}}
                               | #default = {{#set:Has non-standard attribute=true}}{{ucfirst:{{{1|Stat}}}}}}}}}]]{{#if:{{{3|}}}|&nbsp;{{HQ|14}}<sup style="font-size: 0.7em; font-weight: bold;">{{{3}}}</sup>}}</div><!--
AUTOCATEGORIZATION
AUTOCATEGORIZATION
->{{#if:{{NAMESPACE}}||[[Category:{{#var:attr-name}} increasing items]]}}</includeonly><noinclude>
->{{#if:{{NAMESPACE}}||[[Category:{{#var:attr-name}} increasing items]]}}</includeonly><noinclude>

Latest revision as of 03:29, 8 January 2023

Description

{{attribute increase|<attribute type>|<regular amount>|<HQ amount>}}

Parameters

unnamed param 1
Attribute name.
unnamed param 2
Regular amount.
unnamed param 3
Amount when item's HQ.

Examples

{{attribute increase|strength|37}}
+37 Strength
{{attribute increase|fire resistance|5|10}}
+5 Fire Resistance HQ icon.png10