Difference between revisions of "Into the Beast's Maw"

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==Walkthrough==
???
 
==Steps==
==Steps==
*Speak with [[Bloisirant]].
*Speak with [[Bloisirant]].
 
*Enter [[the Thousand Maws of Toto–Rak]].
*Use the [[Duty Finder]] to enter the [[The Thousand Maws of Toto-Rak|Thousand Maws of Toto-Rak]].
 
*Report to [[Buscarron]].
*Report to [[Buscarron]].
*Speak with [[Dellexia]].


==Journal==
==Journal==
*Fleeing from [[Garlean Empire|Garlean]] soldiers, the [[sylph]] elder, [[Frixio]], has ventured into the [[The Thousand Maws of Toto-Rak|Thousand Maws of Toto-Rak]]. Were any misfortune to befall him, the effort to secure peace between man and sylph would surely be undone. You must find Frixio before the unthinkable comes to pass. Make haste to the dungeon, explain the situation to [[Bloisirant]], and obtain his permission to enter.
* [[Buscarron]] has reliable information regarding the whereabouts of the sylph elder.


*You have been granted entry into the Thousand Maws of Toto-Rak. Hurry within and find Frixio before he falls prey to fell fiends.<br/>※The Thousand Maws of Toto-Rak can be accessed via the [[Duty Finder]].
* Fleeing from [[Garlean]] soldiers, the sylph elder, [[Frixio]], has ventured into [[the Thousand Maws of Toto–Rak]]. Were any misfortune to befall him, the effort to secure peace between man and [[sylph]] would surely be undone. You must find [[Frixio]] before the unthinkable comes to pass. Make haste to the [[dungeon]], explain the situation to [[Bloisirant]], and obtain his permission to enter.


*Within the bowels of Toto-Rak, you encounter [[Lahabrea]] of the [[Ascians]], who unleashes a gigantic [[banemite]] upon you. Having successfully fended off the beast, you find Frixio, shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding [[Ramuh]], and bids you meet him later at [[Little Solace]].
* You have been granted entry into [[the Thousand Maws of Toto–Rak]]. Hurry within and find [[Frixio]] before he falls prey to fell fiends.
** ※Challenge [[the Thousand Maws of Toto–Rak]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the dungeon's entrance point.


*[[Buscarron]] will wish to know of your success. Before you do anything else, report back to him at the [[Buscarron's Druthers|Druthers]].
* Within the bowels of Toto–Rak, you encounter [[Lahabrea]] of the [[Ascians]], who unleashes a gigantic banemite upon you. Having successfully fended off the beast, you find [[Frixio]], shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding [[Ramuh]], and bids you meet him later at [[Little Solace]].


*Owing to your efforts, peace between man and sylph is now within reach.
* [[Buscarron]] will wish to know of your success. Before you do anything else, report back to him at [[Buscarron's Druthers|the Druthers]].
 
* Owing to your efforts, peace between man and [[sylph]] is now within reach.


==Dialogue==
==Dialogue==
Buscarron: It's taken us a fair old while, but we've finally got our hands on some reliable information concerning the whereabouts of your missing green friend.
Buscarron: It's taken us a fair old while, but we've finally got our hands on some reliable information concerning the whereabouts of your missing green friend.
 
Papalymo: Ahem! His name is ''Frixio'', and he is the eldest amongst the sylphs of Little Solace. Long has he represented his kind in dialogue with the Gridanians.
 
Yda: Yes, he's like a bridge between us and them─a small, leafy, green bridge that we can't find at the moment. And bridges are no use if you don't know where they are. That's why it's so important that we find him!
 
Buscarron: There's an abandoned dungeon called the Thousand Maws of Toto-Rak here in the South Shroud.
 
Buscarron: 'Twas by the entrance to the place that Frixio was seen─and not long ago, neither. If you hurry, I reckon you'll find him.
 
Noraxia: Walking ones, please help this one! This one needs help! Needs help to help elder one! Poor Frixio! Poor, poor Frixiooo!!!


Buscarron: Whoa, whoa, whoa! Hooold your chocobos. Take a deep breath and tell us what's wrong, nice and slow.
Papalymo: Ahem! His name is ''Frixio'', and he is the eldest amongst the sylphs of Little Solace. Long has he represented his kind in dialogue with the Gridanians.


Noraxia: Elder one went into Toto-Rak, but has not returned! This one is worried, so very worried!
Yda: Yes, he's like a bridge between us and them─a small, leafy, green bridge that we can't find at the moment. And bridges are no use if you don't know where they are. That's why it's so important that we find him!


Buscarron: And you're right to be... The place fair crawls with nasties waiting to make a meal of anyone daft enough to wander in.
Buscarron: There's an abandoned dungeon called the Thousand Maws of Toto–Rak here in the South Shroud.
Buscarron: 'Twas by the entrance to the place that Frixio was seen─and not long ago, neither. If you hurry, I reckon you'll find him.


Buscarron: What in the seven hells was he thinking, entering that bloody death trap?
Knolexia: Walking ones, please help this one! This one needs help! Needs help to help elder one! Poor Frixio! Poor, poor Frixiooo!!!


Noraxia: Elder one had no choice! Imperial ones were chasing elder one! Please! Walking ones must help elder one─help elder one ''now''!
Buscarron: Whoa, whoa, whoa! Hooold your chocobos. Take a deep breath and tell us what's wrong, nice and slow.


Papalymo: Argh! The fates conspire against us... Forgive my pragmatism, but Frixio is our best hope of reaching an accord with the sylphs. Were we to lose him, all our efforts thus far will have been for naught.
Knolexia: Elder one went into Toto–Rak, but has not returned! This one is worried, so very worried!


Papalymo: I will tend to her wounds. Yda, make haste to the Adders' Nest and request assistance.
Buscarron: And you're right to be... The place fair crawls with nasties waiting to make a meal of anyone daft enough to wander in.
Buscarron: What in the seven hells was he thinking, entering that bloody death trap?


Yda: Understood!
Knolexia: Elder one had no choice! Imperial ones were chasing elder one! Please! Walking ones must help elder one─help elder one ''now''!


Papalymo: [Forename]─go to the Thousand Maws of Toto-Rak and see that Frixio comes to no harm. Peace between man and sylph rests upon your success.
Papalymo: Argh! The fates conspire against us... Forgive my pragmatism, but Frixio is our best hope of reaching an accord with the sylphs. Were we to lose him, all our efforts thus far will have been for naught.
Papalymo: I will tend to her wounds. Yda, make haste to the Adders' Nest and request assistance.


Bloisirant: By order of the Elder Seedseer, the dungeon known as the Thousand Maws of Toto-Rak has been placed under the control of─
Yda: Understood!


Bloisirant: ...What? The ''sylph elder'' is inside? And you are sure of this? How in the seven hells did he manage to sneak by? Gods strike me down for a purblind fool!
Papalymo: [Forename]─go to the Thousand Maws of Toto–Rak and see that Frixio comes to no harm. Peace between man and sylph rests upon your success.


Bloisirant: You must find the sylph elder before he falls prey to the fiends within. Entrance to Toto-Rak is ordinarily restricted, but these are exceptional circumstances. Pray assemble a rescue party, and enter as soon as you are ready.
Bloisirant: By order of the Elder Seedseer, the dungeon known as the Thousand Maws of Toto–Rak has been placed under the control of─
Bloisirant: ...What? The ''sylph elder'' is inside? And you are sure of this? How in the seven hells did he manage to sneak by? Gods strike me down for a purblind fool!
Bloisirant: You must find the sylph elder before he falls prey to the fiends within. Entrance to Toto–Rak is ordinarily restricted, but these are exceptional circumstances. Pray assemble a rescue party, and enter as soon as you are ready.

Revision as of 23:38, 28 November 2022

Main Scenario Quest icon.png

Into the Beast's Maw

Into the Beast's Maw Image.png
Quest giver
Buscarron
Location
South Shroud (X:18.1, Y:19.8)
Quest line
Seventh Umbral Era
Level
24
Experience
Experience 7,920
Gil
Gil 3,032
Previous quest
Main Scenario QuestNouveau Riche
Next quest
Main Scenario QuestA Simple Gift
Side QuestThe Blood Price
Side QuestShadows of the Empire
Patch
2.0
Links
EDB GT

Buscarron has reliable information regarding the whereabouts of the sylph elder.

— In-game description


Rewards

Choose one of the following options:
Unlocks

Walkthrough

???

Steps

Journal

  • Buscarron has reliable information regarding the whereabouts of the sylph elder.
  • Fleeing from Garlean soldiers, the sylph elder, Frixio, has ventured into the Thousand Maws of Toto–Rak. Were any misfortune to befall him, the effort to secure peace between man and sylph would surely be undone. You must find Frixio before the unthinkable comes to pass. Make haste to the dungeon, explain the situation to Bloisirant, and obtain his permission to enter.
  • Within the bowels of Toto–Rak, you encounter Lahabrea of the Ascians, who unleashes a gigantic banemite upon you. Having successfully fended off the beast, you find Frixio, shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding Ramuh, and bids you meet him later at Little Solace.
  • Buscarron will wish to know of your success. Before you do anything else, report back to him at the Druthers.
  • Owing to your efforts, peace between man and sylph is now within reach.

Dialogue

Buscarron: It's taken us a fair old while, but we've finally got our hands on some reliable information concerning the whereabouts of your missing green friend.
Papalymo: Ahem! His name is Frixio, and he is the eldest amongst the sylphs of Little Solace. Long has he represented his kind in dialogue with the Gridanians.
Yda: Yes, he's like a bridge between us and them─a small, leafy, green bridge that we can't find at the moment. And bridges are no use if you don't know where they are. That's why it's so important that we find him!
Buscarron: There's an abandoned dungeon called the Thousand Maws of Toto–Rak here in the South Shroud.
Buscarron: 'Twas by the entrance to the place that Frixio was seen─and not long ago, neither. If you hurry, I reckon you'll find him.
Knolexia: Walking ones, please help this one! This one needs help! Needs help to help elder one! Poor Frixio! Poor, poor Frixiooo!!!
Buscarron: Whoa, whoa, whoa! Hooold your chocobos. Take a deep breath and tell us what's wrong, nice and slow.
Knolexia: Elder one went into Toto–Rak, but has not returned! This one is worried, so very worried!
Buscarron: And you're right to be... The place fair crawls with nasties waiting to make a meal of anyone daft enough to wander in.
Buscarron: What in the seven hells was he thinking, entering that bloody death trap?
Knolexia: Elder one had no choice! Imperial ones were chasing elder one! Please! Walking ones must help elder one─help elder one now!
Papalymo: Argh! The fates conspire against us... Forgive my pragmatism, but Frixio is our best hope of reaching an accord with the sylphs. Were we to lose him, all our efforts thus far will have been for naught.
Papalymo: I will tend to her wounds. Yda, make haste to the Adders' Nest and request assistance.
Yda: Understood!
Papalymo: [Forename]─go to the Thousand Maws of Toto–Rak and see that Frixio comes to no harm. Peace between man and sylph rests upon your success.
Bloisirant: By order of the Elder Seedseer, the dungeon known as the Thousand Maws of Toto–Rak has been placed under the control of─
Bloisirant: ...What? The sylph elder is inside? And you are sure of this? How in the seven hells did he manage to sneak by? Gods strike me down for a purblind fool!
Bloisirant: You must find the sylph elder before he falls prey to the fiends within. Entrance to Toto–Rak is ordinarily restricted, but these are exceptional circumstances. Pray assemble a rescue party, and enter as soon as you are ready.