Difference between revisions of "The Gods' Quiver"
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'''The Gods' Quiver''' was formed in 1363 of the [[Sixth Astral Era]] in response to the aggression of the [[Ixal]] a year prior, when they were expelled from the [[Black Shroud]]. '''The Gods' Quiver''' exist to ensure that if [[Gridania]] was ever attacked again, they would have a method of defending themselves. '''The Gods' Quiver''' started as a small unit for the city-state, however it now has more than 1800 members, split over twelve units at roughly a hundred and fifty apiece, with [[Archer]]s filling most of the ranks. Their headquarters, [[Quiver's Hold]], is shared with the '''Archers' Guild'''. | |||
The members of | The members of '''the Gods' Quiver''' act as [[Gridania]]'s eyes, guarding the forest from forign threats from their watchspires. They must survey both the land and the sky, as the [[Ixal]] will frequently employ war balloons in their assaults. Unlike the [[Wood Wailers]], the members of '''the Gods' Quiver''' rotate through zones to learn the lay of the land of the entire forest, so they can efficiently protect the [[Twelveswood]] from any and all threats. | ||
==Organizational Structure== | ==Organizational Structure== | ||
'''The Gods' Quiver''' are led by [[Lewin Hunte]], who caught the attention of '''the Gods' Quiver''' at a young age with his hunting prowess and incredible marksmanship. Beneath him are twelve different units, each led by a different master of the bow. Each unit is named for a constellation in the sky, and does not necessarily notate rank: | |||
* '''The Quiver's Rams (White Rams): 1st Bow [[Miah Molkot]]''' | * '''The Quiver's Rams (White Rams): 1st Bow [[Miah Molkot]]''' |
Revision as of 01:31, 12 October 2022
The Gods' Quiver was formed in 1363 of the Sixth Astral Era in response to the aggression of the Ixal a year prior, when they were expelled from the Black Shroud. The Gods' Quiver exist to ensure that if Gridania was ever attacked again, they would have a method of defending themselves. The Gods' Quiver started as a small unit for the city-state, however it now has more than 1800 members, split over twelve units at roughly a hundred and fifty apiece, with Archers filling most of the ranks. Their headquarters, Quiver's Hold, is shared with the Archers' Guild.
The members of the Gods' Quiver act as Gridania's eyes, guarding the forest from forign threats from their watchspires. They must survey both the land and the sky, as the Ixal will frequently employ war balloons in their assaults. Unlike the Wood Wailers, the members of the Gods' Quiver rotate through zones to learn the lay of the land of the entire forest, so they can efficiently protect the Twelveswood from any and all threats.
Organizational Structure
The Gods' Quiver are led by Lewin Hunte, who caught the attention of the Gods' Quiver at a young age with his hunting prowess and incredible marksmanship. Beneath him are twelve different units, each led by a different master of the bow. Each unit is named for a constellation in the sky, and does not necessarily notate rank:
- The Quiver's Rams (White Rams): 1st Bow Miah Molkot
- The Quiver's Bulls (Gold Bulls): 1st Bow Mourechaux the Unbroken
- The Quiver's Twins: 1st Bow Mianne Thousandmalm
- The Quiver's Crabs: 1st Bow Coiled Serpent
- The Quiver's Lions: 1st Bow Joseph Seole
- The Quiver's Virgins: 1st Bow G'pakibah Dora
- The Quiver's Scales: 1st Bow Raghu'to Zhwan
- The Quiver's Scorpions: 1st Bow Claroise Auberle
- The Quiver's Centaurs: 1st Bow Triaine the Younger
- The Quiver's Ewers: 1st Bow Dhebi Polaali
- The Quiver's Whales: 1st Bow Lewin Hunte (God's Quiver Bowlord)