Difference between revisions of "Duty Finder"

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{{See also|Duties|Party Finder}}
{{See also|Duties|Party Finder}}
==General Information==
==General Information==
[[Duty Finder]] is a tool players can use to register for and enter most instanced group content ([[duties]]) in the game, including [[dungeons]], [[guildhests]], [[trials]], [[raids]], [[PvP]], and some [[Gold Saucer]] minigames. Players need to unlock the duty first before they are allowed to register for it. Duty Finder will match players from different [[servers]] in the same [[data center]]. Players who register for a duty by themselves, or with a party that smaller than the duty requirements, will be matched with other random players until the party is filled. The queue time varies depending on the popularity of the duty, the roles required, and current player traffic. Once the party is filled, the players will be given a prompt to enter the duty. Players who register for duties with a premade party that matches the party size requirements will automatically be prompted to enter the duty upon registration.
[[Duty Finder]] is a tool players can use to register for and enter most instanced group content ([[duties]]) in the game, including [[dungeons]], [[guildhests]], [[trials]], [[raids]], [[PvP]], and some [[Gold Saucer]] minigames. Players need to unlock the duty first before they are allowed to register for it. Players who register for a duty by themselves, or with a party that smaller than the duty requirements, will be matched with other random players from different [[servers]] in the same [[data center]] until the party is filled. The queue time, which is the time spent matching with a party, varies depending on the popularity of the duty, the roles required, and current player traffic. Once the party is filled, the players will be given a prompt to enter the duty. Players who register for duties with a premade party that matches the party size requirements will automatically be prompted to enter the duty upon registration.


{{see also|Classes|Jobs}}
{{see also|Classes|Jobs}}
In [[patch 2.1]], [[Duty Roulette]] was introduced to allow randomization of duty selection with daily bonuses for certain activities.
In [[patch 2.1]], [[Duty Roulette]] was introduced to allow randomization of duty selection with daily bonuses for certain activities.
__TOC__
__TOC__
==Duty Finder Unlock==
==Duty Finder Unlock==
Duty Finder unlocks at the same time as your first matched duty. This could be either a [[Guildhest]] or the [[MSQ]] {{questlink|main|It's Probably Pirates}}.
Duty Finder unlocks at the same time as your first matched duty. This could be either a [[Guildhest]] or the [[MSQ]] {{questlink|main|It's Probably Pirates}}.

Revision as of 17:21, 4 October 2022

Duty Finder Menu
See also: Duties and Party Finder

General Information

Duty Finder is a tool players can use to register for and enter most instanced group content (duties) in the game, including dungeons, guildhests, trials, raids, PvP, and some Gold Saucer minigames. Players need to unlock the duty first before they are allowed to register for it. Players who register for a duty by themselves, or with a party that smaller than the duty requirements, will be matched with other random players from different servers in the same data center until the party is filled. The queue time, which is the time spent matching with a party, varies depending on the popularity of the duty, the roles required, and current player traffic. Once the party is filled, the players will be given a prompt to enter the duty. Players who register for duties with a premade party that matches the party size requirements will automatically be prompted to enter the duty upon registration.

See also: Classes and Jobs

In patch 2.1, Duty Roulette was introduced to allow randomization of duty selection with daily bonuses for certain activities.

Duty Finder Unlock

Duty Finder unlocks at the same time as your first matched duty. This could be either a Guildhest or the MSQ Main Scenario QuestIt's Probably Pirates.

Duty Finder Settings

Duty Finder settings were introduced in patch 3.0. Players can access settings from the gear wheel icon on the top left corner of the Duty Finder menu (above the "Duty Finder" menu name). These settings allow for players and party leaders to set special participation requirements for duties.

Join Party in Progress

The player has an option to join duties that are in progress but with one or more party members having left the duty. Does not disable matching with newly formed parties at the start of a duty. When the duty entrance prompt appears, players will be told how long the duty is in progress if they are refilling a party. Players who join a duty in progress are free to leave the duty without incurring a 30 minute penalty.

Unrestricted Party

Unrestricted Party (formerly undersized party, referred to as unsynced by the community) allows players to participate in Duties with below minimum party member requirements. For example, running Sastasha with 2 players. In this setting, level sync, item level sync and role requirements are ignored. Most duties allow unrestricted parties, except for duties released in the current expansion, Field Operations, and Ultimate Raids. Alliance raids require at least one person per full party alliance (three players total) to enter using an unrestricted party. Matching with other players is disabled if this setting is enabled.

  • Defeating enemies will grant no EXP or item drops. Spiritbond also will not be gained. However, any items in chests still drop, and their drop rates are not affected. Because almost all loot in duties comes from chests, this setting will not affect loot farming outside of very specific drops.
  • Players will still receive treasure chest rewards from defeating bosses, first time completion bonuses (such as tomestones), EXP from completion of quests, and satisfy any quest objectives that require completing the duty.

Level Sync

Enables level sync to the level the duty was designed for in unrestricted parties, allowing for EXP and spiritbond gain. This setting is only available when "Unrestricted Party" is selected. Otherwise, level sync is enabled by default if "Unrestricted Party" is not enabled.

Minimum IL

Minimum IL or item level reduces the item levels of the entire party to that of the minimum item level requirement of the duty. It is intended for players who wish to be challenged by the duties to a similar degree as when the duties were first introduced. Players can select this setting in conjunction with Undersized Party setting. Matching with other players is disabled if this setting is enabled. This setting provides no tangible rewards except for increasing the drop rates of faded Orchestrion Rolls in extreme trials (other loot drops are unchanged).

Silence Echo

Prevents accumulation of the Echo, which is a buff that is given to all players in older trials and raids to make them easier to complete if the party wipes, or automatically given at the start of the duty. Similar to minimum IL, silencing Echo is another challenge option for older content, with no tangible rewards. However, some Achievements require completing extreme trials and certain savage raids with a full party of Blue Mages with level sync and silence echo enabled. Matching with other players is disabled if this setting is enabled.

It is worth noting that this is something of an misconception, as older duties from past expansions especially would have had drastically different abilities on the classes and jobs. This leads to an easier experience overall due to potency creep and job overhauls. In extreme instances, gear sync even at min ilvl would not reflect the stats of players in appropriate period gear. It can also be the case that MINE is harder than intended particularly for 2.0 jobs that have been heavily gutted at lower levels. All this was made worse by the Endwalker patch 6.0 non-linear stat-squish. So while "Minimum ilvl, no Echo" or MINE runs are done by sections the community, it is not accurate to say that it offers "the original level of challenge."

Explorer Mode

Explorer Mode was released in patch 5.4 in Shadowbringers. It allows players to freely explore previously completed dungeons with no enemies or obstacles. Matching is disabled if this setting is enabled.

Limited Leveling Roulette

When queuing for Duty Roulette: Leveling with a full premade party of four, enabling this setting will ensure a duty within eight levels of the lowest-leveled party member is selected. Has no effect if the player is queuing without a party of four.

Example: A Level 81 player enables this option and queues for Duty Roulette: Leveling. They can receive any duty from Sastasha (Lv. 15) to The Tower of Zot (Lv. 81) because they are queuing by themselves.

Example 2: The party leader of a party of four players, ranging from Lv. 81 to Lv. 85, enables this option and queues for Duty Roulette: Leveling. The party can receive any duty from Dohn Mheg (Lv. 73) to The Tower of Zot (Lv. 81).

Loot Rules

Normal: Regular loot rules that enables Need, Greed and Pass system for all drops.

Greed Only: All party members must select Greed.

Lootmaster: Party Leader determines loot distribution. For each drop, party leader can manually distribute the loot to an individual party member or make the entire party choose Greed only.

  • Loot Rules cannot be changed once entering a duty.
  • Loot Rules can only be enabled by fully premade parties. They are always Normal when random players are matched by Duty Finder.

Duty Finder Usage

Players use Duty Finder to enter most instanced group content, regardless of whether they are queuing solo or with a premade party. Duty Finder matching, however, is typically used for story-mode difficulty content, including dungeons, normal and hard trials, normal raids, and alliance raids. In North American and European data centers, matching is not recommended for higher-difficulty content (e.g. extreme trials and savage raids). In addition, higher-end content is typically absent from Duty Roulettes (with only extreme trials appearing in Duty Roulette: Mentor) which leads to very long queue times. Forming premade parties through Party Finder is therefore preferred by most players who wish to do higher-difficulty content.

High-end Duty

Duty Finder Menu
See also: Duties and Party Finder

General Information

Duty Finder is a tool players can use to register for and enter most instanced group content (duties) in the game, including dungeons, guildhests, trials, raids, PvP, and some Gold Saucer minigames. Players need to unlock the duty first before they are allowed to register for it. Players who register for a duty by themselves, or with a party that smaller than the duty requirements, will be matched with other random players from different servers in the same data center until the party is filled. The queue time, which is the time spent matching with a party, varies depending on the popularity of the duty, the roles required, and current player traffic. Once the party is filled, the players will be given a prompt to enter the duty. Players who register for duties with a premade party that matches the party size requirements will automatically be prompted to enter the duty upon registration.

See also: Classes and Jobs

In patch 2.1, Duty Roulette was introduced to allow randomization of duty selection with daily bonuses for certain activities.


Duty Finder Unlock

Duty Finder unlocks at the same time as your first matched duty. This could be either a Guildhest or the MSQ Main Scenario QuestIt's Probably Pirates.

Duty Finder Settings

Duty Finder settings were introduced in patch 3.0. Players can access settings from the gear wheel icon on the top left corner of the Duty Finder menu (above the "Duty Finder" menu name). These settings allow for players and party leaders to set special participation requirements for duties.

Join Party in Progress

The player has an option to join duties that are in progress but with one or more party members having left the duty. Does not disable matching with newly formed parties at the start of a duty. When the duty entrance prompt appears, players will be told how long the duty is in progress if they are refilling a party. Players who join a duty in progress are free to leave the duty without incurring a 30 minute penalty.

Unrestricted Party

Unrestricted Party (formerly undersized party, referred to as unsynced by the community) allows players to participate in Duties with below minimum party member requirements. For example, running Sastasha with 2 players. In this setting, level sync, item level sync and role requirements are ignored. Most duties allow unrestricted parties, except for duties released in the current expansion, Field Operations, and Ultimate Raids. Alliance raids require at least one person per full party alliance (three players total) to enter using an unrestricted party. Matching with other players is disabled if this setting is enabled.

  • Defeating enemies will grant no EXP or item drops. Spiritbond also will not be gained. However, any items in chests still drop, and their drop rates are not affected. Because almost all loot in duties comes from chests, this setting will not affect loot farming outside of very specific drops.
  • Players will still receive treasure chest rewards from defeating bosses, first time completion bonuses (such as tomestones), EXP from completion of quests, and satisfy any quest objectives that require completing the duty.

Level Sync

Enables level sync to the level the duty was designed for in unrestricted parties, allowing for EXP and spiritbond gain. This setting is only available when "Unrestricted Party" is selected. Otherwise, level sync is enabled by default if "Unrestricted Party" is not enabled.

Minimum IL

Minimum IL or item level reduces the item levels of the entire party to that of the minimum item level requirement of the duty. It is intended for players who wish to be challenged by the duties to a similar degree as when the duties were first introduced. Players can select this setting in conjunction with Undersized Party setting. Matching with other players is disabled if this setting is enabled. This setting provides no tangible rewards except for increasing the drop rates of faded Orchestrion Rolls in extreme trials (other loot drops are unchanged).

Silence Echo

Prevents accumulation of the Echo, which is a buff that is given to all players in older trials and raids to make them easier to complete if the party wipes, or automatically given at the start of the duty. Similar to minimum IL, silencing Echo is another challenge option for older content, with no tangible rewards. However, some Achievements require completing extreme trials and certain savage raids with a full party of Blue Mages with level sync and silence echo enabled. Matching with other players is disabled if this setting is enabled.

It is worth noting that this is something of an misconception, as older duties from past expansions especially would have had drastically different abilities on the classes and jobs. This leads to an easier experience overall due to potency creep and job overhauls. In extreme instances, gear sync even at min ilvl would not reflect the stats of players in appropriate period gear. It can also be the case that MINE is harder than intended particularly for 2.0 jobs that have been heavily gutted at lower levels. All this was made worse by the Endwalker patch 6.0 non-linear stat-squish. So while "Minimum ilvl, no Echo" or MINE runs are done by sections the community, it is not accurate to say that it offers "the original level of challenge."

Explorer Mode

Explorer Mode was released in patch 5.4 in Shadowbringers. It allows players to freely explore previously completed dungeons with no enemies or obstacles. Matching is disabled if this setting is enabled.

Limited Leveling Roulette

When queuing for Duty Roulette: Leveling with a full premade party of four, enabling this setting will ensure a duty within eight levels of the lowest-leveled party member is selected. Has no effect if the player is queuing without a party of four.

Example: A Level 81 player enables this option and queues for Duty Roulette: Leveling. They can receive any duty from Sastasha (Lv. 15) to The Tower of Zot (Lv. 81) because they are queuing by themselves.

Example 2: The party leader of a party of four players, ranging from Lv. 81 to Lv. 85, enables this option and queues for Duty Roulette: Leveling. The party can receive any duty from Dohn Mheg (Lv. 73) to The Tower of Zot (Lv. 81).

Loot Rules

Normal: Regular loot rules that enables Need, Greed and Pass system for all drops.

Greed Only: All party members must select Greed.

Lootmaster: Party Leader determines loot distribution. For each drop, party leader can manually distribute the loot to an individual party member or make the entire party choose Greed only.

  • Loot Rules cannot be changed once entering a duty.
  • Loot Rules can only be enabled by fully premade parties. They are always Normal when random players are matched by Duty Finder.

Duty Finder Usage

Players use Duty Finder to enter most instanced group content, regardless of whether they are queuing solo or with a premade party. Duty Finder matching, however, is typically used for story-mode difficulty content, including dungeons, normal and hard trials, normal raids, and alliance raids. In North American and European data centers, matching is not recommended for higher-difficulty content (e.g. extreme trials and savage raids). In addition, higher-end content is typically absent from Duty Roulettes (with only extreme trials appearing in Duty Roulette: Mentor) which leads to very long queue times. Forming premade parties through Party Finder is therefore preferred by most players who wish to do higher-difficulty content.

High-end Duty

Template loop detected: Raid Finder