Difference between revisions of "More than a Feeler"
Jump to navigation
Jump to search
(Created page with "More than a Feeler is a level 30 guildhest. Reward: 3070 experience, 200 gil ==Description== A massive tangle of vivified briar and vines known by the locals as the Tox...") |
|||
Line 1: | Line 1: | ||
More than a Feeler is a level 30 [[guildhest]]. | More than a Feeler is a level 30 [[guildhest]]. It requires a light party of 4 players to initiate. | ||
Reward: 3070 experience, 200 gil | Reward: 3070 experience, 200 gil | ||
==Strategy== | |||
==Description== | ==Description== | ||
A massive tangle of vivified briar and vines known by the locals as the Toxic Tamlyn has taken root in Fool Falls and is poisoning the water which flows into the Nym River, and eventually down to the Rhotano Sea and [[Limsa Lominsa]]. The morbol must be slain before the city-state's entire freshwater supply is contaminated, but to do so will require entering an area churning with deadly bubbles that release noisome fumes and bloodthirsty denizens of the deep | A massive tangle of vivified briar and vines known by the locals as the Toxic Tamlyn has taken root in Fool Falls and is poisoning the water which flows into the Nym River, and eventually down to the Rhotano Sea and [[Limsa Lominsa]]. The morbol must be slain before the city-state's entire freshwater supply is contaminated, but to do so will require entering an area churning with deadly bubbles that release noisome fumes and bloodthirsty denizens of the deep |
Revision as of 02:46, 16 August 2013
More than a Feeler is a level 30 guildhest. It requires a light party of 4 players to initiate.
Reward: 3070 experience, 200 gil
Strategy
Description
A massive tangle of vivified briar and vines known by the locals as the Toxic Tamlyn has taken root in Fool Falls and is poisoning the water which flows into the Nym River, and eventually down to the Rhotano Sea and Limsa Lominsa. The morbol must be slain before the city-state's entire freshwater supply is contaminated, but to do so will require entering an area churning with deadly bubbles that release noisome fumes and bloodthirsty denizens of the deep