Difference between revisions of "Interrupt"
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[[File:interrupt1.png|thumb|400px|An example of a move that can be [[Interrupt]]ed.]] | [[File:interrupt1.png|thumb|400px|An example of a move that can be [[Interrupt]]ed.]] | ||
[[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] (5.0). It replaced [[silence]] | [[Interrupt]] is a [[status effect]] introduced in [[Shadowbringers]] (5.0). It replaced [[silence]] for player use. | ||
A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect: | A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect: |
Revision as of 03:02, 18 March 2022
Interrupt is a status effect introduced in Shadowbringers (5.0). It replaced silence for player use.
A gauge indicating when actions can be interrupted has been added. Player actions with this new effect can prevent the execution of enemy abilities when used before this bar can be filled. The following actions have this effect:
These actions are Role Actions available to all Tank and Physical Ranged DPS jobs, respectively.