Difference between revisions of "Conjurer Traits"

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Traits are passive bonuses that enhance the character and improve his or her abilities. Conjurer's traits give him increased damage, increased healing and adds additional effects to his [[spell]]s.
Traits are passive bonuses that enhance the character and improve his or her abilities. Conjurer's traits give him increased damage, increased healing and adds additional effects to his [[spell]]s.
==Traits==
==Traits==
'''Level 8 [[File:enhanced mind i.png]][[Enhanced Mind]]'''- Increases Mind by 2.
'''Level 8 [[File:enhanced mind i.png]][[Enhanced Mind (Conjurer)|Enhanced Mind]]'''- Increases Mind by 2.


'''Level 14 [[File:enhanced mind ii.png]][[Enhanced Mind II]]'''- Increases Mind by 4.
'''Level 14 [[File:enhanced mind ii.png]][[Enhanced Mind II (Conjurer)|Enhanced Mind II]]'''- Increases Mind by 4.


'''Level 16 [[File:proshell.png]][[Proshell]]'''- Adds increased magic defense to [[Protect]] effect.
'''Level 16 [[File:proshell.png]][[Proshell]]'''- Adds increased magic defense to [[Protect]] effect.
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'''Level 20 [[File:increased action damage conj.png]][[Increased Action Damage]]'''- Increases base action damage by 10%.
'''Level 20 [[File:increased action damage conj.png]][[Increased Action Damage]]'''- Increases base action damage by 10%.


'''Level 24 [[File:enhanced mind iii.png]][[Enhanced Mind III]]'''- Increases Mind by 6.
'''Level 24 [[File:enhanced mind iii.png]][[Enhanced Mind III (Conjurer)|Enhanced Mind III]]'''- Increases Mind by 6.


'''Level 28 [[File:enhanced raise.png]][[Enhanced Raise]]'''- Allows the casting and [[Raise]] while engaged in battle.  
'''Level 28 [[File:enhanced raise.png]][[Enhanced Raise]]'''- Allows the casting and [[Raise]] while engaged in battle.  

Revision as of 15:55, 11 August 2013

Conjurer Traits
Main article: Conjurer

Traits are passive bonuses that enhance the character and improve his or her abilities. Conjurer's traits give him increased damage, increased healing and adds additional effects to his spells.

Traits

Level 8 Enhanced mind i.pngEnhanced Mind- Increases Mind by 2.

Level 14 Enhanced mind ii.pngEnhanced Mind II- Increases Mind by 4.

Level 16 Proshell.pngProshell- Adds increased magic defense to Protect effect.

Level 20 Increased action damage conj.pngIncreased Action Damage- Increases base action damage by 10%.

Level 24 Enhanced mind iii.pngEnhanced Mind III- Increases Mind by 6.

Level 28 Enhanced raise.pngEnhanced Raise- Allows the casting and Raise while engaged in battle.

Level 32 Freecure.pngFreecure- Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Buff duration: 15 seconds.

Level 36 Quick stoneskin icon1.pngGraniteskin- Increases Stoneskin effectiveness to 18%.

Level 40 Increased action damage ii conj.pngIncreased Action Damage II- Increases base action damage by 30%.

Level 44 Overcure.pngOvercure- Grants a 15% chance that after casting Cure II, your next Cure III will restore critical HP. Buff duration: 15 seconds.

Level 48 Enhanced shroud of saints.pngEnhanced Shroud of Saints- Increases Shroud of Saints refresh potency to 80.

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