Difference between revisions of "Wolfseye Thighboots"
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(Created page with "{{Armor Infobox |Unique = y |Untradable = y |Image =wolfseye thighboots icon1.png |Slot =Feet |iLevel =100 |Level =50 |Class =THM, BLM |Defence ...") |
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{{Armor Infobox | {{Armor Infobox | ||
|Unique = | |Unique = Unique | ||
|Untradable = | |Untradable = Untradable | ||
|Image =wolfseye thighboots icon1.png | |Image =wolfseye thighboots icon1.png | ||
|Slot =Feet | |Slot =Feet | ||
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|Defence =46 | |Defence =46 | ||
|mDefence =80 | |mDefence =80 | ||
|SellsFor = | |SellsFor = Unsellable | ||
|MateriaSlots =2 | |MateriaSlots =2 | ||
|AttributesColumn1 =[[Vitality]] +22<br /> [[Intelligence]] +21<br /> | |AttributesColumn1 =[[Vitality]] +22<br /> [[Intelligence]] +21<br /> | ||
|AttributesColumn2 =[[Critical Hit Rate]] +23<br /> [[Morale]] +25<br /> | |AttributesColumn2 =[[Critical Hit Rate]] +23<br /> [[Morale]] +25<br /> | ||
}} | }} | ||
The [[Wolfseye Thighboots]] is item level 100 Feet and can be used by [[Thaumaturge]], [[Black Mage]] that is at least level 50. | The [[Wolfseye Thighboots]] is item level 100 [[Feet Armor]] and can be used by [[Thaumaturge]], [[Black Mage]] that is at least level 50. | ||
__NOTOC__ | |||
==Repair Information== | ==Repair Information== | ||
An NPC mender will repair for a maximum of ?? gil. | An NPC mender will repair for a maximum of ?? gil. | ||
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*[[Leatherworker]]: Level 40 | *[[Leatherworker]]: Level 40 | ||
*[[Grade 5 Dark Matter]] x 1 | *[[Grade 5 Dark Matter]] x 1 | ||
Convertible: No, Projectable: Yes, Desynthesizable: No | |||
==Ways to Obtain== | ==Ways to Obtain== | ||
==Used For== | ==Used For== | ||
{|width=20% | {|width=20% | ||
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|} | |} | ||
==Images== | ==Images== | ||
Revision as of 01:12, 21 August 2014
Template:Armor Infobox The Wolfseye Thighboots is item level 100 Feet Armor and can be used by Thaumaturge, Black Mage that is at least level 50.
Repair Information
An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:
- Leatherworker: Level 40
- Grade 5 Dark Matter x 1
Convertible: No, Projectable: Yes, Desynthesizable: No
Ways to Obtain
Used For
Crafting
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Levequests
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