Difference between revisions of "Lionsmane Gauntlets"
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(Created page with "{{Armor Infobox |Unique = y |Untradable = y |Image =lionsmane gauntlets icon1.png |Slot =Hands |iLevel =100 |Level =50 |Class =GLA, PLD |Defence =114...") |
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{{Armor Infobox | {{Armor Infobox | ||
|Unique = | |Unique = Unique | ||
|Untradable = | |Untradable = Untradable | ||
|Image =lionsmane gauntlets icon1.png | |Image =lionsmane gauntlets icon1.png | ||
|Slot =Hands | |Slot =Hands | ||
Line 9: | Line 9: | ||
|Defence =114 | |Defence =114 | ||
|mDefence =114 | |mDefence =114 | ||
|SellsFor = | |SellsFor = Unsellable | ||
|MateriaSlots =2 | |MateriaSlots =2 | ||
|AttributesColumn1 =[[Strength]] +21<br /> [[Vitality]] +24<br /> | |AttributesColumn1 =[[Strength]] +21<br /> [[Vitality]] +24<br /> | ||
|AttributesColumn2 =[[Skill Speed]] +23<br /> [[Morale]] +25<br /> | |AttributesColumn2 =[[Skill Speed]] +23<br /> [[Morale]] +25<br /> | ||
}} | }} | ||
The [[Lionsmane Gauntlets]] is item level 100 Hands and can be used by [[Gladiator]], [[Paladin]] that is at least level 50. | The [[Lionsmane Gauntlets]] is item level 100 [[Hands Armor]] and can be used by [[Gladiator]], [[Paladin]] that is at least level 50. | ||
__NOTOC__ | |||
==Repair Information== | ==Repair Information== | ||
An NPC mender will repair for a maximum of ?? gil. | An NPC mender will repair for a maximum of ?? gil. | ||
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*[[Armorer]]: Level 40 | *[[Armorer]]: Level 40 | ||
*[[Grade 5 Dark Matter]] x 1 | *[[Grade 5 Dark Matter]] x 1 | ||
Convertible: No, Projectable: Yes, Desynthesizable: No | |||
==Ways to Obtain== | ==Ways to Obtain== | ||
==Used For== | ==Used For== | ||
{|width=20% | {|width=20% | ||
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|} | |} | ||
==Images== | ==Images== | ||
Revision as of 22:00, 20 August 2014
Template:Armor Infobox The Lionsmane Gauntlets is item level 100 Hands Armor and can be used by Gladiator, Paladin that is at least level 50.
Repair Information
An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:
- Armorer: Level 40
- Grade 5 Dark Matter x 1
Convertible: No, Projectable: Yes, Desynthesizable: No
Ways to Obtain
Used For
Crafting
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Levequests
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