Difference between revisions of "Marauder Actions"
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:''Main article: [[Marauder]]'' | :''Main article: [[Marauder]]'' | ||
Actions are abilities that you can actively use in combat. Marauder's Actions consist of [[weaponskill]]s that combo with each other and [[buff]]s that enhances the Marauder's tanking effectiveness. | Actions are abilities that you can actively use in combat. Marauder's Actions consist of [[weaponskill]]s that combo with each other and [[buff]]s that enhances the Marauder's tanking effectiveness. | ||
__TOC__ | |||
==Skills and Abilities== | ==Skills and Abilities== | ||
{| class="wikitable sortable" style= "text-align: center" | {| class="wikitable sortable" style= "text-align: center" |
Revision as of 11:33, 21 May 2014
- Main article: Marauder
Actions are abilities that you can actively use in combat. Marauder's Actions consist of weaponskills that combo with each other and buffs that enhances the Marauder's tanking effectiveness.
Skills and Abilities
Action | Icon | Level | TP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Heavy Swing | 1 | 70 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 150. | |
Foresight | 2 | 0 | Instant | 120s | 0y | 0y | Increases defense by 20% for 20 sec. | |
Skull Sunder | 4 | 60 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Heavy Swing, Combo Potency: 200. | |
Fracture | 6 | 80 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Additional Effect: Damage over time with potency of 20 for 18 sec. | |
Bloodbath | 8 | 0 | Instant | 90s | 0y | 0y | Converts 25% of the damage dealt by next successful offensive ability into HP Buff duration: 15 sec. | |
Brutal Swing | 10 | 0 | Instant | 20s | 3y | 0y | Delivers an attack with a potency of 50. Additional Effect: Stun for 3 sec. | |
Overpower | 12 | 100 | Instant | 2.5s | 8y | 8y | Delivers an attack with a potency of 120 to all enemies in a cone in front of you. Additional Effect: Increased enmity. | |
Tomahawk | 15 | 120 | Instant | 2.5s | 15y | 0y | Delivers a ranged attack with a potency of 130. Additional Effect: Increased enmity. | |
Maim | 18 | 60 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Combo Action: Heavy Swing, Combo Potency: 190 Combo Bonus: Increases damage dealt by 20% for 12 sec. | |
Berserk | 22 | 0 | Instant | 90s | 0y | 0y | Increases attack power by 50% for 15s. Unable to use weaponskills for 5 seconds after effect fades. | |
Mercy Stroke | 26 | 0 | Instant | 90s | 3y | 0y | Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. If delivered as the killing blow, up to 20% of your maximum HP will be restored. | |
Butcher's Block | 30 | 60 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Additional Effect: Increased enmity. Combo Action: Skull Sunder, Combo Potency: 280. | |
Thrill of Battle | 34 | 0 | Instant | 120s | 0y | 0y | Increases maximum HP by 10% and restores the amount increased for 20s. | |
Storm's Path | 38 | 90 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Combo Action: Maim, Combo Potency: 250 Combo Bonus: Absorbs 50% of damage dealt as HP and lowers target's damage dealt by 10% for 20s Grants Wrath when used with Defiance for 30s. | |
Holmgang | 42 | 0 | Instant | 180s | 3y | 0y | Draws target towards caster, and binds both for 6s Most attacks cannot reduce your HP to less than 1 for 6s. | |
Vengeance | 46 | 0 | Instant | 120s | 0y | 0y | Reduces damage taken by 30% and delivers an attack with a potency of 50 every time you suffer physical damage for 15s Grants Wrath when used with Defiance for 30s. | |
Storm's Eye | 50 | 70 | Instant | 2.5s | 3y | 0y | Delivers an attack with a potency of 100. Combo Action: Maim, Combo Potency: 270 Combo Bonus: Decreases target's slashing resistance by 10% and HP recovery via curing magic by 50% for 15s. Grants Wrath when used with Defiance for 30s. |
PvP Actions
Action | Icon | Classes/Jobs | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 |
---|---|---|---|---|---|---|
Mythril Tempest | MRD WAR | Delivers an attack with a potency of 140 to all nearby enemies. Additional Effect: 10-yalm knockback and Stun for 2 seconds |
Enhanced Mythril Tempest: Shortens recast time to 150 seconds. | Enhanced Mythril Tempest II: Increases potency to 200. | Enhanced Mythril Tempest III: Increases duration to 4 seconds. | |
Thrill of War | MRD WAR | Increases maximum HP of self and nearby party members by 15% and restores HP by 15% for 15 seconds. | Enhanced Thrill of War: Shortens recast time to 180 seconds. | Enhanced Thrill of War II: Extends duration to 25 seconds. | Enhanced Thrill of War III: Increases HP increase and restoration to 25%. | |
Full Swing | GLA MRD PLD WAR | Delivers an attack with a potency of 150. Additional Effect: Damage over time with potency of 30 for 15s. Additional Effect: Increases target's damage taken by 10% for 15s. |
Enhanced Full Swing: Shortens recast time to 180 seconds. | Enhanced Full Swing II: Increases duration to 25 seconds. | Enhanced Full Swing III: Increases HP increase and restoration to 25%. | |
Purify | All Classes and Jobs | Removes all detrimental effects. Can be used regardless of status affliction. | Enhanced Purify: Shortens recast time to 150 seconds. |