Difference between revisions of "List of dark knight actions"
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== Actions == | == Actions == | ||
<onlyinclude>=== PvE actions === | <onlyinclude>=== PvE actions === | ||
{| class="tanker-role actions table" | {| class="tanker-role actions table sortable" | ||
{{combat action table header}} | {{combat action table header}} | ||
{{combat action table row|Hard Slash}} | {{combat action table row|Hard Slash}} |
Revision as of 18:48, 11 February 2019
This is a list of dark knight actions.
Job mechanic
See list of summoner actions, and follow the same writing.
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Hard Slash | DRK | 1 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 300. | ||
Spinning Slash | DRK | 4 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Hard Slash Combo Potency: 220 | ||
Unleash | DRK | 6 | Spell | Instant | 2.5s | 0y 5y |
Deals unaspected damage with a potency of 120 to all nearby enemies. Additional Effect: Increased enmity | ||
Syphon Strike | DRK | 2 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 240. Combo Action: Hard Slash Combo Potency: 380 Combo Bonus: Restores MP | ||
Unmend | DRK | 15 | Spell | Instant | 2.5s | 20y 0y |
Deals unaspected damage with a potency of 150. Additional Effect: Increased enmity Additional Effect: Reduces the recast time of Shadowstride by 5 seconds | ||
Blood Weapon | DRK | 1 | 35 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells. Duration: 15s Effect does not stack when hitting multiple targets with a single attack. | |
Power Slash | DRK | 26 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Spinning Slash Combo Potency: 300 Dark Arts Potency: 240 Dark Arts Combo Potency: 440 Dark Arts Combo Effect: Increased enmity Dark Arts fades upon execution. | ||
Darkside | DRK | 30 | Ability | 600 | Instant | 5s | 0y 0y |
Increases damage dealt by 20%. MP regeneration stops during battle and Refresh statuses granted by others have no effect. Effect ends upon reuse. | |
Grit | DRK | 10 | Ability | Instant | 2s | 0y 0y |
Significantly increases enmity generation. Effect ends upon reuse. | ||
Blood Price | DRK | 35 | Ability | Instant | 40s | 0y 0y |
Restores partial MP when damage is taken. Duration: 15s Additional Effect: Increases Blood Gauge by 1 every time you suffer damage and another 4 over time while in battle. Can only be used while under the effect of Grit. Effect is canceled if Grit ends. | ||
Souleater | DRK | 26 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 260. Combo Action: Syphon Strike Combo Potency: 480 Combo Bonus: Restores own HP Cure Potency: 300 Combo Bonus: Increases Blood Gauge by 20 | ||
Dark Passenger | DRK | 40 | Ability | 2,400 | Instant | 60s | 10y 10y |
Deals unaspected damage with a potency of 140 to all enemies in a straight line before you. Can only be executed when succumbing to the Darkside. Additional Effect: Increased enmity Dark Arts Potency: 280 Dark Arts Effect: Blind Duration: 15s Dark Arts fades upon execution. | |
Dark Mind | DRK | 45 | Ability | Instant | 60s | 0y 0y |
Reduces physical damage taken by 10% and magic damage taken by 20%. Duration: 10s | ||
Dark Arts | DRK | 1 | 45 | Ability | 2,400 | Instant | 2s | 0y 0y |
Attune with the darkness within you, increasing the potency of several actions. Can only be executed when succumbing to the Darkside. Effect fades if Darkside is canceled. Duration: 10s |
Shadow Wall | DRK | 38 | Ability | Instant | 120s | 0y 0y |
Reduces damage taken by 30%. Duration: 15s | ||
Living Dead | DRK | 1 | 50 | Ability | Instant | 300s | 0y 0y |
Grants the effect of Living Dead. When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead. Living Dead Duration: 10s Additional Effect: Restores HP with each weaponskill successfully delivered or spell cast Cure Potency: 1,500 While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, an amount of HP totaling your maximum HP is restored, the effect will change to Undead Rebirth. If this amount is not restored, you will be KO'd. Walking Dead Duration: 10s While under the effect of Undead Rebirth, most attacks will not lower your HP below 1. Undead Rebirth Duration: Time remaining on Walking Dead | |
Salted Earth | DRK | 1 | 52 | Ability | Instant | 90s | 0y 5y |
Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter. Duration: 15s | |
Plunge | DRK | 1 | 54 | Ability | Instant | 30s | 20y 0y |
Delivers a jumping attack with a potency of 150. Maximum Charges: 2 Cannot be executed while bound. | |
Abyssal Drain | DRK | 1 | 56 | Ability | Instant | 60s | 20y 5y |
Deals unaspected damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Restores own HP Cure Potency: 500 Additional Effect: Restores MP Shares a recast timer with Carve and Spit. | |
Sole Survivor | s | s | 0y 0y |
Having emerged from a bout of solitary reflection, the master is eager for society. Commodious as his kitchen is, it is no match for the ambit of the guest list and the ambition of the menu. The household wishes to arrange for top culinarians to provide baked soles for the fête. | |||||
Carve and Spit | DRK | 1 | 60 | Ability | Instant | 60s | 3y 0y |
Delivers a threefold attack with a potency of 540. Additional Effect: Restores own HP Cure Potency: 500 Additional Effect: Restores MP Shares a recast timer with Abyssal Drain. | |
Delirium | DRK | 68 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Delirium and Blood Weapon. Delirium Effect: Changes Bloodspiller to Scarlet Delirium and Quietus to Impalement. Duration: 15s Blood Weapon Effect: Each stack increases Blood Gauge by 10 and restores MP upon landing weaponskills or spells. Duration: 15s Effect does not stack when hitting multiple targets with a single attack. | ||
Quietus | DRK | 64 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 240 to all nearby enemies. Blood Gauge Cost: 50 | ||
Bloodspiller | DRK | 62 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 600. Blood Gauge Cost: 50 | ||
The Blackest Night | DRK | 1 | 70 | Ability | 3,000 | Instant | 15s | 30y 0y |
Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP. Duration: 7s Grants Dark Arts when barrier is completely absorbed. Dark Arts Effect: Consume Dark Arts instead of MP to execute Edge of Shadow or Flood of Shadow |