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[[file:miqote seekers of the sun.jpg|300px|thumb|right|Miqo'te Seekers of the Sun]]
[[file:miqote seekers of the sun.jpg|300px|thumb|right|The Seekers of the Sun hunt under the light of day.]]
Seekers of the Sun is the diurnal clan of [[Miqo'te]]. Seekers of the Sun live in the port city of [[Limsa Lominsa]] and the region of [[Sagolii Desert]]. Their counterparts are the nocturnal clan of [[Keepers of the Moon]], who live in the forested city of [[Gridania]].
The self-proclaimed [[Seekers of the Sun]] (サンシーカー族, "San Shīkā Zoku," meaning "Sun Seeker Group") are the diurnal clan of the [[Miqo'te]] race. Their preference for the warm light of day pervades all aspects of their culture, as is apparent in their devout reverence for [[Azeyma|Azeyma the Warden]], goddess of the sun.<ref name="Lodestone">[https://na.finalfantasyxiv.com/a_realm_reborn/world/#!/races/content?miqo-te FINAL FANTASY XIV | RACES]</ref> Though relatively few in Eorzea, a small number of them have been accepted into everyday life by the other races in the port city of [[Limsa Lominsa]]. Others are known to make their home in [[Gyr Abania]] and the [[Sagolii Desert]].<ref name="Lodestone"/>


==Starting Attributes==
==History==
:''Main article: [[Starting Attributes]]''
During the [[Third Astral Era]], the [[Allagan Empire]] persecuted the [[Miqo'te]] and drove them from [[Eorzea]], forcing them to dwell in southern [[Ilsabard]].<ref name="Frost">''Encyclopaedia Eorzea'' pg. 029</ref> Despite this, Miqo'te were still used as conscripts in the imperial army.


==Lore==
During the height of the empire's might, a Seeker of the Sun named [[Desch]] was conscripted alongside his few brethren. The Miqo'te somehow gained the trust of princess [[Salina]] and, as the era drew to a close, was entrusted with her blood and the secrets necessary to control the [[Syrcus Tower]]. Desch survived the [[Fourth Umbral Calamity]], and members of his family passed down the royal line of Allag through what eventually became the Allagan Eye seen in certain members of the Miqo'te Seeker of the Sun [[G Tribe]].<ref>''Encyclopaedia Eorzea'' pg. 201</ref>
The self-proclaimed Seekers of the Sun are the diurnal clan of the Miqo'te race. Their preference for the warm light of day pervades all aspects of their culture, as is apparent in their devout reverence for Azeyma the Warden, goddess of the sun. Though relatively few in Eorzea, a small number of them have been accepted into everyday life by the other races in the port city of Limsa Lominsa. Others are known to make their home in the region of the Sagolii Desert.[http://na.finalfantasyxiv.com/world/races/miqo-te]


===Miqo'te - Seekers of the Sun Naming Conventions===  
When the [[Fifth Umbral Calamity]] brought the [[Fifth Umbral Era]]—the Age of Endless Frost—much of the [[Bloodbrine Sea]] was frozen solid. This allowed the descendants of the exiled Miqo'te tribes to migrate from southern Ilsabard into northern Eorzea. The newly hardened seas provided them a means around the massive peaks of [[Gyr Abania]] that prevented their return in the [[Fourth Astral Era]]. While there was little awaiting them in the rime-encrusted realm when they arrived, their uncanny talent for hunting granted them a means of survival until the frost had melted.<ref name="Frost"/>


====Male====
Not long after their return to the realm, the Miqo'te learned of the new [[Languages|Eorzean alphabet]]. Tribal seers claimed the fact that the twenty-six letters in the alphabet directly corresponded with the twenty-six Seeker of the Sun tribes that had made the journey across the frozen seas. This convinced the tribes to each take one of those letters into its name.<ref name="Frost"/>


Most males have simple, one or two syllable names. The extra aitches we see in names such as “B'''h'''ee,” “Kuz'''h''',and “Pa'''h'''sh” represent a slight hissing/spitting sound that is made when the name is pronounced by the cat-like Miqo’te. Many of the other races in Eorzea cannot accurately reproduce this sound, so the aitches end up going silent when read (Bee, Kooz, Pash).
Even by the time of the [[Sixth Astral Era]], the Seekers of the Sun remained relatively low in number compared to Eorzea's other races. Around the year 980, significant numbers of Miqo'te Seekers of the Sun came to the city of [[Limsa Lominsa]]—some in search of a free life, others abducted by and assimilated into pirate bands.<ref>''Encyclopaedia Eorzea'' pg. 049, 095</ref>


The first name is always proceeded by a letter representing their tribe. In the mass exodus which occurred during the Fifth Umbral Era, 26 Seeker of the Sun tribes crossed the seas (which had frozen solid as a result of the Calamity) to Eorzea in search of food and warmer climates. The names of these tribes contained many sounds which were difficult to represent with the existing Eorzean alphabet; but the fact that there were the same exact number of tribes as letters in the Eorzean alphabet was taken as a sign that they were destined to make the new realm their home, and so assigned each tribe with a letter/sound that was closest to its name. Over time, this resulted in the changing of the pronunciation to more closely resemble the pronunciation of the Eorzean letter than that of the original word.
==Physical Attributes==
Roughly a head shorter and smaller of body than the average [[Hyur]], the Seekers are blessed with a wiry strength, surpassing agility, and the stamina to run for hours under the blazing sun—a combination of traits that makes them uncommonly suited to hunting in arid climes. As many Seekers are adept at climbing and diving, they also make for excellent sailors.<ref name="Seekers">''Encyclopaedia Eorzea'' pg. 086-087</ref> Like the [[Keepers of the Moon]], female Seekers vastly outnumber males.


The tribe names are originally based on traditional beastkin, scalekin, or cloudkin totems, which are said to protect the tribe.
Among their most striking physical features are their eyes, with their narrow, vertically-aligned pupils and faintly colored irises.<ref name="Seekers"/> It is also not uncommon for their eyes to be disparately colored from birth, a trait considered auspicious amongst their kind.<ref name="Creation">Character Creation: Seekers of the Sun</ref> The Seekers are widely regarded as quick-witted and prone to action, and many exhibit a tendency to bore easily.<ref>1.0 Character Creation: Seeker of the Sun Female</ref>


'''A''': Antelope (pronunciation: short Ah)<br />
==Culture==
'''B''': Boar (short Bee)<br />
The Seekers of the Sun are a highly patriarchal culture, with each tribe centered around a strong breeding male (nunh) whose duty is to form a harem and lead his people to glory and prosperity. Young males are born and raised as "tia," and must either assume the position of nunh by challenging and defeating an existing nunh in single combat, or leave the community to find a harem of his own. In particularly large tribes, multiple nunh may coexist in the same community, though such cases are rare.<ref name="Seekers"/>
'''C''': Coeurl (short Ka)<br />
'''D''': Dodo (short Deh)<br />
'''E''': Eft (short Eh)<br />
'''F''': Bear (short F)<br />
'''G''': Gryphon (short, hard Goo)<br />
'''H''': Gigantoad (short Hah)<br />
'''I''': Bufflalo (short Ee)<br />
'''J''': Jackal (short Jah)<br />
'''K''': Hipparion (short Koo)<br />
'''L''': Viper (short Lee)<br />
'''M''': Marmot (short Meh)<br />
'''N''': Aldgoat (short N)<br />
'''O''': Mole (short Oh)<br />
'''P''': Basilisk (short Peh)<br />
'''Q''': Puk (short Key)<br />
'''R''': Raptor (short Ruh)<br />
'''S''': Zu (short Soo)<br />
'''T''': Condor (short Tuh)<br />
'''U''': Drake (Ooh)<br />
'''V''': Vulture (short Vah)<br />
'''W''': Wolf (whort Wah)<br />
'''X''': Lynx (short She)<br />
'''Y''': Jaguar (short Yah)<br />
'''Z''': Ziz (short Zoh)<br />


Males do not take family names, as they are each considered the ‘origins’ of new families. In place of a family name, they are given a title that denotes their tribe, and their position within it. For a male Seeker of the Sun, there are only two positions available—breeding males ('''nunh''' – pronounced ‘noon’) and all others ('''tia''' – pronounced ‘tea-ah’). All males are born as '''tia'''. At any time in their lives, a '''tia''' can challenge the tribe '''nunh''' to battle. If the '''tia''' is victorious, he takes the '''nunh’s''' place as tribe breeding male (until he is challenged and defeated), and the nunh becomes a '''tia''' once again (if he survives the ordeal). This is done to ensure that the tribe’s offspring are of the finest stock. Depending on its size, a tribe may have multiple '''nunh''' (a ratio of one '''nunh''' per ten to fifty females is average).
Since the Seekers first came to [[Eorzea]], there have been some males who, instead of defeating their tribe's nunh and becoming a breeding male by normal means, opt to leave the tribe and form their own. If a male leaves to form his own tribe, he will replace the letter from his original tribe with a new one. Since the twenty-six letters of the Eorzean alphabet are already taken, the new tribal prefix will often be two letters (such as "Ma") which are of the tribe-forming male's choosing. However, it is rare for female Seekers of the Sun to follow these males, so these newly formed tribes almost always die out.<ref>[http://forum.square-enix.com/ffxiv/threads/61187-Male-Sunseeker-Miqo-Surnames?p=979252#post979252 Male Sunseeker Miqo Surnames? - Page 1]</ref>


There is only one other way a '''tia''' can become a '''nunh''', and that is to leave his tribe, and start his own. This, of course, requires several females to accomplish, and most female Seekers of the Sun are rarely impressed by a male who cannot defeat a '''nunh'''.
There are tia within the twenty-six existing tribes who, instead of defeating an existing nunh, prove their worth to the tribe by extending its hunting grounds. These tia will venture out into the world and claim territory of their own by either finding somewhere unoccupied, or taking the area by force from another tribe. If they can maintain it for an extended period of time, then they become the nunh of that area while still remaining a member of their original tribe.<ref name="Nunh">[http://forum.square-enix.com/ffxiv/threads/61187-Male-Sunseeker-Miqo-Surnames?p=979682&viewfull=1#post979682 Male Sunseeker Miqo Surnames? - Page 2]</ref>
This does not mean that it doesn't happen. If a male leaves to form his own tribe, he will replace the letter from his original tribe (for example, the "Y" in Y'shtola) with a new one. Since the 26 letters of the Eorzean alphabet are already taken, the new tribal prefix will be often be two letters (Ma -> Ma'shtola) which are of the tribe-forming male's choosing (and all people in his tribe will use that same prefix).<ref>http://forum.square-enix.com/ffxiv/threads/61187-Male-Sunseeker-Miqo-Surnames?p=979252#post979252</ref>


This happens quite often, and is far more accepted than merely leaving the tribe to make one's own (which, ultimately, makes that person an outcast). This is why you will almost never see Seekers of the Sun with tribal letters beyond the original twenty-six, as they are few in number and those who exist rarely admit it for fear of ostracism.<ref name="Nunh"/>


'''Nunh''' status does not equate to leadership within a tribe, and in fact, very few nunh ever become leaders.
Nunh status does not equate to leadership within a tribe and, in fact, very few nunh ever become leaders.<ref name="Naming">[http://forum.square-enix.com/ffxiv/threads/63112-Race-Naming-Conventions?p=1014930&viewfull=1#post1014930 Race Naming Conventions]</ref>


Pronunciation-wise, other than the tribe pronunciations listed above, names follow common English phonics. Though followed by an apostrophe, the tribe sound is usually flows into the name.
==Population==
The overall numbers of the [[Miqo'te]] are not great, with the twenty-six Seeker of the Sun tribes scattered across all reaches of the realm.<ref name="Seekers"/> The Seekers are most plentiful in [[Limsa Lominsa]], where they account for twenty percent of the city's overall population.<ref>''Encyclopaedia Eorzea'' pg. 094</ref> They also make up ten percent of [[Ala Mhigo]], though this may not account for the numbers of the [[M Tribe]] of the [[The Fringes|fringes]] of [[Gyr Abania]] and the [[J Tribe]] that calls the region's [[The Peaks|peaks]] home.<ref>''Encyclopaedia Eorzea'' pg. 174</ref>


O’raha would be pronounced “o-'''RA'''-ha” not “OH. raha”
Seekers of the Sun are also found in the [[Sagolii Desert]] in [[Southern Thanalan|southern Thanalan]], which is the hunting grounds of the [[U Tribe]]—also called the Children of the Sands—who dwell in the [[Forgotten Springs]].<ref>''Encyclopaedia Eorzea'' pg. 145</ref> A small population of Seekers also dwell in [[Ul'dah]] proper, but account for fewer than ten percent of the city's populace (though this does not account for the races of refugees).<ref>''Encyclopaedia Eorzea'' pg. 128</ref>


- O’raha Tia<br />
A small population of the Y Tribe may have dwelled in [[Dravania]] at one point, as evidenced by [[Y'shtola Rhul]] and her siblings. It appears that these Seekers were integrated into the population of [[Sharlayan]], and left in the exodus to [[Old Sharlayan]] in 1562 of the [[Sixth Astral Era]].
- O’bhen Tia<br />
- U’odh Nunh<br />
- K’tyaka Nunh<br />


====Female====
==Nomenclature==
Each of the twenty-six Seeker tribes adopted a tribal name taken from one letter of the [[Languages|Eorzean alphabet]], which—be it coincidentally or by divine fate as the Seekers believe—contains the same number of letters. In the female name [[R'ashaht Rhiki]], the "R" represents the tribe, while "Ashaht" is the given name and "Rhiki" a patronymic taken from the breeding male who sired her.<ref name="Seekers"/>


A female first name will always begin with the letter representing her tribe, followed by an apostrophe, and then her given name. Her last name is the first name of the tribe’s breeding male who sired her.
Most male Seekers have simple one- or two-syllable names. Male Seeker names contain no patronymics, and they do not take family names. Instead, they are appended with a title denoting their position in the tribe: "nunh" (pronounced "noon") for breeding males, or "tia" (pronounced "tea-ah") for all others.<ref name="Seekers"/><ref name="Naming"/>


R'Sushmo Rhiki
The extra aitches seen in these names represent a slight hissing or spitting sound that is made when the name is pronounced by the feline Miqo'te. Many of the other races in Eorzea cannot accurately reproduce this sound, so the aitches end up going silent when read.<ref name="Naming"/>


Sushmo of the Raptors, sired by R’rhiki Nunh (breeding male of the Raptors)
The tribe names are originally based on traditional beastkin, scalekin, or cloudkin totems, which are said to protect the tribe.<ref name="Naming"/> The tribal prefixes, their totems, and their pronunciations are as follows:


The apostrophe pronunciation rule applies here, as well.
:'''A''': Antelope (Ah)
The first name Y’shtola would be pronounced “yash-'''TOE'''-lah” not “ya. shtoe-lah”
:'''B''': Boar (Bee)
:'''C''': Coeurl (Ka)
:'''D''': Dodo (Deh)
:'''E''': Eft (Eh)
:'''F''': Bear (F)
:'''G''': Gryphon (Goo)
:'''H''': Gigantoad (Hah)
:'''I''': Buffalo (Ee)
:'''J''': Jackal (Jah)
:'''K''': Hipparion (Koo)
:'''L''': Viper (Lee)
:'''M''': Marmot (Meh)
:'''N''': Aldgoat (N)
:'''O''': Mole (Oh)
:'''P''': Basilisk (Peh)
:'''Q''': Puk (Key)
:'''R''': Raptor (Ruh)
:'''S''': Zu (Soo)
:'''T''': Condor (Tuh)
:'''U''': Drake (Ooh)
:'''V''': Vulture (Vah)
:'''W''': Wolf (Wah)
:'''X''': Lynx (She)
:'''Y''': Jaguar (Yah)
:'''Z''': Ziz (Zoh)


- N’bolata Raha<br />
Other than the tribe pronunciations listed above, names follow rules similar to common English phonics. Though followed by an apostrophe, the tribe sound flows into the name. For example, Y'shtola is pronounced "Yash-toe-lah" not "Yah-sh-toe-lah". Sometimes the tribe letter is dropped from the first name in colloquial speech amongst close friends and companions.<ref name="Naming"/>
- A’zumyn Bhen<br />
- H’amneko Odh<br />
- J’nangho Tyaka<br />


In colloquial speech amongst close friends and companions, sometimes the tribe letter will be dropped from the first name.
====Male Forename Examples====
Aba, Aboh, Alih, Amih, Apa, Atoh, Azih, Bahlo, Bamu, Banhi, Belhi, Bhem, Bhen, Bhin, Bhudi, Bihl, Binba, Celah, Chah, Chaho, Chai, Cirha, Cott, Datih, Denma, Dhen, Dhol, Dinhe, Falh, Falkh, Fhey, Fhuz, Fijah, Gayha, Genhu, Ghol, Ghuh, Ginwa, Halha, Heleh, Hena, Hiqoh, Holha, Iahe, Iaho, Inwa, Jenma, Jesal, Jhamei, Jhida, Jinh, Jutah, Kayah, Kett, Khah, Khilo, Khot, Khuba, Laqa, Laqi, Lhea, Lhuil, Linh, Lizha, Loha, Lohi, Malha, Menh, Mhasi, Mhati, Mitnu, Mitu, Mona, Monhi, Muhih, Naweh, Ndae, Ndai, Neneh, Nhea, Nijah, Nitsah, Nulah, Nuloh, Odh, Oimeh, Olh, Pahlo, Petih, Phel, Phen, Pinha, Qhulu, Qolnh, Quah, Quih, Quohn, Quon, Raha, Raht, Rahz, Rhel, Rhid, Rhika, Rhiki, Rhof, Rhowa, Rhuwa, Rihll, Rihnn, Rinha, Runja, Sheqa, Shikhu, Shtah, Sthah, Taqa, Tenbe, Tenpe, Tiqa, Thish, Thub, Tohka, Tyada, Tyanu, Tyata, Tyatu, Tykha, Vanih, Vanoh, Vett, Vheo, Vhuh, Vimba, Viloh, Welhi, Weta, Wetae, Wiloh, Xhula, Yarhu, Yelho, Yhisa, Yhuh, Zhed, Zhet, Zolwe, Zinba, Zinbhe, Zula


F’lhammin -> Lhammin[http://forum.square-enix.com/ffxiv/threads/61150-Miqo-te-Naming-Conventions]
====Female Forename Examples====
Abodji, Adebh, Ahnebb, Alabali, Amneko, Arhll, Arimbeh, Ashaht, Baharra, Bandala, Bhonja, Bhowaka, Bhowaqi, Bokhn, Bolaff, Bolata, Brohka, Bulea, Canago, Cidjaa, Danafa, Dasshym, Datnan, Delika, Dhakya, Dhamya, Dhilogo, Dhinek, Dhodjbi, Dhovaka, Doyagha, Djawana, Djongo, Doyagha, Dyalani, Dyunbu, Ebaloh, Fhiroh, Fudzol, Ghonako, Gnayak, Goromuli, Hahtoa, Hobhas, Hozqha, Hynho, Intana, Jhimei, Jughal, Juramm, Jusana, Kahmuli, Kahzuna, Kalkaya, Kebbe, Khebica, Khenna, Kholbeh, Khonebb, Koliwe, Konbalha, Konelua, Konnala, Kontai, Korolon, Lafumyn, Lahmui, Lahono, Laiboli, Lakshai, Lamahni, Leytai, Lhaminn, Linbho, Llayan, Lloon, Llooni, Lolamo, Loonh, Lyhhia, Lyhia, Majha, Mallibo, Mallpa, Maritaa, Mellpa, Mhalawi, Mhelgo, Mhitra, Mibhas, Mihgazoo, Mokkri, Moldva, Molminn, Mollpa, Molosi, Myhoi, Naago, Naanza, Nabyano, Nagali, Naidjaa, Nairoh, Nanghal, Nangho, Napa, Napha, Nasshym, Nbulea, Ndanya, Ndolobo, Ndomii, Nhalki, Nhapla, Nibnpha, Nimuili, Nmulika, Noggya, Nolosi, Nophlo, Obyano, Olhmyn, Ondolo, Onggo, Ongho, Paghlo, Pahtalo, Payan, Perjha, Piqoi, Pondhao, Ptolmi, Qawhau, Raemha, Rahtalo, Ralka, Ranmaia, Rhabye, Rhanbolo, Rhoyod, Rhunlika, Septha, Shakkal, Shtola, Shuwahe, Sonjha, Ssapa, Sumbla, Sushmo, Tadhara, Tahjha, Tajha, Talhdi, Tandhaa, Tanmo, Tchakha, Telihgo, Tolwann, Towali, Wabati, Wahaii, Wahnako, Wonjhali, Yalwann, Yandih, Yantaa, Zalikko, Zamqo, Zanza, Zazanh, Zentsa, Zhumii Zimzizi, Zuhjha, Zumyn


==Notable Seekers of the Sun==
*[[Y'shtola Rhul]]
*[[F'lhaminn Qesh]]
*[[M'naago Rahz]]
*[[G'raha Tia]]
*[[U'odh Nunh]]
*[[M'rahz Nunh]]
*[[J'moldva]]
*[[R'ashaht Rhiki]]
*[[Y'mhitra Rhul]]
*[[H'raha Tia]]
*[[H'naanza Esi]]
==Notes and Trivia==
==Gallery==
<center>
<gallery>
</gallery>
</center>
==References==
<references/>


{{Playable Races}}
{{Playable Races}}
[[Category:Miqo'te]][[Category:Seekers of the Sun]]

Revision as of 02:34, 22 October 2018

The Seekers of the Sun hunt under the light of day.

The self-proclaimed Seekers of the Sun (サンシーカー族, "San Shīkā Zoku," meaning "Sun Seeker Group") are the diurnal clan of the Miqo'te race. Their preference for the warm light of day pervades all aspects of their culture, as is apparent in their devout reverence for Azeyma the Warden, goddess of the sun.[1] Though relatively few in Eorzea, a small number of them have been accepted into everyday life by the other races in the port city of Limsa Lominsa. Others are known to make their home in Gyr Abania and the Sagolii Desert.[1]

History

During the Third Astral Era, the Allagan Empire persecuted the Miqo'te and drove them from Eorzea, forcing them to dwell in southern Ilsabard.[2] Despite this, Miqo'te were still used as conscripts in the imperial army.

During the height of the empire's might, a Seeker of the Sun named Desch was conscripted alongside his few brethren. The Miqo'te somehow gained the trust of princess Salina and, as the era drew to a close, was entrusted with her blood and the secrets necessary to control the Syrcus Tower. Desch survived the Fourth Umbral Calamity, and members of his family passed down the royal line of Allag through what eventually became the Allagan Eye seen in certain members of the Miqo'te Seeker of the Sun G Tribe.[3]

When the Fifth Umbral Calamity brought the Fifth Umbral Era—the Age of Endless Frost—much of the Bloodbrine Sea was frozen solid. This allowed the descendants of the exiled Miqo'te tribes to migrate from southern Ilsabard into northern Eorzea. The newly hardened seas provided them a means around the massive peaks of Gyr Abania that prevented their return in the Fourth Astral Era. While there was little awaiting them in the rime-encrusted realm when they arrived, their uncanny talent for hunting granted them a means of survival until the frost had melted.[2]

Not long after their return to the realm, the Miqo'te learned of the new Eorzean alphabet. Tribal seers claimed the fact that the twenty-six letters in the alphabet directly corresponded with the twenty-six Seeker of the Sun tribes that had made the journey across the frozen seas. This convinced the tribes to each take one of those letters into its name.[2]

Even by the time of the Sixth Astral Era, the Seekers of the Sun remained relatively low in number compared to Eorzea's other races. Around the year 980, significant numbers of Miqo'te Seekers of the Sun came to the city of Limsa Lominsa—some in search of a free life, others abducted by and assimilated into pirate bands.[4]

Physical Attributes

Roughly a head shorter and smaller of body than the average Hyur, the Seekers are blessed with a wiry strength, surpassing agility, and the stamina to run for hours under the blazing sun—a combination of traits that makes them uncommonly suited to hunting in arid climes. As many Seekers are adept at climbing and diving, they also make for excellent sailors.[5] Like the Keepers of the Moon, female Seekers vastly outnumber males.

Among their most striking physical features are their eyes, with their narrow, vertically-aligned pupils and faintly colored irises.[5] It is also not uncommon for their eyes to be disparately colored from birth, a trait considered auspicious amongst their kind.[6] The Seekers are widely regarded as quick-witted and prone to action, and many exhibit a tendency to bore easily.[7]

Culture

The Seekers of the Sun are a highly patriarchal culture, with each tribe centered around a strong breeding male (nunh) whose duty is to form a harem and lead his people to glory and prosperity. Young males are born and raised as "tia," and must either assume the position of nunh by challenging and defeating an existing nunh in single combat, or leave the community to find a harem of his own. In particularly large tribes, multiple nunh may coexist in the same community, though such cases are rare.[5]

Since the Seekers first came to Eorzea, there have been some males who, instead of defeating their tribe's nunh and becoming a breeding male by normal means, opt to leave the tribe and form their own. If a male leaves to form his own tribe, he will replace the letter from his original tribe with a new one. Since the twenty-six letters of the Eorzean alphabet are already taken, the new tribal prefix will often be two letters (such as "Ma") which are of the tribe-forming male's choosing. However, it is rare for female Seekers of the Sun to follow these males, so these newly formed tribes almost always die out.[8]

There are tia within the twenty-six existing tribes who, instead of defeating an existing nunh, prove their worth to the tribe by extending its hunting grounds. These tia will venture out into the world and claim territory of their own by either finding somewhere unoccupied, or taking the area by force from another tribe. If they can maintain it for an extended period of time, then they become the nunh of that area while still remaining a member of their original tribe.[9]

This happens quite often, and is far more accepted than merely leaving the tribe to make one's own (which, ultimately, makes that person an outcast). This is why you will almost never see Seekers of the Sun with tribal letters beyond the original twenty-six, as they are few in number and those who exist rarely admit it for fear of ostracism.[9]

Nunh status does not equate to leadership within a tribe and, in fact, very few nunh ever become leaders.[10]

Population

The overall numbers of the Miqo'te are not great, with the twenty-six Seeker of the Sun tribes scattered across all reaches of the realm.[5] The Seekers are most plentiful in Limsa Lominsa, where they account for twenty percent of the city's overall population.[11] They also make up ten percent of Ala Mhigo, though this may not account for the numbers of the M Tribe of the fringes of Gyr Abania and the J Tribe that calls the region's peaks home.[12]

Seekers of the Sun are also found in the Sagolii Desert in southern Thanalan, which is the hunting grounds of the U Tribe—also called the Children of the Sands—who dwell in the Forgotten Springs.[13] A small population of Seekers also dwell in Ul'dah proper, but account for fewer than ten percent of the city's populace (though this does not account for the races of refugees).[14]

A small population of the Y Tribe may have dwelled in Dravania at one point, as evidenced by Y'shtola Rhul and her siblings. It appears that these Seekers were integrated into the population of Sharlayan, and left in the exodus to Old Sharlayan in 1562 of the Sixth Astral Era.

Nomenclature

Each of the twenty-six Seeker tribes adopted a tribal name taken from one letter of the Eorzean alphabet, which—be it coincidentally or by divine fate as the Seekers believe—contains the same number of letters. In the female name R'ashaht Rhiki, the "R" represents the tribe, while "Ashaht" is the given name and "Rhiki" a patronymic taken from the breeding male who sired her.[5]

Most male Seekers have simple one- or two-syllable names. Male Seeker names contain no patronymics, and they do not take family names. Instead, they are appended with a title denoting their position in the tribe: "nunh" (pronounced "noon") for breeding males, or "tia" (pronounced "tea-ah") for all others.[5][10]

The extra aitches seen in these names represent a slight hissing or spitting sound that is made when the name is pronounced by the feline Miqo'te. Many of the other races in Eorzea cannot accurately reproduce this sound, so the aitches end up going silent when read.[10]

The tribe names are originally based on traditional beastkin, scalekin, or cloudkin totems, which are said to protect the tribe.[10] The tribal prefixes, their totems, and their pronunciations are as follows:

A: Antelope (Ah)
B: Boar (Bee)
C: Coeurl (Ka)
D: Dodo (Deh)
E: Eft (Eh)
F: Bear (F)
G: Gryphon (Goo)
H: Gigantoad (Hah)
I: Buffalo (Ee)
J: Jackal (Jah)
K: Hipparion (Koo)
L: Viper (Lee)
M: Marmot (Meh)
N: Aldgoat (N)
O: Mole (Oh)
P: Basilisk (Peh)
Q: Puk (Key)
R: Raptor (Ruh)
S: Zu (Soo)
T: Condor (Tuh)
U: Drake (Ooh)
V: Vulture (Vah)
W: Wolf (Wah)
X: Lynx (She)
Y: Jaguar (Yah)
Z: Ziz (Zoh)

Other than the tribe pronunciations listed above, names follow rules similar to common English phonics. Though followed by an apostrophe, the tribe sound flows into the name. For example, Y'shtola is pronounced "Yash-toe-lah" not "Yah-sh-toe-lah". Sometimes the tribe letter is dropped from the first name in colloquial speech amongst close friends and companions.[10]

Male Forename Examples

Aba, Aboh, Alih, Amih, Apa, Atoh, Azih, Bahlo, Bamu, Banhi, Belhi, Bhem, Bhen, Bhin, Bhudi, Bihl, Binba, Celah, Chah, Chaho, Chai, Cirha, Cott, Datih, Denma, Dhen, Dhol, Dinhe, Falh, Falkh, Fhey, Fhuz, Fijah, Gayha, Genhu, Ghol, Ghuh, Ginwa, Halha, Heleh, Hena, Hiqoh, Holha, Iahe, Iaho, Inwa, Jenma, Jesal, Jhamei, Jhida, Jinh, Jutah, Kayah, Kett, Khah, Khilo, Khot, Khuba, Laqa, Laqi, Lhea, Lhuil, Linh, Lizha, Loha, Lohi, Malha, Menh, Mhasi, Mhati, Mitnu, Mitu, Mona, Monhi, Muhih, Naweh, Ndae, Ndai, Neneh, Nhea, Nijah, Nitsah, Nulah, Nuloh, Odh, Oimeh, Olh, Pahlo, Petih, Phel, Phen, Pinha, Qhulu, Qolnh, Quah, Quih, Quohn, Quon, Raha, Raht, Rahz, Rhel, Rhid, Rhika, Rhiki, Rhof, Rhowa, Rhuwa, Rihll, Rihnn, Rinha, Runja, Sheqa, Shikhu, Shtah, Sthah, Taqa, Tenbe, Tenpe, Tiqa, Thish, Thub, Tohka, Tyada, Tyanu, Tyata, Tyatu, Tykha, Vanih, Vanoh, Vett, Vheo, Vhuh, Vimba, Viloh, Welhi, Weta, Wetae, Wiloh, Xhula, Yarhu, Yelho, Yhisa, Yhuh, Zhed, Zhet, Zolwe, Zinba, Zinbhe, Zula

Female Forename Examples

Abodji, Adebh, Ahnebb, Alabali, Amneko, Arhll, Arimbeh, Ashaht, Baharra, Bandala, Bhonja, Bhowaka, Bhowaqi, Bokhn, Bolaff, Bolata, Brohka, Bulea, Canago, Cidjaa, Danafa, Dasshym, Datnan, Delika, Dhakya, Dhamya, Dhilogo, Dhinek, Dhodjbi, Dhovaka, Doyagha, Djawana, Djongo, Doyagha, Dyalani, Dyunbu, Ebaloh, Fhiroh, Fudzol, Ghonako, Gnayak, Goromuli, Hahtoa, Hobhas, Hozqha, Hynho, Intana, Jhimei, Jughal, Juramm, Jusana, Kahmuli, Kahzuna, Kalkaya, Kebbe, Khebica, Khenna, Kholbeh, Khonebb, Koliwe, Konbalha, Konelua, Konnala, Kontai, Korolon, Lafumyn, Lahmui, Lahono, Laiboli, Lakshai, Lamahni, Leytai, Lhaminn, Linbho, Llayan, Lloon, Llooni, Lolamo, Loonh, Lyhhia, Lyhia, Majha, Mallibo, Mallpa, Maritaa, Mellpa, Mhalawi, Mhelgo, Mhitra, Mibhas, Mihgazoo, Mokkri, Moldva, Molminn, Mollpa, Molosi, Myhoi, Naago, Naanza, Nabyano, Nagali, Naidjaa, Nairoh, Nanghal, Nangho, Napa, Napha, Nasshym, Nbulea, Ndanya, Ndolobo, Ndomii, Nhalki, Nhapla, Nibnpha, Nimuili, Nmulika, Noggya, Nolosi, Nophlo, Obyano, Olhmyn, Ondolo, Onggo, Ongho, Paghlo, Pahtalo, Payan, Perjha, Piqoi, Pondhao, Ptolmi, Qawhau, Raemha, Rahtalo, Ralka, Ranmaia, Rhabye, Rhanbolo, Rhoyod, Rhunlika, Septha, Shakkal, Shtola, Shuwahe, Sonjha, Ssapa, Sumbla, Sushmo, Tadhara, Tahjha, Tajha, Talhdi, Tandhaa, Tanmo, Tchakha, Telihgo, Tolwann, Towali, Wabati, Wahaii, Wahnako, Wonjhali, Yalwann, Yandih, Yantaa, Zalikko, Zamqo, Zanza, Zazanh, Zentsa, Zhumii Zimzizi, Zuhjha, Zumyn

Notable Seekers of the Sun

Notes and Trivia

Gallery

References

  1. 1.0 1.1 FINAL FANTASY XIV | RACES
  2. 2.0 2.1 2.2 Encyclopaedia Eorzea pg. 029
  3. Encyclopaedia Eorzea pg. 201
  4. Encyclopaedia Eorzea pg. 049, 095
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Encyclopaedia Eorzea pg. 086-087
  6. Character Creation: Seekers of the Sun
  7. 1.0 Character Creation: Seeker of the Sun Female
  8. Male Sunseeker Miqo Surnames? - Page 1
  9. 9.0 9.1 Male Sunseeker Miqo Surnames? - Page 2
  10. 10.0 10.1 10.2 10.3 10.4 Race Naming Conventions
  11. Encyclopaedia Eorzea pg. 094
  12. Encyclopaedia Eorzea pg. 174
  13. Encyclopaedia Eorzea pg. 145
  14. Encyclopaedia Eorzea pg. 128