Difference between revisions of "Collectables"
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==Gathering== | ==Gathering== | ||
Collectables can be gathered at various nodes starting at level 50, and turned in at the | Collectables can be gathered at various nodes starting at level 50, and turned in at the Collectable Appraiser at various cities for [[Scrip|Red Gatherers' Scrip]] (for level 56-66 collectables) or [[Scrip|Yellow Gatherers' Scrip]] (for level 68 and 70 collectables) and experience. Folklore and Unspoiled items earn much more; it is recommended to focus on unspoiled items as their nodes have a minimum of six gathering attempts. | ||
To gather a collectable, turn on [[Collectors' Glove]], and click on the desired item. (You may need to reach the item first.) Then, use Appraisal actions, as well as actions modifying them, to increase the Collectability of the item. Each Appraisal action takes up a gathering attempt and increases wear by 10 (though modifying actions do not take up any attempt, and may restore the attempt or wear). When wear exceeds 30, the item's gathering rate will be forcibly lowered to 30%; this means that you should expect to use three Appraisal actions. | To gather a collectable, turn on [[Collectors' Glove]], and click on the desired item. (You may need to reach the item first.) Then, use Appraisal actions, as well as actions modifying them, to increase the Collectability of the item. Each Appraisal action takes up a gathering attempt and increases wear by 10 (though modifying actions do not take up any attempt, and may restore the attempt or wear). When wear exceeds 30, the item's gathering rate will be forcibly lowered to 30%; this means that you should expect to use three Appraisal actions. |
Revision as of 03:41, 28 August 2017
Collectables is a new feature for crafting and gathering classes introduced in Heavensward (3.0).
Unlock
Players can unlock Collectables by completing the level 50 quest Inscrutable Tastes. Players can start the quest by talking to Morgayne in Foundation (x10,y10). The quest requires the prior completion of the Main Scenario Quest The Better Half.
Crafting
Crafting Collectables is identical to normal crafting - you must simply remember to turn on Collectable Synthesis to turn Quality into Collectability before you finish the item.
Gathering
Collectables can be gathered at various nodes starting at level 50, and turned in at the Collectable Appraiser at various cities for Red Gatherers' Scrip (for level 56-66 collectables) or Yellow Gatherers' Scrip (for level 68 and 70 collectables) and experience. Folklore and Unspoiled items earn much more; it is recommended to focus on unspoiled items as their nodes have a minimum of six gathering attempts.
To gather a collectable, turn on Collectors' Glove, and click on the desired item. (You may need to reach the item first.) Then, use Appraisal actions, as well as actions modifying them, to increase the Collectability of the item. Each Appraisal action takes up a gathering attempt and increases wear by 10 (though modifying actions do not take up any attempt, and may restore the attempt or wear). When wear exceeds 30, the item's gathering rate will be forcibly lowered to 30%; this means that you should expect to use three Appraisal actions.
Note that the Appraisal actions have somewhat misleading descriptions. The maximum Collectability you can gain in one Methodical Appraisal is 115, and similarly the other actions are multiples of 115. Increasing your perception will help you reach the maximum of 115, but it cannot exceed 115. The perception required depends on the level of the item. Generally, if you cannot reach the maximum, it will be harder to acquire scrips from the Collectable.
To earn any scrips, you would need 450 Collectability for Red items and 470 Collectability for Yellow items. When the Collectability reaches the desired amount, click the Collect action. The Collect action succeeds at your gathering rate. Note that you do not strictly have to reach the exact level of Collectability - the Collectable will often have slightly more Collectability than you expect, depending on your HQ chance. Hitting an HQ while collecting the item gives a maximum of 10% extra Collectability.