Difference between revisions of "User:Valento/PotD"

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=== Character growth ===
=== Character growth ===
==== Experience ====
The Palace of the Dead employs a set of rules and mechanics unique to the deep dungeon.
==== [[Action]]s ====
 
; Stats and gear
Attribute points will not be accounted for in the Palace of the Dead; strength and defense are based on aetherpool gear level.
 
; Level
Upon registering for floor one, players will start at level 1 regardless of their current class or job level; for floor fifty-one, players will continue from level 60. By defeating monsters that appear in the dungeon, players will be able to gain EXP and level their characters up to 60 while below floor 51. The levels gained in progression of the dungeon, however, will not be the same as what players will receive upon clearing.
 
Your level inside the PotD can exceed your class level. Note that players currently on their free trial or who have not yet purchased FINAL FANTASY XIV: Heavensward will also be able to level their characters to 60 inside the Palace of the Dead.
 
; [[Experience]]
All enemies players encounter in the Palace of the Dead will give a fixed amount of EXP regardless of the number of members in your party or the difference in level between you and the enemy. Rested experience and experience bonuses (eg. [[food]]s) will also be ignored.
 
Players have the full 60 minutes to run around and level up, but once you move forward you can't go back and keep your progress. A good strategy for soloing is to try to maximize the amount of experience by spawning additional mobs before progressing. There is a greater benefit to spending more time on lower floors, but be aware of the remaining time.
 
Players gain actual character experience based on your current PotD level when you complete the set of floors. The amount is approximately 30% of a level for the first 10 floors, and is incrementally 10% higher for completing each subsequent floor set. This experience is awarded every time the floor set (10 floors) is cleared.
 
; [[Action]]s
There's no adjustments to or restrictions on any actions, role actions, or statuses. However, players must first reach the required level in the dungeon to have access to them. Players will even have the opportunity to gain actions and statuses above their current level regardless of whether or not they have completed the necessary class or job quests.
 
Please note that players who have entered the deep dungeon with a [[class]] will be restricted from using any [[job]] actions. Role slots become available at the levels at which they would during normal leveling.
 
=== Consumables ===
=== Consumables ===
=== Aetherpool Gear ===
=== Aetherpool Gear ===

Revision as of 03:25, 18 July 2017


The Palace of the Dead is an ever-changing dungeon whose architecture is never quite the same each time players enter to explore its depths. All players will begin at level one, and only by fighting the enemies within will they be able to gain the strength and experience needed to explore its shadowy depths.

FinalFantasyXIV.com

The Palace of the Dead (commonly abbreviated as PotD) is a deep dungeon released on July 19, 2016. It's located in South Shroud at Quarrymill (X:25.2 Y:20.6), and becomes accessible after completing the quest The House That Death Built. As a roguelike dungeon, the Palace of the Dead objective is to descend each varying floor, fighting creatures along the way while dealing with hazardous environment, until eventually reaching a boss that awaits at the bottom level.

Mechanics

The Palace of the Dead has specific features for characters, and data saving.

Entry interface

Players can enter the dungeon or manage character data by talking to Wood Wailer Expeditionary Captain, located in Quarrymill. He offers the following interface:

Palace of the Dead main menu

Each option means:

  • 1- Name — Character name and title.
  • 2- Gear — Character aetherpool gear level, including armor and arm (more information below).
  • 3- Commands — Commands to enter Palace of the Dead, manage save data, reset save data, or learn more about the dungeon.

Important: Regardless of which option is chosen (new run, load slot, reset slot, etc), the aetherpool gear level will never be erased. The only way that aetherpool data may be lost is by expending gear level for Padjal or Kinna weapons (more information below).

Enter the Palace of the Dead

This option serves to enter the dungeon. It offers two slots to save your progression within Palace of the Dead. You may pick an empty slot to start a new run, or load a previously saved run.

Palace of the Dead select slot

You can choose either:

  • Empty slot (start a new run) — This option will walk you through starting a new run, offering the following dialogs:
    • ⇒ Enter with a fixed party: You will start the run with a pre-made party (or solo), and you can only load this slot with members having the same respective progress slot available. This is also the only way to progress past level 100.
    • ⇒ Enter with a matched party: You will start this run using the Duty Finder to find players seeking the same floor as your party. Similarly, you can only load this slot with members having the same respective progress slot available. You may only progress up to level 100 using this option.
    • Upon confirming your choice, the following prompt will show up:
      • ⇒ Floor one: Start on floor number 1.
      • ⇒ Floor fifty-one: Start on floor number 51. This option is only available after you have cleared floor 50.
      • Please note, however, that players who have not purchased FINAL FANTASY XIV: Heavensward may only play up to floor 40, and players currently on the free trial may only play up to floor 10.
  • Saved slot — This option shows party composition and level, and can be used to load a previous run.
    • For matched party, the Duty Finder will attempt to match a party seeking the same floor as your party. Your party must be on the same class/job they were registered for this slot.
    • For fixed parties, all future forays into the Palace of the Dead must be done with the party members and party composition chosen upon registering.
Reset your progress

This option will prompt you to reset your progress, and it will completely erase your data. Remember that this process cannot be undone.

Disband your party

This option converts a fixed party saved data to a matched party saved data, and reset pomander information. Under these conditions you will be able to be matched with other players who are currently playing on the same floor as you. If any members of a fixed party are unable to enter the deep dungeon after the deletion of save data or usage of the world transfer service, they must select "Disband your fixed party" to carry over their save data.

View your scores

When challenging the Palace of the Dead, players receive a score based on a number of factors such as highest floor reached and number of enemies slain. Separate scores for both solo and party play will be assigned after being defeated or clearing certain floors. The scores of players who venture beyond floor 100 may also appear on the rankings page on the Lodestone.

This option shows your score per class/job, and take you to the Lodestone.

Palace of the Dead scores

Learn about the Palace of the Dead

This option shows additional information about the Palace of the Dead.

Character growth

The Palace of the Dead employs a set of rules and mechanics unique to the deep dungeon.

Stats and gear

Attribute points will not be accounted for in the Palace of the Dead; strength and defense are based on aetherpool gear level.

Level

Upon registering for floor one, players will start at level 1 regardless of their current class or job level; for floor fifty-one, players will continue from level 60. By defeating monsters that appear in the dungeon, players will be able to gain EXP and level their characters up to 60 while below floor 51. The levels gained in progression of the dungeon, however, will not be the same as what players will receive upon clearing.

Your level inside the PotD can exceed your class level. Note that players currently on their free trial or who have not yet purchased FINAL FANTASY XIV: Heavensward will also be able to level their characters to 60 inside the Palace of the Dead.

Experience

All enemies players encounter in the Palace of the Dead will give a fixed amount of EXP regardless of the number of members in your party or the difference in level between you and the enemy. Rested experience and experience bonuses (eg. foods) will also be ignored.

Players have the full 60 minutes to run around and level up, but once you move forward you can't go back and keep your progress. A good strategy for soloing is to try to maximize the amount of experience by spawning additional mobs before progressing. There is a greater benefit to spending more time on lower floors, but be aware of the remaining time.

Players gain actual character experience based on your current PotD level when you complete the set of floors. The amount is approximately 30% of a level for the first 10 floors, and is incrementally 10% higher for completing each subsequent floor set. This experience is awarded every time the floor set (10 floors) is cleared.

Actions

There's no adjustments to or restrictions on any actions, role actions, or statuses. However, players must first reach the required level in the dungeon to have access to them. Players will even have the opportunity to gain actions and statuses above their current level regardless of whether or not they have completed the necessary class or job quests.

Please note that players who have entered the deep dungeon with a class will be restricted from using any job actions. Role slots become available at the levels at which they would during normal leveling.

Consumables

Aetherpool Gear

Floor mechanics

Map (+img)

Cairn of Passage

Cairn of Return

Environment

Instant kill mechanics

Trap coffers

Player effects

Floor effects

Bosses and creatures (overview)

Pomanders (+img)

Traps

Treasure coffers

Accursed Hoard

Floors

Floor 1-10

Floor 11-20

Floor 21-30

Floor 31-40

Floor 41-50

Floor 51-60

Floor 61-70

Floor 71-80

Floor 81-90

Floor 91-100

Rewards

Level 1-49

Level 50-59

Level 60-69

Level 70

Gelmorran Potsherd

Aetherpool weapons

Padjali weapons

Kinna weapons