Difference between revisions of "Deltascape V2.0"
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Has a gaze attack that petrifies. | Has a gaze attack that petrifies. | ||
Standing in purple light means you must be levitating to be safe. White light is ground level. When there is massive overlap, the exact center is safe. | |||
Do not be levitating for the aerial launch when he flings you into the air. | Do not be levitating for the aerial launch when he flings you into the air. |
Revision as of 10:13, 5 July 2017
- See also: Omega: Deltascape and Deltascape V2.0 (Savage)
Strategy
Earthquake, epicenter, the weird purple floor goop that gives the six feet under debuff.
Use your extra action for all of these, before cast bar finishes or before you sink into floor.
Has a gaze attack that petrifies.
Standing in purple light means you must be levitating to be safe. White light is ground level. When there is massive overlap, the exact center is safe.
Do not be levitating for the aerial launch when he flings you into the air.
Tentacles: They'll begin to wriggle. The one that stops wriggling first is 'safe', run towards and behind it all the way to the wall.
Has a tankbuster, though the name escapes me, it hits kind of hard but not that often.
Loot
Lore
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.
According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.