The Wanderer's Palace (Hard)
- This article is about the patch 2.5 dungeon. For the patch 2.0 dungeon, see The Wanderer's Palace.
The Wanderer's Palace (Hard)
- Level
- 50 (Sync: 50)
- Item Level
- 90
- Difficulty
- Hard
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (A Realm Reborn)
- Roulette
- Level 50/60/70/80 Dungeons"Level 50/60/70/80 Dungeons" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
- Tomestones
- 100
- Req. quest
- Not Easy Being Green
- Entrance
- Upper La Noscea (X:26, Y:22)
- Modes
- Explorer
- Patch
- 2.5
“Bound no more by the rancor of their fallen king, the tonberries have regained their senses─with a little help from devoted friends. Yet all thoughts of peace have been put to the blade, as a band of Mamool Ja mercenaries known as the Silverscales have stormed the walls and seized the place for their own. Someone must stop the sellswords from turning the Wanderer's Palace into an unassailable fortress, and take a stand against tonberry slaughter and slavery!
— In-game description
The Wanderer's Palace (Hard) is a level 50 dungeon introduced in patch 2.5.
Objectives
- Save the fleeing tonberries: 0/3
- Defeat Frumious Koheel Ja: 0/1
- Breach the defensive line: 0/1
- Defeat Slithy Zolool Ja: 0/1
- Free the imprisoned tonberries: 0/2
- Clear the Bellows: 0/1
- Defeat Manxome Molaa Ja Ja: 0/1
Enemies
- Silverscales Warder
- Pack Ziz
- Bronze Pugil
- Pteroc Pointer
- Silverscales Lurker
- Sacred Spear
- Silverscales Stabler
- Sacred Standard
- Silverscales Sophist
- Combat Wivre
- Purulent Abscess
- Purulent Pustule
- Bavaroid Waste
- Wivre Fodder
- Silverscales Zenist
- Sacred Idol
Bosses
Frumious Koheel Ja
Burn boss and kill spears ASAP. Frumious Koheel Ja casts Fire Angon by throwing burning spears at the ground which cast a stacking debuff to the whole party if they are left alive.
Slithy Zolool Ja
A shaman boss, who summons totems. If after a while no-one has claimed the totems, he will recall all of them and gain the buffs himself. Some of the totems grant buffs while some should be ignored. He will randomly hex a target and turns them into a toad for 12 seconds. He will also randomly cast Fire to the party members and while the damage is not too big, the totems can increase the damage.
Standing in a totem gives you a buff or debuff. Clean as many of the flags as possible and don't stack fire resist down.
There will be Purple, Red, Blue and Green Totems. The effects of the various colors are random. One will give you attack up (DPS should pick it up), another will give you the toad debuff or cleanse the toad debuff (only pick it up if you are a toad), another will give you fire resist down and final one will give the player Heavy debuff.
- Because the Totem effects are random, use the first couple Totems to figure out which color has which effect. Do not allow any one player to have too many stacks of the fire debuff or the player will die when the boss casts a random fire spell on them.
Manxome Molaa Ja Ja
Stay very close to him to avoid a huge cone AoE. Move away for rotting gas. Person with rotting lung has to stay away from the party when Rotting Gas pops. The person with the lungs will also AoE around them.
The boss drops multiple banners on the ground during the fight. The banners' buff the boss' damage and armor, so the tank should just pull the boss away from the banner-range. Tank needs to keep moving the boss so the party doesn't have to fight in the banner AoE.
- Do not allow the boss to stand in purple circle of Sacred Standard, by kiting him around the outer edge of the boss room.
He will cast debuffs that makes healing worse and Soul Douse, which applies Doom on random party members looking at him. Healers can remove doom by healing the target to full hp. Doom can also be negated by turning around as he casts the spell. Don't face the boss and it doesn't take effect.
When Sacred Idol spawns (the Idol with a tether to the boss), kill it ASAP!
Loot
- See also: Ilvl100 Dungeon Armor and Ilvl100 Dungeon Accessories
Frumious Koheel Ja
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Bogatyr's Armillae of Aiming | Bracelets | 100 | Green | 1 |
Bogatyr's Armillae of Casting | Bracelets | 100 | Green | 1 |
Bogatyr's Armillae of Healing | Bracelets | 100 | Green | 1 |
Bogatyr's Ring of Aiming | Ring | 100 | Green | 1 |
Bogatyr's Ring of Casting | Ring | 100 | Green | 1 |
Bogatyr's Ring of Healing | Ring | 100 | Green | 1 |
Bogatyr's Thighboots of Casting | Feet | 100 | Green | 1 |
Bogatyr's Thighboots of Healing | Feet | 100 | Green | 1 |
Picaroon's Armillae of Slaying | Bracelets | 100 | Green | 1 |
Picaroon's Leggings of Maiming | Feet | 100 | Green | 1 |
Picaroon's Leggings of Scouting | Feet | 100 | Green | 1 |
Picaroon's Leggings of Striking | Feet | 100 | Green | 1 |
Picaroon's Ring of Slaying | Ring | 100 | Green | 1 |
Varlet's Armillae | Bracelets | 100 | Green | 1 |
Varlet's Ring | Ring | 100 | Green | 1 |
Varlet's Sabatons | Feet | 100 | Green | 1 |
Slithy Zolool Ja
Manxome Molaa Ja Ja
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Bogatyr's Longcoat of Aiming | Body | 100 | Green | 1 |
Bogatyr's Longcoat of Casting | Body | 100 | Green | 1 |
Bogatyr's Longcoat of Healing | Body | 100 | Green | 1 |
Bogatyr's Slops of Aiming | Legs | 100 | Green | 1 |
Bogatyr's Slops of Casting | Legs | 100 | Green | 1 |
Bogatyr's Slops of Healing | Legs | 100 | Green | 1 |
Picaroon's Jacket of Maiming | Body | 100 | Green | 1 |
Picaroon's Jacket of Scouting | Body | 100 | Green | 1 |
Picaroon's Jacket of Striking | Body | 100 | Green | 1 |
Picaroon's Trousers of Maiming | Legs | 100 | Green | 1 |
Picaroon's Trousers of Scouting | Legs | 100 | Green | 1 |
Picaroon's Trousers of Striking | Legs | 100 | Green | 1 |
Tricksome Orchestrion Roll | Orchestrion Roll | N/A | Basic | 1 |
Varlet's Breeches | Legs | 100 | Green | 1 |
Varlet's Hauberk | Body | 100 | Green | 1 |
Treasure Coffers
Treasure Coffer 1 (X:14.7 Y:18.9)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Varlet's Sabatons | Feet | 100 | Green | 1 |
Picaroon's Leggings of Maiming | Feet | 100 | Green | 1 |
Picaroon's Leggings of Striking | Feet | 100 | Green | 1 |
Picaroon's Leggings of Scouting | Feet | 100 | Green | 1 |
Bogatyr's Thighboots of Casting | Feet | 100 | Green | 1 |
Bogatyr's Thighboots of Healing | Feet | 100 | Green | 1 |
Varlet's Armillae | Bracelets | 100 | Green | 1 |
Picaroon's Armillae of Slaying | Bracelets | 100 | Green | 1 |
Bogatyr's Armillae of Aiming | Bracelets | 100 | Green | 1 |
Bogatyr's Armillae of Casting | Bracelets | 100 | Green | 1 |
Bogatyr's Armillae of Healing | Bracelets | 100 | Green | 1 |
Varlet's Ring | Ring | 100 | Green | 1 |
Picaroon's Ring of Slaying | Ring | 100 | Green | 1 |
Bogatyr's Ring of Aiming | Ring | 100 | Green | 1 |
Bogatyr's Ring of Casting | Ring | 100 | Green | 1 |
Bogatyr's Ring of Healing | Ring | 100 | Green | 1 |
Treasure Coffer 2 (X:11.7 Y:8.1)
Treasure Coffer 3 (X:13.1 Y:4.5)
Treasure Coffer 4 (X:15.0 Y:4.7)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Varlet's Earrings | Earrings | 100 | Green | 1 |
Picaroon's Earrings of Slaying | Earrings | 100 | Green | 1 |
Bogatyr's Earrings of Aiming | Earrings | 100 | Green | 1 |
Bogatyr's Earrings of Casting | Earrings | 100 | Green | 1 |
Bogatyr's Earrings of Healing | Earrings | 100 | Green | 1 |
Varlet's Necklace | Necklace | 100 | Green | 1 |
Picaroon's Necklace of Slaying | Necklace | 100 | Green | 1 |
Bogatyr's Necklace of Aiming | Necklace | 100 | Green | 1 |
Bogatyr's Necklace of Casting | Necklace | 100 | Green | 1 |
Bogatyr's Necklace of Healing | Necklace | 100 | Green | 1 |
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Remapping the Realm: The Wanderer's Palace | 10 | Discover every location within the Wanderer's Palace (Hard). | - | 2.5 |