White Mage
Introduction
“White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals. Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.
White Mages are menders who bring light to the hurt, and vigor to the weak. In the midst of war, battles, and catastrophes, white mages come to move their allies forward with the touch of divine light.
General information
Guild
The Conjurer's Guild is in Old Gridania. Conjurers may specialize into white mage once they reach level 30, and complete the quests Sylph-management and In Nature's Embrace.
Equipment
The conjurer is a disciple of magic and wears armor "of Healing." They use wands and canes as weapons. The following crafting classes can create items that are useful to the conjurer:
Quests
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Stone | CNJ | 1 | Spell | 200 | 1.5s | 2.5s | 25y 0y |
Deals earth damage with a potency of 140. | |
Cure | CNJ | 2 | Spell | 400 | 1.5s | 2.5s | 30y 0y |
Restores target's HP. Cure Potency: 500 Additional Effect: 15% chance next Cure II will cost no MP Duration: 15s | |
Aero | CNJ | 4 | Spell | 200 | Instant | 2.5s | 25y 0y |
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 30 Duration: 30s | |
Medica | CNJ | 10 | Spell | 900 | 2s | 2.5s | 0y 15y |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 | |
Raise | CNJ | 12 | Spell | 2,400 | 8s | 2.5s | 30y 0y |
Resurrects target to a weakened state. | |
Stone II | CNJ | 18 | Spell | 200 | 1.5s | 2.5s | 25y 0y |
Deals earth damage with a potency of 190. | |
Cure II | CNJ | 1 | 30 | Spell | 1,000 | 2s | 2.5s | 30y 0y |
Restores target's HP. Cure Potency: 800 |
Presence of Mind | WHM | 1 | 30 | Ability | Instant | 120s | 0y 0y |
Reduces spell cast time and recast time, and auto-attack delay by 20%. Duration: 15s Additional Effect: Grants 3 stacks of Sacred Sight Duration: 30s | |
Regen | WHM | 1 | 35 | Spell | 400 | Instant | 2.5s | 30y 0y |
Grants healing over time effect to target. Cure Potency: 250 Duration: 18s |
Cure III | WHM | 1 | 40 | Spell | 1,500 | 2s | 2.5s | 30y 10y |
Restores HP of target and all party members nearby target. Cure Potency: 600 |
Aetherial Shift | WHM | 40 | Ability | Instant | 60s | 0y 0y |
Quickly dash 15 yalms forward. Cannot be executed while bound. | ||
Holy | WHM | 1 | 45 | Spell | 400 | 1.5s | 2.5s | 0y 8y |
Deals unaspected damage with a potency of 140 to all nearby enemies. Additional Effect: Stun Duration: 4s |
Aero II | CNJ | 46 | Spell | 200 | Instant | 2.5s | 25y 0y |
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 50 Duration: 30s | |
Medica II | CNJ | 50 | Spell | 1,000 | 2s | 2.5s | 0y 20y |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 150 Duration: 15s | |
Benediction | WHM | 1 | 50 | Ability | Instant | 180s | 30y 0y |
Restores all of a target's HP. | |
Afflatus Solace | WHM | 52 | Spell | 0 | Instant | 2.5s | 30y 0y |
Restores target's HP. Cure Potency: 800 Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily | |
Asylum | WHM | 1 | 52 | Ability | Instant | 90s | 30y 15y |
Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter. Cure Potency: 100 Duration: 24s Additional Effect: Increases HP recovery via healing actions on party members in the designated area by 10% | |
Stone III | WHM | 1 | 54 | Spell | 300 | 1.5s | 2.5s | 25y 0y |
Deals earth damage with a potency of 220. |
Assize | WHM | 1 | 56 | Ability | Instant | 40s | 0y 15y |
Deals unaspected damage with a potency of 400 to all nearby enemies. Additional Effect: Restores own HP and the HP of nearby party members Cure Potency: 400 Additional Effect: Restores 5% of maximum MP | |
Thin Air | WHM | 58 | Ability | Instant | 60s | 0y 0y |
Next action is executed without MP cost. Duration: 12s Maximum Charges: 2 | ||
Tetragrammaton | WHM | 1 | 60 | Ability | Instant | 60s | 30y 0y |
Restores target's HP. Cure Potency: 700 Maximum Charges: 2 | |
Stone IV | WHM | 64 | Spell | 400 | 1.5s | 2.5s | 25y 0y |
Deals earth damage with a potency of 260. | |
Divine Benison | WHM | 66 | Ability | Instant | 30s | 30y 0y |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency. Duration: 15s Maximum Charges: 2 | ||
Plenary Indulgence | WHM | 1 | 70 | Ability | Instant | 60s | 0y 20y |
Grants Confession to self and nearby party members. Upon receiving HP recovery via Medica, Medica III, Cure III, or Afflatus Rapture cast by self, Confession triggers an additional healing effect. Cure Potency: 200 Duration: 10s | |
Dia | WHM | 72 | Spell | 400 | Instant | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 75. Additional Effect: Unaspected damage over time Potency: 75 Duration: 30s | |
Glare | WHM | 72 | Spell | 400 | 1.5s | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 290. | |
Afflatus Misery | WHM | 74 | Spell | Instant | 2.5s | 25y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 1,360 for the first enemy, and 50% less for all remaining enemies. Can only be executed when the Blood Lily is in full bloom. | ||
Afflatus Rapture | WHM | 76 | Spell | Instant | 2.5s | 0y 20y |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 Additional Effect: Nourishes the Blood Lily Healing gauge cost: 1 Lily | ||
Temperance | WHM | 80 | Ability | Instant | 120s | 0y 50y |
Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 50 yalms by 10%. Duration: 20s Effect is now applied immediately after execution. Additional Effect: Grants Divine Grace Duration: 30s | ||
Glare III | WHM | 82 | Spell | 400 | 1.5s | 2.5s | 25y 0y |
Deals unaspected damage with a potency of 340. | |
Holy III | WHM | 82 | Spell | 400 | 1.5s | 2.5s | 0y 8y |
Deals unaspected damage with a potency of 150 to all nearby enemies. Additional Effect: Stun Duration: 4s | |
Aquaveil | WHM | 86 | Ability | Instant | 60s | 30y 0y |
Reduces damage taken by a party member or self by 15%. Duration: 8s | ||
Liturgy of the Bell | WHM | 90 | Ability | Instant | 180s | 30y 0y |
Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self. Duration: 20s Taking damage will expend 1 stack of Liturgy of the Bell to heal self and all party members within a radius of 20 yalms. Cure Potency: 400 The effect of this action can only be triggered once per second. Any remaining stacks of Liturgy of the Bell will trigger an additional healing effect when time expires or upon executing this action a second time. Cure Potency: 200 for every remaining stack of Liturgy of the Bell This action does not share a recast timer with any other actions. | ||
Glare IV | WHM | 92 | Spell | Instant | 2.5s | 25y 5y |
Deals unaspected damage to target and all enemies nearby it with a potency of 640 for the first enemy, and 40% less for all remaining enemies. Can only be executed while Sacred Sight is active. | ||
Medica III | WHM | 96 | Spell | 1,000 | 2s | 2.5s | 0y 20y |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 175 Duration: 15s | |
Divine Caress | WHM | 100 | Ability | Instant | 1s | 0y 30y |
Creates a barrier around self and all party members near you that absorbs damage equivalent to a heal of 400 potency. Duration: 10s Grants Divine Aura after the barrier's effect fades. Divine Aura Effect: Healing over time Cure Potency: 200 Duration: 15s Can only be executed while Divine Grace is active. |
Limit Breaks (PvE)
- See also: Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Healing Wind | Healer | 1 | Limit Break Level 1 | 2s | Instant | 0y 30y |
Restores 25% of HP of all nearby party members. | |
Breath of the Earth | Healer | 1 | Limit Break Level 2 | 2s | Instant | 0y 30y |
Restores 60% of HP of all nearby party members. | |
Pulse of Life | CNJ | 1 | Limit Break Level 3 | 2s | Instant | 0y 50y |
Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs. |
Healer role actions (PvE)
- See also: Role actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Repose | Healer | 8 | Spell | 600 | 2.5s | 2.5s | 30y 0y |
Inflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. |
Esuna | Healer | 10 | Spell | 400 | Instant | 2.5s | 30y 0y |
Removes a single detrimental effect from target. |
Lucid Dreaming | Magical Ranged DPS Healer |
14 | Ability | Instant | 60s | 0y 0y |
Gradually restores own MP. Potency: 55 Duration: 21s | |
Swiftcast | Magical Ranged DPS Healer |
18 | Ability | Instant | 40s | 0y 0y |
Next spell is cast immediately. Duration: 10s | |
Surecast | Magical Ranged DPS Healer |
44 | Ability | Instant | 120s | 0y 0y |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s | |
Rescue | Healer | 48 | Ability | Instant | 120s | 30y 0y |
Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
PvP actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Glare III (PvP) | WHM | 30 | Spell | 1.44s | 2.4s | 25y 0y |
Deals unaspected damage with a potency of 6,000. | ||
Cure II (PvP) | WHM | 30 | Spell | 1.44s | 12s | 30y 0y |
Restores target's HP. Cure Potency: 12,000 Maximum Charges: 2 This action does not share a recast timer with any other actions. ※Action changes to Cure III when under the effect of Cure III Ready. | ||
Afflatus Misery (PvP) | WHM | 30 | Spell | Instant | 16s | 25y 5y |
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it. This action does not share a recast timer with any other actions. | ||
Aquaveil (PvP) | WHM | 30 | Ability | Instant | 20s | 30y 0y |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency. Duration: 10s Additional Effect: Nullifies one status affliction that can be removed by Purify Barrier potency is doubled when successfully nullifying a status affliction. | ||
Miracle of Nature (PvP) | WHM | 30 | Ability | Instant | 24s | 10y 0y |
Forcibly transforms target into a diminutive creature, preventing them from using actions other than Purify. Duration: 2s Has no effect on players under an effect that nullifies status afflictions that can be removed by Purify, Relentless Rush, Honing Dance, players riding machina, or non-player combatants. Additional Effect: Reduces MP by 2,500 | ||
Seraph Strike (PvP) | WHM | 30 | Ability | Instant | 20s | 20y 10y |
Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6,000. Additional Effect: Grants Protect to self and nearby party members. Protect Effect: Reduces damage taken by 10%. Duration: 10s Additional Effect: Grants 3 stacks of Sacred Sight Duration: 20s Additional Effect: Grants Cure III Ready. Duration: 20s Cannot be executed while bound. ※Action changes to Glare IV upon execution. ※Cure II changes to Cure III while under the effect of Cure III Ready. | ||
Glare IV (PvP) | WHM | 30 | Spell | Instant | 2.4s | 25y 5y |
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Can only be executed while under the effect of Sacred Sight ※This action cannot be assigned to a hotbar. | ||
Cure III (PvP) | WHM | 30 | Spell | Instant | 2.4s | 30y 10y |
Restores HP of self or target with a cure potency of 16,000 and all other nearby party members with a cure potency of 12,000. Can only be executed while under the effect of Cure III Ready. ※This action cannot be assigned to a hotbar. |
Limit Break (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Afflatus Purgation (PvP) | WHM | 30 | Limit Break | Instant | 10s | 40y 40y |
Deals unaspected damage with a potency of 20,000 to all enemies in a straight line before you. Additional Effect: Stun Duration: 2s Additional Effect: Grants Temperance Temperance Effect: Grants Regen to self and nearby party members within 30 yalms Cure Potency: 6,000 Duration: 15s Can only be executed when the limit gauge is full. Gauge Charge Time: 60s |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ANY | 30 | Ability | 4.5s | 5s | 0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ANY | 30 | Ability | 2,500 | Instant | 1s | 0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify (PvP) | ANY | 30 | Ability | Instant | 24s | 0y 0y |
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects Duration: 3s Can be used even when under the effect of certain status afflictions. | |
Guard (PvP) | ANY | 30 | Ability | Instant | 30s | 0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. | |
Sprint (PvP) | ANY | 30 | Ability | Instant | 1.5s | 0y 0y |
Increases movement speed. Effect ends upon reuse or execution of another action. |
Healer actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Repose | Healer | 8 | Spell | 600 | 2.5s | 2.5s | 30y 0y |
Inflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution. |
Esuna | Healer | 10 | Spell | 400 | Instant | 2.5s | 30y 0y |
Removes a single detrimental effect from target. |
Lucid Dreaming | Magical Ranged DPS Healer |
14 | Ability | Instant | 60s | 0y 0y |
Gradually restores own MP. Potency: 55 Duration: 21s | |
Swiftcast | Magical Ranged DPS Healer |
18 | Ability | Instant | 40s | 0y 0y |
Next spell is cast immediately. Duration: 10s | |
Surecast | Magical Ranged DPS Healer |
44 | Ability | Instant | 120s | 0y 0y |
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s | |
Rescue | Healer | 48 | Ability | Instant | 120s | 30y 0y |
Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Traits
PvE traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Stone Mastery | CNJ | 18 | Upgrades Stone to Stone II. | |
Maim and Mend | CNJ ACN RDM SGE AST THM PCT |
20 | Increases base action damage and HP restoration by 10%. Arcanist: Also increases base damage and HP restoration of your pet by 10% | |
Freecure | CNJ | 32 | Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Duration: 15s | |
Maim and Mend II | CNJ ACN RDM SGE AST THM PCT |
40 | Increases base action damage and HP restoration by 30%. Arcanist: Also increases base damage and HP restoration of your pet by 30% | |
Aero Mastery | CNJ | 46 | Upgrades Aero to Aero II. | |
Secret of the Lily | WHM | 1 | 52 | Adds a Lily to your Healing Gauge for every 20 seconds you are engaged in combat, up to a maximum of 3. |
Stone Mastery II | WHM | 1 | 54 | Upgrades Stone II to Stone III. |
Stone Mastery III | WHM | 64 | Upgrades Stone III to Stone IV. | |
Aero Mastery II | WHM | 72 | Upgrades Aero II to Dia. | |
Stone Mastery IV | WHM | 72 | Upgrades Stone IV to Glare. | |
Transcendent Afflatus | WHM | 74 | Adds Blood Lilly to the Healing Gauge that blooms after three uses of Afflatus Solace or Afflatus Rapture. | |
Enhanced Asylum | WHM | 78 | Adds an additional effect to Asylum that increases HP recovery via healing actions by 10%. | |
Glare Mastery | WHM | 82 | Upgrades Glare to Glare III. | |
Holy Mastery | WHM | 82 | Upgrades Holy to Holy III. | |
Enhanced Healing Magic | WHM | 85 | Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400. | |
Enhanced Divine Benison | WHM | 88 | Allows the accumulation of charges for consecutive uses of Divine Benison. Maximum Charges: 2 | |
Enhanced Presence of Mind | WHM | 92 | Presence of Mind grants 3 stacks of Sacred Sight upon execution. Duration: 30s | |
Enhanced Swiftcast | Healer Magical Ranged DPS |
94 | Reduces Swiftcast recast time to 40 seconds. | |
White Magic Mastery | WHM | 94 | Increases the potency of Dia and its damage over time to 75, Afflatus Misery to 1,360, and Glare III to 340. | |
Medica Mastery | WHM | 96 | Upgrades Medica II to Medica III. | |
Enhanced Tetragrammaton | WHM | 98 | Allows the accumulation of charges for consecutive uses of Tetragrammaton. Maximum Charges: 2 | |
Enhanced Temperance | WHM | 100 | Temperance grants Divine Grace upon execution. Duration: 30s |
Job mechanics
Official Lodestone Job Guide (Always up-to-date)
Healing Gauge is White Mage's Job Gauge.
Healing Gauge
Upon learning the trait Secret of the Lily, a healing gauge will be displayed, indicating the number of Lilies you have stored. Lilies are accumulated one every 20 seconds while engaged in combat. They may be consumed to execute the actions Afflatus Solace and Afflatus Rapture.
Upon learning the trait Transcendent Afflatus, consumption of Lilies will nourish the Blood Lily. The Blood Lily will bloom after consuming three Lilies, allowing the execution of Afflatus Misery.
Simple Mode
Gallery
Videos
See also
External links
- FinalFantasyXIV.com White Mage on the official website.