Deltascape V2.0

From Final Fantasy XIV Online Wiki
Revision as of 23:25, 3 September 2017 by Thederke (talk | contribs) (Added youtube guide, and removed a false note (you want to levitate when the attack that throws you in the air occurs, according to the vid))
Jump to navigation Jump to search
See also: Omega: Deltascape and Deltascape V2.0 (Savage)

Deltascape V2.0

Strategy

Deltascape v2.0 Guide

Earthquake, epicenter, the weird purple floor goop that gives the six feet under debuff.

Use your extra action for all of these, before cast bar finishes or before you sink into floor.

Has a gaze attack that petrifies.

Standing in purple light means you must be levitating to be safe. White light is ground level. When there is massive overlap, the exact center is safe.

Tentacles: They'll begin to wriggle. The one that stops wriggling first is 'safe', run towards and behind it all the way to the wall.

Has a tankbuster, though the name escapes me, it hits kind of hard but not that often.

Loot

Lore

You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.

According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.