Draw
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- This article is about the PvE action. For the PvP action, see Draw (PvP).
“Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time. Arcanum effect can be triggered using the action Play.
Additional Effect: Restores 5% of maximum MP
Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw
Maximum Charges: 2— In-game description
Draw is an action unlocked at level 30. It is available for Astrologian.
Related traits
- Enhanced Draw (Lv. 40) - Grants Clarifying Draw after executing Draw.
- Enhanced Draw II (Lv. 50) - Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat.
Related actions
Arcanum
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
The Balance | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases damage dealt by a party member or self by 6% if target is melee DPS or tank, or 3% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play I changes to The Balance when requirements for execution are met. | ||
The Bole | AST | 30 | Ability | Instant | 1s | 30y 0y |
Reduces damage taken by a party member or self by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play II changes to The Bole when requirements for execution are met. | ||
The Arrow | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases HP recovery via healing actions for a party member or self by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play II changes to The Arrow when requirements for execution are met. | ||
The Spear | AST | 30 | Ability | Instant | 1s | 30y 0y |
Increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles. Duration: 15s ※This action cannot be assigned to a hotbar. ※Play I changes to The Spear when requirements for execution are met. | ||
The Ewer | AST | 30 | Ability | Instant | 1s | 30y 0y |
Grants healing over time effect to a party member or self. Cure Potency: 200 Duration: 15s ※This action cannot be assigned to a hotbar. ※Play III changes to The Ewer when requirements for execution are met. | ||
The Spire | AST | 30 | Ability | Instant | 1s | 30y 0y |
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency. Duration: 30s ※This action cannot be assigned to a hotbar. ※Play III changes to The Spire when requirements for execution are met. |
Notes
- Using this action will convert Play to a randomly chosen Arcanum.