Sigmascape V1.0

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Revision as of 16:05, 6 April 2018 by PavlovGW (talk | contribs) (Added Lore.)
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Unlock

To unlock Sigmascape v1.0, the questline for Deltascape V4.0 (A Void at All Costs) must completed.

Questgiver: Cid @ The Yawn (closest Aetheryte is The Peering Stones in The Fringes)

Next quest: "The Anomaly" which sends you back to Rhalgr's Reach to talk to Jessie.

Next quest: "Return to the Rift" from Jessie. Completion of this quest will open up Sigmascape v1.0.

Strategy

Shoot the train and don’t stand in the AOEs. There’s a stack marker that’s a column rather than the usual roundy bit. Sometimes spotlights will chase you for a bit and then leave a puddle (like the fire in the Ala Mhigo scorpion fight), try to place the puddle on any ghosts in the arena to disperse them.

If you touch a floaty ghost, you and the ghost will get teleported into a sleeper car (to get out, kill the ghost and exit via the aetherial clicky), so try not to.

There are a few adds to clean up, and then you get to jump up on top of the train and kill a Doom Chimney! Yay!

After the Doom Chimney, you hop back down and everyone gets a debuff that kills you if it stacks too high (like the suffocating toad bubbles in Rabanastre); face plant into a floaty ghost to be teleported into a sleeper car and clear the debuff.

Then you go back to shooting the train and avoiding AOEs and dispersing ghosties with puddles of light.

Loot

Lore

You are once more summoned to Omega's rift between dimensions, this time to conquer the denizens of the Sigmascape. With no spatial anchor to help pinpoint the correct segment of data, you are forced to enter the first battle bereft of any insightful analysis. Senses straining and nerves taut, you could swear you hear a high-pitched whistle echoing within the arena beyond...