Difference between revisions of "The Order of the Twin Adder"
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==Lore== | ==Lore== | ||
[[File:The Raven 02 img2.png|right|400px]] | [[File:The Raven 02 img2.png|right|400px]] | ||
{{see also|The Raven#The Raven 02 - Twin Adder in a Tangle}} | |||
===Establishment=== | ===Establishment=== | ||
Amidst concerns of the Garlean threat, Gridania decided to raise its own Grand Company in 1572—a choice spurred by advice from the Circle of Knowing. The Elder Seedseer Kan-E-Senna returned from her communion with the elementals in the Twelveswood, so that she might directly oversee this body. Kan-E-Senna’s quiet strength as leader of the Order of the Twin Adder has allowed her to adroitly keep Gridania’s citizens safe, and take command of matters military. | Amidst concerns of the Garlean threat, Gridania decided to raise its own Grand Company in 1572—a choice spurred by advice from the Circle of Knowing. The Elder Seedseer Kan-E-Senna returned from her communion with the elementals in the Twelveswood, so that she might directly oversee this body. Kan-E-Senna’s quiet strength as leader of the Order of the Twin Adder has allowed her to adroitly keep Gridania’s citizens safe, and take command of matters military. |
Revision as of 17:01, 19 September 2023
The Order of the Twin Adder is a Grand Company based in Gridania in The Black Shroud.
About
The Order of the Twin Adder establishes a medium from which the Seedseers can return from their wanderings deep within the Black Shroud and directly oversee not only the safety of Gridania's citizens, but the workings of the local guard, Both the Gods' Quiver, who defend the forest from external threats, and the Wood Wailers, who protect it from internal strife, have expressed their support of this temporary measure. There are, however, those within Gridania who would question the ability of the Seedseers, whose duties until now have been limited to various ritualistic proceedings, and doubt whether or not they are fit to lead a nation into war.
Hunting Log
- Main article: Order of the Twin Adder Hunting Log
Each Grand Company has their own Hunting Log that is accessible once a player has joined them.
Ranks
Rank | Insignia | Seals Needed for Next Rank | Maximum Seals | Comments |
---|---|---|---|---|
Serpent Private Third Class | 2000 | 10,000 | ||
Serpent Private Second Class | 3000 | 15,000 | ||
Serpent Private First Class | 4000 | 20,000 | ||
Serpent Corporal | 5000 | 25,000 | ||
Serpent Sergeant Third Class | 6000 | 30,000 | Must complete Twin Adder Hunting Log Rank 1 | |
Serpent Sergeant Second Class | 7000 | 35,000 | Unlocks Expert Delivery | |
Serpent Sergeant First Class | 8000 | 40,000 | ||
Chief Serpent Sergeant | 9000 | 45,000 | Must complete Shadows Uncast (Twin Adder) | |
Second Serpent Lieutenant | 10,000 | 50,000 | Must complete Gilding the Bilious (Twin Adder) Must complete Twin Adder Hunting Log Rank 2 Unlocks Player Housing, The Hunt, and Adventurer Squadrons | |
First Serpent Lieutenant | 0 | 80,000 | Adventurer Squadrons Rank 3 by completing Flagged Mission: Crystal Recovery | |
Serpent Captain | 0 | 90,000 | Must complete 5 unique Command Missions Must complete Flagged Mission: Sapper Strike | |
Second Serpent Commander | Ranks higher than Captain are visible in the menu but currently unattainable. | |||
First Serpent Commander | ||||
High Serpent Commander | ||||
Rear Serpent Marshal | ||||
Vice Serpent Marshal | ||||
Serpent Marshal | ||||
Grand Serpent Marshal | ||||
Serpent Champion |
Quests
Guildleves
Rewards
- Main article: Serpent Quartermaster
- Main article: Hunt Billmaster (Twin Adder)
- Main article: Order of the Twin Adder Achievements
Lore
Establishment
Amidst concerns of the Garlean threat, Gridania decided to raise its own Grand Company in 1572—a choice spurred by advice from the Circle of Knowing. The Elder Seedseer Kan-E-Senna returned from her communion with the elementals in the Twelveswood, so that she might directly oversee this body. Kan-E-Senna’s quiet strength as leader of the Order of the Twin Adder has allowed her to adroitly keep Gridania’s citizens safe, and take command of matters military.
Symbolism
The Order of the Twin Adder takes its name from the two entwined serpents emblazoned on Gridania’s flag, and carries the same meaning of unity. Some question, however, whether the symbol does justice to Gridania’s inhabitants, many of whom are not Elezen or Hyur. At one point, critics from other races voiced their objections, and asked that the Grand Company consider other sigils. Ultimately, however, Gridania adopted the name and symbol because they wished to raise the flag that flew victoriously in the Autumn War. This historical allusion also brings to mind the aid of Limsa Lominsa, Uldah, and Ishgard—and hopes that such a great alliance might again come to pass.
Characteristics
The Order of the Twin Adder is comprised of four main units, and a fifth smaller one. Foraging and crafting falls to the Blue Badgers, a unit of engineers and sappers that recruits from local Disciples of the Hand and Land guilds. Next are the Red Otters, an elite combat unit that draws select lancers, archers, and conjurers from their respective guilds. Youth who wish to serve Gridania enlist in the White Wolves as combat troops. Fourth, the Black Boars provide logistics and support for other units. Their ranks are formed of men and women who have retired from the ranks of the Wood Wailers and Gods’ Quiver. Finally, the Yellow Serpents—a unit consisting solely of adventurers—provide various aid to the other four when called upon. All of these are coordinated from the command center known as the Adders’ Nest.
The Wood Wailers and Gods’ Quiver have always cooperated with the order, but initially maintained independence in their command chain. Heavy losses at the Battle of Carteneau, however, prompted Gridania to reorganize its Grand Company. Thus, the Wailers and Bows were officially ushered into the Twin Adder after the Calamity.
Ranger Units
- God's Quiver (Quiver's Hold)
- Wood Wailers (Wailing Barracks)
Main Units
- Blue Badgers
- Red Otters
- White Wolves
- Black Boars
The Yellow Serpents
Tasked with defending the forest from within and without respectively, Gridania’s Wood Wailers and Gods' Quiver have grown adept at chasing foes through the trees and warding off Ixali war balloons. However, both forces are ill-prepared to venture too far outside the Black Shroud. By means of recruiting well-traveled adventurers, the Yellow Serpents exist precisely to overcome this foible. In its early days, Serpent Commander Quinquerol Flutaint, an adventurer himself, led the unit until the Battle of Carteneau. Unfortunately, he could never recover from the horrors he had seen, and was discharged from duty. Thereafter, Vorsaile Heuloix climbed from the rank of Second Serpent Commander to take the reins as High Commander. [1]
References
- ↑ Encyclopaedia Eorzea: Volume I, page 114