Difference between revisions of "Arm's Length"
Line 12: | Line 12: | ||
{{status effect|slow}} '''[[Slow]]''' should not be confused with {{status effect|heavy}} '''[[Heavy]]''' which is a reduction in movement speed. | {{status effect|slow}} '''[[Slow]]''' should not be confused with {{status effect|heavy}} '''[[Heavy]]''' which is a reduction in movement speed. | ||
Not all knockback and draw-in effects can be prevented. In some newer duties, this will be indicated with ''purple'' knockback telegraphs. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> |
Revision as of 22:04, 9 September 2023
Arm's Length
“Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s— In-game description
Arm's Length is an action unlocked at level 32. It is available for Melee DPS, Physical Ranged DPS and Tank.
Additional Information
The Slow is a reduction to enemies' auto-attack speed and global cooldown time. This makes Arm's Length in effect a defensive ability in addition to nullifying knockbacks. Therefore, it should be used as part of a tank's regular defensive cooldown rotation when pulling enemies in dungeons.
Slow should not be confused with Heavy which is a reduction in movement speed.
Not all knockback and draw-in effects can be prevented. In some newer duties, this will be indicated with purple knockback telegraphs.