Difference between revisions of "List of ninja actions"
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===== Ninjutsu activation ===== | ===== Ninjutsu activation ===== | ||
As stated above, Ninjutsu actions are activated by first using a sequence of one to three ''Mudras'' and then using {{action icon|Ninjutsu}}. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras {{action icon|Ten}}, {{action icon|Chi}} and {{action icon|Jin}} as ''blue'', ''red'' and ''yellow'', or as ''one'', ''two'' and ''three'' could be useful. | As stated above, Ninjutsu actions are activated by first using a sequence of one to three ''Mudras'' and then using {{action icon|Ninjutsu}}. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras {{action icon|Ten}}, {{action icon|Chi}} and {{action icon|Jin}} as ''blue'', ''red'' and ''yellow'', or as ''one'', ''two'' and ''three'' could be useful. It is generally discouraged to use [[Macro|macros]] to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro ''wait'' command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature. | ||
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Revision as of 17:57, 2 May 2018
This is a list of ninja actions.
Job mechanic
See list of summoner actions, and follow the same writing.
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Spinning Edge | ROG | 1 | Weaponskill | Instant | 2.12s | 3y 0y |
Delivers an attack with a potency of 300. Additional Effect: Increases Ninki Gauge by 5 | ||
Shade Shift | ROG | 2 | Ability | Instant | 120s | 0y 0y |
Create shadows that nullify damage up to 20% of maximum HP. Duration: 20s | ||
Gust Slash | ROG | 4 | Weaponskill | Instant | 2.12s | 3y 0y |
Delivers an attack with a potency of 240. Combo Action: Spinning Edge Combo Potency: 400 Combo Bonus: Increases Ninki Gauge by 5. | ||
Hide | ROG | 10 | Ability | Instant | 20s | 0y 0y |
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. Additional Effect: Restores 2 charges to all mudra The effect of Doton ends upon execution of Hide. Cannot be executed in combat. Effect ends upon use of any action other than Sprint, or upon reuse of Hide. | ||
Assassinate | NIN | 40 | Ability | Instant | 60s | 3y 0y |
Delivers an attack with a potency of 200. | ||
Throwing Dagger | ROG | 1 | 15 | Weaponskill | Instant | 2.12s | 20y 0y |
Delivers a ranged attack with a potency of 200. Additional Effect: Increases Ninki Gauge by 5. | |
Mug | ROG | 1 | 15 | Ability | Instant | 120s | 3y 0y |
Delivers an attack with a potency of 150. Additional Effect: Increases target's damage taken by 5% Duration: 20s Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow. | |
Trick Attack | ROG | 18 | Ability | Instant | 60s | 3y 0y |
Delivers an attack with a potency of 300. 400 when executed from a target's rear. Additional Effect: Increases damage you deal target by 10% Duration: 15s Can only be executed while under the effect of Hidden. | ||
Aeolian Edge | ROG | 26 | Weaponskill | Instant | 2.12s | 3y 0y |
Delivers an attack with a potency of 200. 260 when executed from a target's rear. Combo Action: Gust Slash Combo Potency: 380 Rear Combo Potency: 440 Potencies are increased by 100 while under the effect of Kazematoi. Combo Bonus: Increases Ninki Gauge by 15. | ||
Jugulate | ROG | 30 | Ability | Instant | 30s | 3y 0y |
Delivers an attack with a potency of 80. Additional Effect: Silence Duration: 1s | ||
Ten | NIN | 1 | 30 | Ability | Instant | 20s | 0y 0y |
Make the ritual mudra hand gesture for "heaven". Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. | |
Ninjutsu | NIN | 30 | Ability | Instant | 1.5s | 0y 0y |
Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. If any other ability, spell, or weaponskill is used before the mudra are combined and the ninjutsu executed, the action will fail. Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. Restores 2 charges to all mudra when Hide is executed while outside of combat. | ||
Chi | NIN | 1 | 35 | Ability | Instant | 20s | 0y 0y |
Make the ritual mudra hand gesture for "earth". Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. | |
Shadow Fang | ROG | 1 | 30 | Weaponskill | Instant | 70s | 3y 0y |
Delivers an attack with a potency of 200. Additional Effect: Damage over time Potency: 90 Duration: 30s Additional Effect: Increases Ninki Gauge by 10 This action does not share a recast timer with any other actions. | |
Shukuchi | NIN | 1 | 40 | Ability | Instant | 60s | 20y 0y |
Move quickly to the specified location. Maximum Charges: 2 Cannot use when bound. | |
Death Blossom | ROG | 38 | Weaponskill | Instant | 2.12s | 0y 5y |
Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Additional Effect: Increases Ninki Gauge by 5. | ||
Jin | NIN | 1 | 45 | Ability | Instant | 20s | 0y 0y |
Make the ritual mudra hand gesture for "man". Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. | |
Kassatsu | NIN | 1 | 50 | Ability | Instant | 60s | 0y 0y |
Allows the execution of a single ninjutsu without consumption of mudra charges. Additional Effect: Increases damage for the next ninjutsu action by 30% Duration: 15s Recast timer of mudra is not affected by the execution of this action. | |
Smoke Screen | NIN | 52 | Ability | Instant | 180s | 25y 0y |
Creates a wall of smoke, reducing enmity generation of a single party member. Duration: 20s | ||
Armor Crush | NIN | 1 | 54 | Weaponskill | Instant | 2.12s | 3y 0y |
Delivers an attack with a potency of 220. 280 when executed from a target's flank. Combo Action: Gust Slash Combo Potency: 420 Flank Combo Potency: 480 Combo Bonus: Grants 2 stacks of Kazematoi Kazematoi Effect: Increases potency of Aeolian Edge by 100 Maximum Stacks: 5 Combo Bonus: Increases the Ninki Gauge by 15 | |
Shadewalker | NIN | 56 | Ability | Instant | 120s | 25y 0y |
Grants target party member the effect of Silhouette, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of Shadewalker. Duration: 15s | ||
Duality | NIN | 58 | Ability | Instant | 90s | 0y 0y |
Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once. Duration: 10s | ||
Dream Within a Dream | NIN | 1 | 56 | Ability | Instant | 60s | 3y 0y |
Delivers a threefold attack, each hit with a potency of 180. | |
Hellfrog Medium | NIN | 62 | Ability | Instant | 1s | 25y 6y |
Deals fire damage to target and all enemies nearby it with a potency of 160 to target and all enemies nearby it. Ninki Gauge Cost: 50 Shares a recast timer with Bhavacakra. | ||
Bhavacakra | NIN | 68 | Ability | Instant | 1s | 3y 0y |
Deals unaspected damage with a potency of 380. Meisui Bonus: Potency is increased to 530 when under the effect of Meisui. Ninki Gauge Cost: 50 Shares a recast timer with Hellfrog Medium. | ||
Ten Chi Jin | NIN | 1 | 70 | Ability | Instant | 120s | 0y 0y |
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires. Duration: 6s Additional Effect: Grants Tenri Jindo Ready Duration: 30s Only ninjutsu available while active. The same ninjutsu cannot be executed twice. Cannot be executed while under the effect of Kassatsu. |
Ninjutsu
Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium.
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Fuma Shuriken | NIN | 30 | Ability | Instant | 1.5s | 25y 0y |
Delivers a ranged ninjutsu attack with a potency of 500. Mudra Combination: Any one of the Ten, Chi, or Jin mudra Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Fuma Shuriken when requirements for execution are met. | ||
Katon | NIN | 35 | Ability | Instant | 1.5s | 20y 5y |
Delivers fire damage with a potency of 350 to target and all enemies nearby it. Mudra Combination: Chi-Ten, or Jin-Ten Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Katon when requirements for execution are met. | ||
Raiton | NIN | 35 | Ability | Instant | 1.5s | 20y 0y |
Delivers lightning damage with a potency of 740. Additional Effect: Grants a stack of Raiju Ready Duration: 30s Maximum Stacks: 3 Mudra Combination: Ten-Chi, or Jin-Chi Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Raiton when requirements for execution are met. | ||
Hyoton | NIN | 45 | Ability | Instant | 1.5s | 25y 0y |
Delivers ice damage with a potency of 350. Additional Effect: Bind Duration: 15s Mudra Combination: Ten-Jin, or Chi-Jin Cancels auto-attack upon execution. Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Hyoton when requirements for execution are met. | ||
Huton | NIN | 45 | Ability | Instant | 1.5s | 20y 5y |
Deals wind damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Grants Shadow Walker Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect Duration: 20s Mudra Combination: Jin-Chi-Ten, or Chi-Jin-Ten Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Huton when requirements for execution are met. | ||
Doton | NIN | 45 | Ability | Instant | 1.5s | 0y 5y |
Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter. Duration: 18s Additional Effect: Heavy +40% Mudra Combination: Ten-Jin-Chi, or Jin-Ten-Chi Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Doton when requirements for execution are met. | ||
Suiton | NIN | 45 | Ability | Instant | 1.5s | 20y 0y |
Delivers water damage with a potency of 580. Additional Effect: Grants Shadow Walker Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect. Duration: 20s Mudra Combination: Ten-Chi-Jin, or Chi-Ten-Jin Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. ※This action cannot be assigned to a hotbar. ※Ninjutsu changes to Suiton when requirements for execution are met. | ||
Rabbit Medium | NIN | 30 | Ability | Instant | 20s | 0y 0y |
Thumpity thump thump, thumpity thump thump... | ||
Duality | NIN | 58 | Ability | Instant | 90s | 0y 0y |
Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once. Duration: 10s |
Ninjutsu activation
As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras Ten, Chi and Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.
Fuma Shuriken | Ten | Chi | Jin |
Katon | Chi + Ten | Jin + Ten | |
Raiton | Ten + Chi | Jin + Chi | |
Hyoton | Chi + Jin | Ten + Jin | |
Huton | Chi + Jin + Ten | Jin + Chi + Ten | |
Doton | Ten + Jin + Chi | Jin + Ten + Chi | |
Suiton | Ten + Chi + Jin | Chi + Ten + Jin | |
Rabbit Medium | Any combination not listed above. |