Difference between revisions of "Leatherworker"

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|[[From the Hoplon to the Brume]]||58||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||489,600||570||HQ [[Dragonskin Choker]]
|[[From the Hoplon to the Brume]]||58||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||489,600||570||HQ [[Dragonskin Choker]]
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|[[A Winter's Sale]]||60||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||0||680||HQ [[Chivalric Battledress of Aiming]]
|[[A Winter's Sale]]||60||[[Elde]]||[[The Pillars]]||[[Ishgard]]||(x6,y9)||878,850||1500||HQ [[Chivalric Battledress of Aiming]]
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|[[A Taxing Request]]||60||[[Geva]]||[[Old Gridania]]||[[Gridania]]||(x12,y7)||83,700||615||??]
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Revision as of 21:01, 30 July 2017

Lore

"Leatherworkers are craftsmen who refine the hides, pelts, and furs of Eorzea's wildlife into garments to be worn from head to toe. Foremost among their creations are leather protectives, which are more substantial than cloth, but lighter and more pliable than chain or plate.
The Elezen have long been known for their skill in leatherworking, yet for centuries their techniques were heavily guarded. Once they agreed to share their wealth of knowledge, the quality of Gridanian leather goods improved significantly, creating an increased demand for the superior products." — Game Description

Leatherworker's Guild
Leatherworker1.jpg

General Information

Leatherworker is a crafting or disciples of hand class that uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.

  • Tier: Leather, Hard Leather, Aldgoat, Toad, Boar, Peiste, Raptor

The Leatherworker's Guild is located in Gridania

To become a leatherworker, talk to the leatherworker's guild receptionist when you're level 10 or higher on another class.

Leatherworker Tools

Leatherworker Quests

Quest Level NPC Zone Area Coordinates EXP Gil Items Needed
My First Head Knife 1 Geva Old Gridania Gridania (x10,y13) 100 0 Leather
A Test of Technique 5 Geva Old Gridania Gridania (x10,y13) 560 194 3 Leather Choker
Geva's Gambit 10 Geva Old Gridania Gridania (x10,y13) 1,710 289 12 Hard Leather
Working Hells for Leather 15 Geva Old Gridania Gridania (x10,y13) 3,360 382 Hard Leather Caligae, Hard Leather Choker
Aldgoat Everything 20 Geva Old Gridania Gridania (x10,y14) 4,060 470 Materia-enhanced Goatskin Leggings
Skin in the Game 25 Geva Old Gridania Gridania (x10,y13) 4,760 557 HQ Toad Leather
Toadskins of the Father 30 Geva Old Gridania Gridania (x10,y13) 7,460 639 HQ Toadskin Jacket
Lead by Example 35 Geva Old Gridania Gridania (x10,y13) 9,020 0 HQ Boarskin Ringbands
Brand Loyalty 40 Geva Old Gridania Gridania (x10,y13) 11,270 0 HQ Boarskin Smithy's Gloves
Dissension in the Ranks 45 Geva Old Gridania Gridania (x10,y13) 12,420 0 HQ Fingerless Raptorskin Gloves, HQ Raptorskin Targe, HQ Raptorskin Choker
Accept No Imitations 50 Geva Old Gridania Gridania (x10,y13) 0 0 HQ Raptorskin Jerkin melded with Gatherer's Grasp Materia III
By Your Bootstraps 53 Elde The Pillars Ishgard (x6,y9) 230,400 538 HQ Wyvernskin Workboots
Perfect Pitch 55 Elde The Pillars Ishgard (x6,y9) 322,560 2156 HQ Dhalmelskin Leggings of Scouting
From the Hoplon to the Brume 58 Elde The Pillars Ishgard (x6,y9) 489,600 570 HQ Dragonskin Choker
A Winter's Sale 60 Elde The Pillars Ishgard (x6,y9) 878,850 1500 HQ Chivalric Battledress of Aiming
A Taxing Request 60 Geva Old Gridania Gridania (x12,y7) 83,700 615 ??]

Levequests

Level Zone NPC Location
1,5 Central Shroud Muriaule x24,y19
1, 5, 10, 15, 20, 25, 30, 35, 40, 45 New Gridania Gontrant x11,y13
10 Central Shroud Tierney x22,y22
15 East Shroud Qina Lyehga x17,y27
20, 25 South Shroud Nyell x25,y20
30 Eastern La Noscea Nahctahr x30,y30
35 Coerthas Central Highlands Cimeaurant x26,y28
40 Coerthas Central Highlands Eidhart x30,y12
45 Mor Dhona K'leytai x26,y28

Actions

Action Icon Level CP Cost Description
Basic Synthesis Basic Synthesis (leatherworker).png 1 0 Increases progress. Efficiency: 100% Success Rate: 90%
Basic Touch Basic Touch (leatherworker).png 5 18 Increases quality. Efficiency: 100% Success Rate: 70%
Master's Mend Master's Mend.png 7 92 Restores item durability by 30.
Steady Hand Steady Hand.png 9 22 Improves action success rate by 20% for the next five steps.
Inner Quiet Inner Quiet.png 11 18 Grants a bonus to control with every increase in quality.
Observe Observe.png 13 14 Do nothing for one step.
Waste Not Waste Not.png 15 56 Reduces loss of durability by 50% for the next four steps.
Standard Touch Standard Touch (leatherworker).png 18 32 Increases quality. Efficiency: 125% Success Rate: 80%
Great Strides Great Strides.png 21 32 Doubles efficiency of next Touch action. Effect active for three steps.
Master's Mend II Master's Mend II.png 25 160 Restores item durability by 60.
Standard Synthesis Standard Synthesis (leatherworker).png 31 15 Increases progress. Efficiency: 150% Success Rate: 90%
Brand of Earth Brand of Earth.png 37 6 Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90%
Advanced Touch Advanced Touch (leatherworker).png 43 48 Increases quality. Efficiency: 150% Success Rate: 90%
Waste Not II Waste Not II.png 50 98 Reduces loss of durability by 50% for the next eight steps.
Collectable Synthesis Collectable synthesis icon1.png 50 ?? Use existing recipes to create collectables without increasing step count.
Byregot's Brow Byregot's Brow.png 51 18 Increases quality. Inner Quiet effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent.
Precise Touch Precise Touch (leatherworker).png 53 18 Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent.
Name of Earth Name of Earth.png 54 15 For the next five steps, Brand of Earth efficiency is increased. Increase determined by current progress.
Only one Name of the Element action can be used per synthesis.
Heart of the Leatherworker Heart of the Leatherworker.png 60 45 Specialist Action
Specialist Action For the next seven steps, increases chances of material condition becoming good. A leatherworking delineation is used upon execution.

Cross Class Actions

Alchemist Armorer Blacksmith Carpenter
Action Icon Level Action Icon Level Action Icon Level Action Icon Level
Tricks of the Trade Tricks of the Trade.png 15 Rapid Synthesis Rapid Synthesis.png 15 Ingenuity Ingenuity.png 15 Rumination Rumination.png 15
Brand of Water Brand of Water.png 37 Brand of Ice Brand of Ice.png 37 Brand of Fire Brand of Fire.png 37 Brand of Wind Brand of Wind.png 37
Comfort Zone Comfort Zone.png 50 Piece by Piece Piece by Piece.png 50 Ingenuity II Ingenuity II.png 50 Byregot's Blessing Byregot's Blessing.png 50
Name of Water Name of Water.png 54 Name of Ice Name of Ice.png 54 Name of Fire Name of Fire.png 54 Name of Wind Name of the Wind.png 54
Culinarian Goldsmith Weaver
Action Icon Level Action Icon Level Action Icon Level
Hasty Touch Hasty Touch.png 15 Manipulation Manipulation.png 15 Careful Synthesis Careful Synthesis.png 15
Steady Hand II Steady Hand II.png 37 Flawless Synthesis Flawless Synthesis.png 37 Brand of Lightning Brand of Lightning.png 37
Reclaim Reclaim.png 50 Innovation Innovation.png 50 Careful Synthesis II Careful Synthesis II.png 50
Muscle Memory Muscle Memory.png 54 Maker's Mark Maker's Mark.png 54 Name of Lightning Name of Lightning.png 54
All Specialist Classes
Action Icon Level CP Description
Satisfaction Satisfaction.png 55 0 Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three.
Whistle While You Work Whistle While You Work.png 55 36 Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off.
Innovative Touch Innovative Touch.png 56 8 Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%
Nymeia's Wheel Nymeias wheel icon1.png 57 18 Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%
Byregot's Miracle Byregot's Miracle.png 58 16 Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%
Trained Hand Trained Hand.png 59 32 Significantly increases both progress and quality. Efficiency: 150% Success Rate: 80% Available only when Inner Quiet and Whistle stack sizes are identical.

Recipes

Level 1 - 5 Level 6 - 10 Level 11 - 15 Level 16 - 20
Level 21 - 25 Level 26 - 30 Level 31 - 35 Level 36 - 40
Level 41 - 45 Level 46 - 50 Level 51 - 55 Level 56 - 60
Level 61 - 65 Level 66 - 70

Images

File:Leatherworker actions.jpg
Leatherworker Actions

Template:Crafting and Gathering