Difference between revisions of "Rogue"

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==Cross-Class Actions==
==Role Actions==
{| class="wikitable sortable" style= "text-align: center"
{| class="wikitable sortable" style= "text-align: center"
!colspan="3"|[[Gladiator]]
!colspan="3"|[[Melee]]
!colspan="3"|[[Pugilist]]
!colspan="3"|[[Marauder]]
|-
|-
!Action
!Icon
!Level
!Action
!Icon
!Level
!Action  
!Action  
!Icon
!Icon
!Level
!Level
|-
|-
| [[Savage Blade]] || [[file:savage blade icon.png]] || 4 || [[Featherfoot]] || [[file:featherfoot.png]] || 4 || [[Foresight]] || [[file:Foresight.png]] || 2
| [[Second Wind]] || [[File:Second_wind.png]] || 8
|-
|-
| [[Flash]] || [[file:flash icon.png]] || 8 || [[Second Wind]] || [[file:second wind.png]] || 8 || [[Skull Sunder]] || [[file:skull sunder.png]] || 4
| [[Arms Length]] || -NA- || 12
|-
|-
| [[Convalescence]] || [[file:Convalescence icon.png]] || 10 || [[Haymaker]] || [[file:haymaker.png]] || 10 || [[Fracture]] || [[file:fracture.png]] || 6
| [[Leg Sweep]] || [[file:Leg_sweep.png]] || 16
|-
|-
| [[Provoke]] || [[file:provoke icon.png]] || 22 || [[Internal Release]] || [[file:internal release.png]] || 12 || [[Bloodbath]] || [[file:bloodbath.png]] || 8
| [[Diversion]] || -NA- || 20
|-
|-
| [[Awareness]] || [[file:Awareness icon.png]] || 34 || [[Mantra]] || [[file:mantra.png]] || 42 || [[Mercy Stroke]] || [[file:mercy stroke.png]] || 26
| [[Invigorate]] || [[file:invigorate.png]] || 24
|}
{| class="wikitable sortable" style= "text-align: center"
!colspan="3"|[[Lancer]]
!colspan="3"|[[Archer]]
|-
|-
!Action
| [[Bloodbath]] || [[File:bloodbath.png]] || 32
!Icon
!Level
!Action
!Icon
!Level
|-
|-
| [[Feint]] || [[file:feint.png]] || 2 || [[Straight Shot]] || [[File:Straight shot.png|Straight shot.png]] || 2
| [[Goad]] || [[file:Goad_icon1.png]] || 36
|-
| [[Keen Flurry]] || [[file:keen flurry.png]] || 6 || [[Raging Strikes]] || [[file:raging strikes.png]] || 4
|-
| [[Invigorate]] || [[file:invigorate.png]] || 22 || [[Venomous Bite]] || [[File:Venomous bite.png|Venomous bite.png]]|| 6
|-
| [[Blood for Blood]] || [[file:blood for blood.png]] || 34 || [[Hawk's Eye]] || [[file:Hawks eye.png]] || 26 
|-
|  ||  ||  || [[Quelling Strikes]] || [[file:Quelling strikes.png]] || 34
|}
{| class="wikitable sortable" style= "text-align: center"
!colspan="3"|[[Conjurer]]
!colspan="3"|[[Thaumaturge]]
!colspan="3"|[[Arcanist]]
|-
!Action
!Icon
!Level
!Action
!Icon
!Level
!Action
!Icon
!Level
|-
|-
| [[Cure]] || [[file:cure.png]] || 2 || [[Surecast]] || [[file:surecast.png]] || 8 || [[Physick]] || [[file:Physick.png]] || 4
| [[Feint]] || [[file:Feint.png]] || 40
|-
|-
| [[Protect]] || [[file:protect.png]] || 8 || [[Swiftcast]] || [[file:swiftcast.png]] || 26 || [[Virus]] || [[file:Virus.png]] || 12
| [[Crutch]] || -NA- || 44
|-
|-
| [[Raise]] || [[file:raise.png]] || 12 || || || || [[Eye for an Eye]] || [[file:eye for an eye.png]] || 34
| [[True North]] || -NA- || 48
|-
|-
| [[Stoneskin]] || [[file:stoneskin.png]] || 34
|}
|}



Revision as of 18:49, 15 June 2017

Rogue3.jpg
Rogue4.jpg

Lore

Rogue5.jpg

"These agile fighters pride themselves on their skills with knives and daggers to make quick work of enemies. Lurking in the shadows, adhering to no laws but their own, they punish the wicked, pilfering their ill-gotten gains and delivering them to the downtrodden masses. Thought by many to be mere common criminals, some would say they play an unseen hand in maintaining order in the buccaneer's haven of Limsa Lominsa."

General Information

Rogue is a melee DPS class introduced in E3 2014. Rogue dual-wields 2 dagger weapons and becomes the job Ninja at level 30. Rogue can use hide to become invisible to others and execute unique attacks while hidden. Additionally, Rogues move faster, take reduced fall damage and apply various types of poisons to their weapons.

  • Rogue was released in patch 2.4

Unlock

  • Prerequisite: You must have completed level 10 class quest for at least 1 Disciples of War or Magic class. You must have unlocked the Armory System.

Play Style

Rogue is a melee physical DPS class. You will queue as a melee DPS in the Duty Finder. The primary Attribute for Rogue is Dexterity (DEX), which increases physical damage. The dagger weapons of Rogue are similar to those used by the Pugilist, they are dual-wielded but only one weapon in the inventory. Rogues do not use any items in the offhand-slot.

Hunting Log

Rogue Quests

Actions

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Spinning Edge Spinning edge icon1.png 1 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 150.
Shade Shift Perfect dodge icon1.png 2 0 Instant 120s 0y 0y Create shadows that nullify physical damage up to 20% of maximum HP for 20s.
Gust Slash Gust slash icon1.png 4 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Spinning Edge
Combo Potency: 200
Kiss of the Wasp Kiss of the wasp icon1.png 6 0 Instant 5s 0y 0y Apply wasp venom to your weapon, increasing physical damage dealt by 5%. Shares a recast timer with Kiss of the Viper and cannot be used simultaneously with any other weapon poisons.
Effect ends upon reuse.
Mutilate Mutilate icon1.png 8 70 Instant 2.5s 3y 0y Delivers an attack with a potency of 60.
Additional Effect: Damage over time with Potency of 30 for 18s (combined total potency of 240, 360 traited).
Hide Hide icon1.png 10 0 Instant 20s 0y 0y Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%.
Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action, including Hide. Otherwise lasts until cancelled.
Assassinate Assassinate icon1.png 12 0 Instant 40s 3y 0y Delivers an attack with a potency of 200.
Can only be executed when target's HP is below 20%.
Throwing Dagger Throwing dagger icon1.png 15 120 Instant 2.5s 15y 0y Delivers a ranged attack with a potency of 120.
Mug Mug icon1.png 15 0 Instant 90s 3y 0y Delivers an attack with a potency of 140.
Additional Effect: Increases the amount of items dropped by target if Mug is dealt before or as the finishing blow..
Viper Venom Effect: Changes additional effect to absorb 50% of damage as HP
Goad Goad icon1.png 18 0 Instant 180s 30y 0y Refreshes TP of a single party member for 30s.
Sneak Attack Sneak attack icon1.png 22 0 Instant 60s 3y 0y Delivers an attack with a potency of 100.
300 when executed in front of target.
Can only be executed when under the effect of Hide or Suiton, and shares a recast timer with Trick Attack.
Aeolian Edge Aeolian edge icon1.png 26 60 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Additional Effect: When used from the target's rear, has a potency of 180.
Combo Rear Potency: Gust Slash with Potency of 320.
Kiss of the Viper Kiss of the viper icon1.png 30 0 Instant 5s 0y 0y Apply snake venom to your weapon, increasing physical damage dealt by 10%. Shares a recast timer with Kiss of the Wasp, and cannot be used simultaneously with any other weapon poisons.
Effect ends upon reuse.
Jugulate Jugulate icon1.png 34 0 Instant 30s 3y 0y Delivers an attack with a potency of 80.
Additional Effect: Silence for 1s
Wasp Venom Effect: Changes the additional effect for Jugulate to Stun for 2s
Dancing Edge Dancing edge icon2.png 38 50 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Gust Slash
Combo Potency: 260
Combo Bonus: Decreases target's slashing resistance by 10% and HP recovery via healing magic by 20% for 20s
Cannot be stacked with the Storm's Eye status.
Death Blossom Death blossom icon1.png 42 100 Instant 2.5s 0y 5y Delivers an attack with a potency of 60 to all nearby enemies.
Shadow Fang Shadow fang icon2.png 46 60 Instant 2.5s 3y 0y Delivers an attack with a potency of 100.
Combo Action: Spinning Edge Combo with Potency of 200
Combo Bonus: Damage over time with Potency of 40 for 18s (combined total potency of 340, combo 440).
In PvP only, targets will now receive 20% less HP recovery via healing magic.
Trick Attack Trick attack icon1.png 50 0 Instant 60s 3y 0y Delivers an attack with a potency of 240.
400 when executed from behind target.
Rear Bonus: Increases target's damage taken by 10% for 10s
Can only be executed when under the effect of Hide or Suiton, and shares a recast timer with Sneak Attack.

Traits

Trait Icon Level Description
Enhanced Dexterity Enhanced dexterity i.png 8 Increases Dexterity by 2.
All Fours All fours1.png 14 Reduces damage taken when falling.
Enhanced Dexterity II Enhanced dexterity ii.png 16 Increases Dexterity by 4.
Fleet of Foot Fleet of foot1.png 20 Increases movement speed.
Enhanced Dexterity III Enhanced dexterity iii.png 24 Increases Dexterity by 6.
Enhanced Goad Enhanced goad1.png 28 Increases the amount of TP restored by Goad.
Enhanced Sneak Attack Shadowstalker1.png 32 Increases the potency of Sneak Attack to 300 (500 when attack initiated in front of target).
Enhanced Wasp Venom Enhanced wasp venom1.png 36 Improves the damage increase granted by Kiss of the Wasp to 20%. Changes the additional effect of jugulate to Stun for 2s.
Enhanced Viper Venom Enhanced viper venom1.png 40 Improves the damage increase granted by Kiss of the Viper to 20%. Changes the additional effect of Mug to absorb 50% of damage dealt as HP.
Enhanced Mutilate Enhanced mutilate1.png 44 Extends Mutilate duration to 30 seconds.
Enhanced Death Blossom Enhanced death blossom1.png 48 Increases Death Blossom potency to 110.

Role Actions

Melee
Action Icon Level
Second Wind Second wind.png 8
Arms Length -NA- 12
Leg Sweep Leg sweep.png 16
Diversion -NA- 20
Invigorate Invigorate.png 24
Bloodbath Bloodbath.png 32
Goad Goad icon1.png 36
Feint Feint.png 40
Crutch -NA- 44
True North -NA- 48

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Detect Detect icon1.png Reveal the location of nearby enemies under the effect of Hide. Enhanced Detect: Shortens recast time to 150 seconds.
Overwhelm Overwhelm icon1.png Rushes target and delivers an attack with a potency of 150. Enhanced Overwhelm: Shortens recast time to 60 seconds. Enhanced Overwhelm II: Increases potency to 180. Enhanced Overwhelm III: Adds Stun effect. Duration: 2 seconds.
Ill Wind Ill wind icon1.png Delivers an attack with a potency of 170 to all nearby enemies.
Additional Effect: Silence. Duration: 2 seconds.
Enhanced Ill Wind: Shortens recast time to 120 seconds. Enhanced Ill Wind II: Increases potency to 200. Enhanced Ill Wind III: Extends duration to 3 seconds.
Malmsight Malmsight icon1.png Locates enemies in a 50-yalm radius in front of you and displays them on allied maps.
Duration: 10 seconds.
Enhanced Malmsight: Shortens recast time to 90s.
Recouperate Recouperate icon1.png Instantly restores 20% of maximum HP. Enhanced Recouperate: Shortens recast time to 150 seconds. Enhanced Recouperate II: Increases HP recovery to 30%.
Purify Purify icon1.png Removes all detrimental effects. Can be used regardless of status affliction. Enhanced Purify: Shortens recast time to 150 seconds.
Fetter Ward Fetter ward icon1.png Grants immunity to stun, sleep, bind, heavy, and disease for 9 seconds. Enhanced Fetter Ward: Shortens recast time to 90 seconds. Enhanced Fetter Ward II: Extends duration to 12 seconds.

Images

Rogue Concept Art

Template:Classes and Jobs