Heavensward content

Difference between revisions of "Palace of the Dead (Floors 131-140)"

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| '''[[Deep Palace Troubadour]]''' || 60 || Proximity || 136-139 ||  
| '''[[Deep Palace Troubadour]]''' || 60 || Proximity || 136-139 ||  
|-
|-
| '''[[Deep Palace Taurus]]''' || 60 || Sight || 137-139 ||  
| '''[[Deep Palace Taurus (Floors 137-139)|Deep Palace Taurus]]''' || 60 || Sight || 137-139 ||  
|-
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| '''[[Mimic (Palace of the Dead)|Mimic]]''' || 60 || Proximity || 131-139 || Gold chests
| '''[[Mimic (Palace of the Dead)|Mimic]]''' || 60 || Proximity || 131-139 || Gold chests

Revision as of 21:39, 19 June 2024

See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 131-140)

PotD 131-140 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 131-140) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Soul 60 Sound 131-133
Deep Palace Hecteyes 60 Sound 131-135
Deep Palace Ogre 60 Sight 131-135
Deep Palace Mummy 60 Proximity 133-136
Deep Palace Guard 60 Sight 134-138
Deep Palace Dahak 60 Sight 135-138
Deep Palace Monk 60 Proximity 136-139
Deep Palace Troubadour 60 Proximity 136-139
Deep Palace Taurus 60 Sight 137-139
Mimic 60 Proximity 131-139 Gold chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Gourmand 60 Proximity 131-134
Deep Palace Ahriman 60 Sight 131-139
Deep Palace Catoblepas 60 Sight 135-137
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Half-Cracked Captain 60 Proximity 131-139 Immune to Pomander of Witching

Floor 140 Boss

Aggressive difficulty r6.png Ah Puch

The boss will repeatedly drop shadowy AoE puddles on the floor, summon adds that need to be defeated quickly before the boss debuffs the players with Terror and the adds cast Tornado. The boss will always follow Scream with Shadow Flare. It is recommended that players save a Pomander of Resolution, as the Heavenly Judgement spell deals massive damage to this boss.