Difference between revisions of "Heaven-on-High (Floors 81-90)"
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Revision as of 05:36, 23 May 2024
- See also: Heaven-on-High
Heaven-on-High (Floors 81-90)
- Level
- 70 (Sync: 70)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- On the Shoulders of Giants
- Entrance
- The Ruby Sea (X:21.4, Y:9.2)
- Patch
- 4.35
“Rising high above the Ruby Sea from the island of Onokoro, Heaven-on-High is said to be the stairway traversed by kami descending from their empyrean home. Following the discovery of a secret entrance, the Confederate leader Rasho asks you to investigate the tower and brave the hordes of vile fiends that lurk within.
— In-game description
Heaven-on-High (Floors 81-90) is a level 70 deep dungeon introduced in patch 4.35 with Stormblood.
Enemies
Enemies:
- Heavenly Rowan
- Heavenly Matanga
- Heavenly Mukai-inu
- Heavenly Gozu
- Heavenly Ryukotsu
- Heavenly Ryujin
- Heavenly Hitotsume
- Heavenly Koki
- Heavenly Enko
- Heavenly Araragi
Patrols:
Floor 90 Boss
Onra
The boss will use Ancient Quaga, a room-wide unavoidable attack that deals heavy damage and summons sand orbs around the room. These orbs will regularly pulse out point-blank AoEs that deal minor damage and have a knockback effect. They also debuff with Heavy. The boss will fire Aura Cannon, a line AoE, and Burning Impact, a large AoE under a random player. Eventually, the boss will use Meteor Impact, placing a proximity AoE on the ground that players will need to move as far away from as possible to avoid.