Difference between revisions of "Amdapor Keep (Hard)"

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Anchag should be tanked in the middle of the room, or at least away from these statues. He will do several AoEs that can destroy the statues prematurely, which you do not want. Similarly, ranged DPS and healers should remain near, but not ''too'' near the statues. He will target certain players at random for an AoE, and you do not want a statue to be caught up in that attack by proximity. Standing directly between two statues should be safe.
Anchag should be tanked in the middle of the room, or at least away from these statues. He will do several AoEs that can destroy the statues prematurely, which you do not want. Similarly, ranged DPS and healers should remain near, but not ''too'' near the statues. He will target certain players at random for an AoE, and you do not want a statue to be caught up in that attack by proximity. Standing directly between two statues should be safe.


If he targets you for a rush attack, in which he charges at you and knocks you back (it will be a long, rectangular telegraph), stay ''away'' from the statues, as this attack will immediately destroy them. He will charge straight through them anyway, and the damage this attack does is minimal. Anyone targeted, even the healer, can take the hit. It's preferable to have the statues up for the mark.
If he targets you for a rush attack, in which he charges at you and knocks you back (it will be a long, rectangular telegraph), stay ''away'' from the statues, as this attack will immediately destroy them. Instead, move closer to the boss, which reduces the damage dealt. Other players should avoid the telegraphed area.


===Boogyman===
===Boogyman===

Revision as of 09:28, 7 September 2015

Template:Dungeon Infobox

See also: Amdapor Keep

"Though purging the Lambs of Dalamud brought a hard-earned peace unto Amdapor Keep, some mysterious fiend has completed the cultists' rites and ushered shadows back into the ruins. Voidsent now revel anew within these walls, their wickedness warping the flora and transforming kindly woodland creatures to bloodthirsty beasts. For the sake of the Twelveswood and the elementals who keep watch over it, you must cleanse the evil from the keep, and sweep away all traces of the cultists." — Game Description


Unlock

Level 50 players need to talk to Lauriane in Revenant's Toll, Mor Dhona (x22,y8), to start the quest Side Quest For Keep's Sake to unlock the dungeon.
The quest is available after the completion of the main scenario quest Main Quest The Ultimate Weapon and the side quest Side Quest Ghosts of Amdapor.

Objectives

  1. Defeat Anchag: 0/1
  2. Defeat the Boogyman: 0/1
  3. Defeat the Ferdiad: 0/1


Bosses

Video Guide

You can pull trash to the whipping vines so that they will do damage to them, and as well as a vulnerability up debuff.

Anchag

The key components of this fight are the four statues in the room. When a red marker appears above your head, run behind a statue immediately. If you do not, he will spawn a tether that deals massive DoT and applies a debuff. Most characters, even tanks, will be killed if they take full damage from this attack. The statue will absorb the damage so long as you are hiding behind it.

Anchag should be tanked in the middle of the room, or at least away from these statues. He will do several AoEs that can destroy the statues prematurely, which you do not want. Similarly, ranged DPS and healers should remain near, but not too near the statues. He will target certain players at random for an AoE, and you do not want a statue to be caught up in that attack by proximity. Standing directly between two statues should be safe.

If he targets you for a rush attack, in which he charges at you and knocks you back (it will be a long, rectangular telegraph), stay away from the statues, as this attack will immediately destroy them. Instead, move closer to the boss, which reduces the damage dealt. Other players should avoid the telegraphed area.

Boogyman

During the fight Boogyman will become partially invisible and untargetable. Kill the Luminescence orb and grab the Irradiance buff. Run to the invisible Boogyman to reveal him when the buff wears off with an illuminating AOE explosion that knocks him back.

Adds will appear as the dead bodies on the ground are reanimated. They are called Bloodmoon Sacrifice. The first set will spawn at around 55%. The next set will spawn at around 30% when Boogyman splits into two.

When his HP is low, Boogyman will split into two and both forms will become invisible. Players need to split up with the Irradiance buff to reveal both of them.

Ferdiad

Tank should pull to the edge like you would with Titan. This way it is clear when Ferdiad is moving to the center for his circular AoE mechanic.

Kill all adds ASAP, especially the add(s) (Wicked Jester) with a tether to Ferdiad. Ferdiad will channel a circular AoE that gradually becomes larger. You need to kill the tethered adds so that the circle will stop growing and not consume the whole arena. If you fail, his attack will deal massive damage to all players and likely cause a wipe. Tanks and healers should also help down these adds, as Ferdiad will not auto-attack at this time.

Ferdiad will also entrap players in slime adds (Suppuration), which will prevent them from moving, and channel a cleave attack that deals heavy damage. Those not trapped should free this player immediately, who can also (and should) target and DPS the add as well (similar to the bubbles in Brayflox Longstop). Some of the more armored DPS and the tank can survive the hit, but it's best not to chance it.

In the latter half of the fight, there will be blue, spinning scythes that spawn on top of a player. Avoid this once it appears, as there will be no telegraph for it. As the fight goes on, he will summon more, as well as do criss-crossing lines of AoEs that will stretch across the stage (players will find these similar to the Manor Jester in Haukke Manor (Hard)).

In the last leg of the fight, he will combine his two possible adds, entrapping two players with slime adds (who cannot free themselves this time) while tethering itself to another single, stronger add. Depending on who was entrapped, you will need to make decision quickly. In most cases, you will want to down the tethered add immediately, as a casted AoE at full peak will cause a wipe anyway. However, if the two DPS are caught in the Suppurations, you may not have enough DPS to down the tethered add in time, in which case you should free them first (as the slime's health is much lower).

Don't be afraid to use a DPS Limit Break to kill the tethered add if you're rapidly running out of room. This attack should be the last big surprise of the fight.

Loot

Anchag Loot

Item Icon Level Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Bogatyr's Gloves of Casting Bogatyrs gloves of casting icon1.png 50 100 THM, ACN, BLM, SMN
Level 50
Hands 46 80 Vitality +22, Intelligence +21, Accuracy +16, Critical Hit Rate +23
Bogatyr's Gloves of Healing Bogatyrs gloves of healing icon1.png 50 100 CNJ, WHM, SCH
Level 50
Hands 46 80 Vitality +22, Mind +21, Piety +12, Accuracy +5, Determination +16
Bogatyr's Thighboots of Healing Bogatyrs thighboots of healing icon1.png 50 100 CNJ, WHM, SCH
Level 50
Feet 46 80 Vitality +22, Mind +21, Accuracy +5, Critical Hit Rate +16, Determination +16
Bogatyr's Thighboots of Ranging Bogatyrs thighboots of ranging icon1.png 50 100 ARC, BRD
Level 50
Feet 63 63 Dexterity +21, Vitality +24, Critical Hit Rate +16, Determination +16
Picaroon's Armguards of Maiming Picaroons armguards of maiming icon1.png 50 100 LNC, DRG
Level 50
Hands 80 63 Strength +21, Vitality +24, Accuracy +16, Determination +16
Picaroon's Leggings of Maiming Picaroons leggings of maiming icon1.png 50 100 LNC, DRG
Level 50
Feet 80 63 Strength +21, Vitality +24, Critical Hit Rate +23, Determination +11
Picaroon's Leggings of Scouting Picaroons leggings of scouting icon1.png 50 100 ROG, NIN
Level 50
Feet 63 63 Dexterity +21, Vitality +24, Accuracy +23, Skill Speed +16
Picaroon's Leggings of Striking Picaroons leggings of striking icon1.png 50 100 PGL, MNK
Level 50
Feet 63 63 Strength +21, Vitality +24, Accuracy +23, Skill Speed +16
Varlet's Gauntlets Varlets gauntlets icon1.png 50 100 GLA, MRD, PLD, WAR
Level 50
Hands 114 114 Strength +21, Vitality +24, Accuracy +16, Determination +16

Boogyman Loot

Item Icon Level Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Bogatyr's Armillae of Casting Bogatyrs armillae of casting icon1.png 50 100 All Classes
Level 50
Bracelets 1 1 Intelligence +16, Accuracy +12, Spell Speed +17
Bogatyr's Armillae of Ranging Bogatyrs armillae of ranging icon1.png 50 100 All Classes
Level 50
Bracelets 1 1 Dexterity +16, Critical Hit Rate +17, Determination +9
Bogatyr's Blinder of Casting Bogatyrs blinder of casting icon1.png 50 100 THM, ACN, BLM, SMN
Level 50
Head 46 80 Vitality +22, Intelligence +21, Accuracy +16, Spell Speed +23
Bogatyr's Cap of Ranging Bogatyrs cap of ranging icon1.png 50 100 ARC, BRD
Level 50
Head 63 63 Dexterity +21, Vitality +24, Accuracy +16, Critical Hit Rate +23
Bogatyr's Circlet of Healing Bogatyrs circlet of healing icon1.png 50 100 CNJ, WHM, SCH
Level 50
Head 46 80 Vitality +22, Mind +21, Piety +18, Accuracy +5, Determination +11
Bogatyr's Earrings of Healing Bogatyrs earrings of healing icon1.png 50 100 All Classes
Level 50
Earrings 1 1 Mind +16, Piety +9, Accuracy +3, Spell Speed +17
Bogatyr's Earrings of Ranging Bogatyrs earrings of ranging icon1.png 50 100 All Classes
Level 50
Earrings 1 1 Dexterity +16, Accuracy +17, Determination +9
Bogatyr's Necklace of Casting Bogatyrs necklace of casting icon1.png 50 100 All Classes
Level 50
Necklace 1 1 Intelligence +16, Accuracy +12, Critical Hit Rate +17
Bogatyr's Necklace of Ranging Bogatyrs necklace of ranging icon1.png 50 100 All Classes
Level 50
Necklace 1 1 Dexterity +16, Determination +12, Skill Speed +12
Bogatyr's Ring of Casting Bogatyrs ring of casting icon1.png 50 100 All Classes
Level 50
Ring 1 1 Intelligence +16, Critical Hit Rate +12, Determination +12
Bogatyr's Ring of Healing Bogatyrs ring of healing icon1.png 50 100 All Classes
Level 50
Ring 1 1 Mind +16, Accuracy +3, Critical Hit Rate +12, Determination +12
Bogatyr's Rope Belt of Casting Bogatyrs rope belt of casting icon1.png 50 100 THM, ACN, BLM, SMN
Level 50
Waist 40 69 Vitality +16, Intelligence +16, Accuracy +12, Determination +12
Bogatyr's Sash of Ranging Bogatyrs sash of ranging icon1.png 50 100 ARC, BRD
Level 50
Waist 55 55 Dexterity +16, Vitality +18, Accuracy +12, Skill Speed +17
Picaroon's Armillae of Slaying Picaroons armillae of slaying icon1.png 50 100 All Classes
Level 50
Bracelets 1 1 Strength +16, Accuracy +12, Skill Speed +17
Picaroon's Belt of Maiming Picaroons belt of maiming icon1.png 50 100 LNC, DRG
Level 50
Waist 69 55 Strength +16, Vitality +18, Critical Hit Rate +12, Skill Speed +17
Picaroon's Belt of Striking Picaroons belt of striking icon1.png 50 100 PGL, MNK
Level 50
Waist 55 55 Strength +16, Vitality +18, Accuracy +17, Skill Speed +12
Picaroon's Earrings of Slaying Picaroons earrings of slaying icon1.png 50 100 All Classes
Level 50
Earrings 1 1 Strength +16, Accuracy +12, Skill Speed +17
Picaroon's Mask of Scouting Picaroons mask of scouting icon1.png 50 100 ROG, NIN
Level 50
Head 63 63 Dexterity +21, Vitality +24, Accuracy +16, Critical Hit Rate +23
Picaroon's Ring of Slaying Picaroons ring of slaying icon1.png 50 100 All Classes
Level 50
Ring 1 1 Strength +16, Determination +12, Skill Speed +12
Varlet's Earrings Varlets earrings icon1.png 50 100 All Classes
Level 50
Earrings 1 1 Vitality +18, Parry +12, Determination +12
Varlet's Necklace Varlets necklace icon1.png 50 100 All Classes
Level 50
Necklace 1 1 Vitality +18, Parry +17, Accuracy +12
Varlet's Ring Varlets ring icon1.png 50 100 All Classes
Level 50
Ring 1 1 Vitality +18, Accuracy +12, Critical Hit Rate +17
Varlet's Tassets Varlets tassets icon1.png 50 100 GLA, MRD, PLD, WAR
Level 50
Waist 99 99 Strength +16, Vitality +18, Parry +12, Skill Speed +17

Ferdiad Loot

Item Icon Level Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Bogatyr's Longcoat of Casting Bogatyrs longcoat of casting icon1.png 50 100 THM, ACN, BLM, SMN
Level 50
Body 65 112 Vitality +35, Intelligence +34, Accuracy +38, Determination +19
Bogatyr's Longcoat of Healing Bogatyrs longcoat of healing icon1.png 50 100 CNJ, WHM, SCH
Level 50
Body 65 112 Vitality +35, Mind +34, Accuracy +8, Critical Hit Rate +38, Spell Speed +26
Bogatyr's Longcoat of Ranging Bogatyrs longcoat of ranging icon1.png 50 100 ARC, BRD
Level 50
Body 88 88 Dexterity +34, Vitality +39, Accuracy +26, Skill Speed +38
Bogatyr's Slops of Casting Bogatyrs slops of casting icon1.png 50 100 THM, ACN, BLM, SMN
Level 50
Legs 65 112 Vitality +35, Intelligence +34, Accuracy +26, Critical Hit Rate +38
Picaroon's Jacket of Scouting Picaroons jacket of scouting icon1.png 50 100 ROG, NIN
Level 50
Body 88 88 Dexterity +34, Vitality +39, Accuracy +38, Skill Speed +26
Picaroon's Jacket of Striking Picaroons jacket of striking icon1.png 50 100 PGL, MNK
Level 50
Body 88 88 Strength +34, Vitality +39, Accuracy +26, Skill Speed +38
Picaroon's Trousers of Maiming Picaroons trousers of maiming icon1.png 50 100 LNC, DRG
Level 50
Legs 112 88 Strength +34, Vitality +39, Accuracy +38, Critical Hit Rate +26
Picaroon's Trousers of Scouting Picaroons trousers of scouting icon1.png 50 100 ROG, NIN
Level 50
Legs 88 88 Dexterity +34, Vitality +39, Critical Hit Rate +38, Determination +19
Picaroon's Trousers of Striking Picaroons trousers of striking icon1.png 50 100 PGL, MNK
Level 50
Legs 88 88 Strength +34, Vitality +39, Critical Hit Rate +26, Determination +27
Varlet's Breeches Varlets breeches icon1.png 50 100 GLA, MRD, PLD, WAR
Level 50
Legs 160 160 Strength +34, Vitality +39, Critical Hit Rate +38, Determination +19

Crafting Material Loot

These items are dropped from all bosses:

Images

Template:Dungeons