Difference between revisions of "White Mage"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
Line 66: Line 66:
!Level
!Level
|-
|-
| [[Triangulate]] || [[file:triangulate.png]] || 1 || [[Prospect]] || [[file:prospect1.png]]|| 1
|-
| [[Arbor Call]] || [[file:arbor call.png]]|| 3 || [[Lay of the Land]] || [[file:lay of the land.png]] || 3
|-
| [[Arbor Call II]] || [[file:arbor call ii.png]]|| 6 || [[Lay of the Land II]] || [[file:lay of the land ii.png]]|| 6
|-
| [[Truth of Forests]] || [[file:truth of forests.png]]|| 46  || [[Truth of Mountains]] || || 46
|}
|}
==[[White Mage Actions#PvP Actions|PvP Actions]]==
==[[White Mage Actions#PvP Actions|PvP Actions]]==



Revision as of 17:05, 29 August 2014

"White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.
Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself." — Game Description

File:White mage concept art.jpg
White Mage Concept Art

White Mage is the main healing job of ARR. They evolve from the class Conjurer. White Mages are capable of healing, buffing and reviving their allies. White Mages have all the abilities and traits of Conjurers. They can also use all the cross-class abilities of arcanist and thaumaturge. The most important stat for the white mage is mind, which increases healing magic potency. The level of your White Mage is equivalent to that of your Conjurer. Becoming a White Mage is extremely helpful for higher levels, and required for reaching End Game.

Requirements

Actions

White Mages use all the Conjurer Actions in addition to having their own unique actions for their Job:

Action Icon Level MP Cost Cast Time Cooldown Range Radius Description
Presence of Mind Presence of mind.png 30 0 Instant 150s 0y 0y Increases casting speed of spells for 15s.
Regen Regen.png 35 319 Instant 2.5s 30y 0y Grants healing over time effect with cure potency of 150 to target for 21s.
Divine Seal Divine seal.png 40 0 Instant 60s 0y 0y Increases healing magic potency by 30% for 15s.
Holy Holy.png 45 532 3s 3.5s 0y 8y Deals magic damage with potency of 240 to all nearby enemies.
Additional Effect: Stun for 4s
Benediction Benediction.png 50 0 Instant 300s 30y 0y Restores all of a target's HP.

Cross Class Actions

Arcanist Thaumaturge
Action Icon Level Action Icon Level
Ruin Ruin.png 1 Surecast Surecast.png 8
Physick Physick.png 4 Blizzard II Blizzard ii.png 12
Virus Virus.png 12 Swiftcast Swiftcast.png 26
Eye for an Eye Eye for an eye.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains 46

PvP Actions

Quests

Level Quest Quest-Giver Rewards
30 Seer Folly E-Sumi-Yan - Old Gridania (x6,y10) Unlocks White Mage, Presence of Mind
35 Only You Can Prevent Forest Ire Raya-O-Senna - South Shroud (x18,y27) Regen
40 O Brother, Where Art Thou Raya-O-Senna - South Shroud (x18,y27) Divine Seal
45 Yearn for the Urn Raya-O-Senna - South Shroud (x18,y27) Holy
45 Following in His Footsteps Raya-O-Senna - South Shroud (x18,y27) Healer's Gloves, Healer's Boots
Healer's Culottes, Healer's Circlet
50 Heart of the Forest Raya-O-Senna - South Shroud (x18,y27) Benediction, Healer's Robe
50 A Relic Reborn (Thyrus) Gerolt - North Shroud (x30,y20) Thyrus (Relic Weapon)

Template:Classes and Jobs