Difference between revisions of "Vermillion Scourge"
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Vermillion Scourge is a level 3 caster Limit Break that requires [[Red Mage]]. It delivers an area of effect attack with potency of 6150. | Vermillion Scourge is a level 3 caster Limit Break that requires [[Red Mage]]. It delivers an area of effect attack with potency of 6150. | ||
Players require 3 full bars of limit break meter to use Vermillion Scourge. | When activated, the Red Mage forms their rapier into a spellcasting staff and draws on blue-violet energy. Upon completion, the Red Mage stabs their weapon into the ground, forming two sigils of White and Black Magic in the air in front of themselves. Each sigil fires projectiles of light that trace an additional rune on the marked area of the ground, which detonates in two massive pillars of red energy. | ||
Vermillion Scourge was introduced in [[Stormblood]] (4.0). | |||
*Players require 3 full bars of limit break meter to use Vermillion Scourge. | |||
*Vermillion Scourge was introduced in [[Stormblood]] (4.0). | |||
Revision as of 07:22, 13 August 2019
Template:Action Infobox Vermillion Scourge is a level 3 caster Limit Break that requires Red Mage. It delivers an area of effect attack with potency of 6150.
When activated, the Red Mage forms their rapier into a spellcasting staff and draws on blue-violet energy. Upon completion, the Red Mage stabs their weapon into the ground, forming two sigils of White and Black Magic in the air in front of themselves. Each sigil fires projectiles of light that trace an additional rune on the marked area of the ground, which detonates in two massive pillars of red energy.
- Players require 3 full bars of limit break meter to use Vermillion Scourge.
- Vermillion Scourge was introduced in Stormblood (4.0).