Difference between revisions of "The Lost City of Amdapor"

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(Fix Duty Roulette)
(Undo revision 199766 by Caraxian (talk))
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| size = light
| size = light
| time-limit = 90
| time-limit = 90
| roulette = level 50/60/70 dungeon
| roulette = level 50/60 dungeon
| tomestone-poetics = 40
| tomestone-poetics = 40
| entrance = South Shroud
| entrance = South Shroud

Revision as of 20:47, 17 July 2019

See also: The Lost City of Amdapor (Hard)
Dungeon.png

The Lost City of Amdapor

The Lost City of Amdapor (image).png
Level
50 (Sync: 50)
Item Level
55 (Sync: 110)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Roulette
Level 50/60 dungeon"Level 50/60 dungeon" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
Req. quest
Feature quest One Night in Amdapor
Entrance
South Shroud (X:-1, Y:-1)
Patch
2.2

Born in magic, the ancient city of Amdapor lived in splendor and died in agony. As the Fifth Astral Era gave way to the Sixth Umbral and the ensuing catastrophe, the agent of Amdapor's destruction slept. Now, the seal that has held so long is softening like windfallen fruit—and what blind worms writhe underneath the skin of the dead city?

— In-game description

The Lost City of Amdapor is a level 50 dungeon introduced in patch 2.2.


Unlock

Level 50 players need to talk to E-Sumi-Yan in Old Gridania (x6,y10) to start the quest Side Quest One Night in Amdapor to unlock the dungeon.
The quest is available after the completion of the main scenario quest Main Quest The Ultimate Weapon.

Objectives

  1. Clear the Halcyon Court: 0/1
  2. Clear the Tower of White: 0/1
  3. Defeat Diabolos: 0/1


Bosses

The Lost City of Amdapor Guide

Decaying Gourmand

The Decaying Gourmand will inflict a random player with Prey. The person targeted with prey will get sucked in and eaten by the Decaying Gourmand. When they do, attack the Voracious Maw to break out the person eaten. Decaying Gourmand will also drop AoE circles on the ground that remain there, inflicting damage over time to whoever stays in it.

Arioch

At first there will be a single Ranch Wamura add with the actual boss, Arioch, flying around. Kill it and have the tank stand in front of it when it dies. Anyone that stands in front of the Ranch Wamura when it dies will get a stacking debuff vulnerability down called Scale Flakes. The boss attacks whoever has the highest stacks of Scale Flakes, so make sure the tank is the one that gets the debuff. When the Scale Flakes debuff is running out, pull another Ranch Wamura add and kill it facing the tank. If the debuff runs out Arioch will start flying overhead, regenerating massive amounts of hp.

Diabolos

There are 8 doors divided into pairs of 2 in the boss room. They have four symbols, the blue goobbue, red demon, the light green dragon-like, and the dark green moth. Each symbol will appear above 2 doors. When you open both doors of the same symbol, you will get sucked into a void and you become immune to attacks for a short period of time. When Diabolos casts Ruinous Omen, you need to activate a matching pair of doors or the party will wipe. If you activate doors of the wrong symbol, they will close and there will be no effect.

The symbols will only appear at the start of the fight, and during a successful door opening. At the beginning of the fight, a responsible party member should select a symbol and remember or waymark both doors of the chosen symbol. Then, the party member should open one of these doors. When you get to about 60% of Diabolos health, he will go to the center of the arena and start to cast Ruinous Omen, once it gets about halfway through the cast bar have the party member open his matching door. If timed right you will get into the void as soon as he casts Ruinous Omen and you won't take any damage. If your damage is halfway decent you should only see Ruinous Omen once or twice.

Avoid the orbs when they appear, they apply heavy and deal more damage as the debuff gets stacked on the party.

Diabolos Notes

When given the buff that makes you immune to attacks, aggro may change if you have a summoner or scholar with a pet out. Diabolos may switch to the pet and they do not get the immunity buff, so summoners could use Titan at that point.

Players with the prey marker (gravity orb) should move away from the party (and waymarked/open doors, if any)


Bestiary

Name Drops
Allotaur
Arioch
Baalzephon
Dastardly Devilet
Decaying Gourmand
Demonstool Shriekshroom
Diabolos
Gadfly
Name Drops
Gremlin
Hecteyes
Madmite Diremite Web, Diremite Sinew
Mold Colony
Ranch Wamoura
Ruins Dross Acidic Secretions
Wamoura
Wamouracampa

Loot

Armor

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Darklight Boots of Healing Darklight boots of healing icon1.png 70 CNJ, WHM, SCH
Level 50
Feet 41 75 Vitality +12 Mind +12 Piety +11 Determination +8
Darklight Bracers of Aiming Darklight bracers of aiming icon1.png 70 ARC, BRD
Level 50
Hands 58 58 Dexterity +12 Vitality +14 Accuracy +16 Determination +8
Darklight Bracers of Striking Darklight bracers of striking icon1.png 70 PGL, MNK
Level 50
Hands 58 58 Strength +12 Vitality +14 Critical Hit Rate +11 Determination +11
Darklight Breeches of Healing Darklight breeches of healing icon1.png 70 CNJ, WHM, SCH
Level 50
Legs 57 105 Vitality +20 Mind +20 Piety +12 Critical Hit Rate +27
Darklight Caligae of Aiming Darklight caligae of aiming icon1.png 70 ARC, BRD
Level 50
Feet 58 58 Dexterity +12 Vitality +14 Accuracy +16 Critical Hit Rate +11
Darklight Caligae of Striking Darklight caligae of striking icon1.png 70 PGL, MNK
Level 50
Feet 58 58 Strength +12 Vitality +14 Accuracy +16 Skill Speed +11
Darklight Cowl of Casting Darklight cowl of casting icon1.png 70 THM, ACN, BLM, SMN
Level 50
Body 98 180 Vitality +32 Intelligence +33 Accuracy +43 Spell Speed +30
Darklight Cuirass Darklight cuirass icon1.png 70 LNC, DRG
Level 50
Body 105 57 Strength +20 Vitality +22 Determination +18 Skill Speed +19
Darklight Eyepatch of Aiming Darklight eyepatch of aiming icon1.png 70 ARC, BRD
Level 50
Head 58 58 Dexterity +12 Vitality +14 Accuracy +11 Critical Hit Rate +16
Darklight Gloves of Healing Darklight gloves of healing icon1.png 70 CNJ, WHM, SCH
Level 50
Hands 41 75 Vitality +12 Mind +12 Piety +11 Determination +8
Darklight Helm Darklight helm icon1.png 70 LNC, DRG
Level 50
Head 75 41 Strength +12 Vitality +14 Accuracy +11 Determination +11
Darklight Sash of Casting Darklight sash of casting icon1.png 70 THM, ACN, BLM, SMN
Level 50
Waist 35 65 Vitality +9 Intelligence +9 Critical Hit Rate +12 Determination +6
Darklight Subligar Darklight subligar icon1.png 70 PGL, MNK
Level 50
Legs 81 81 Strength +20 Vitality +22 Accuracy +27 Skill Speed +19
Darklight Tassets Darklight tassets icon1.png 70 LNC, DRG
Level 50
Waist 65 35 Strength +9 Vitality +10 Critical Hit Rate +9 Determination +8
Fistfighter's Goggles Fistfighters goggles icon1.png 70 PGL, MNK
Level 50
Head 58 58 Strength +12 Vitality +14 Critical Hit Rate +11 Skill Speed +16
Fistfighter's Jackcoat Fistfighters jackcoat icon1.png 70 PGL, MNK
Level 50
Body 81 81 Strength +20 Vitality +22 Critical Hit Rate +27 Determination +13
Fistfighter's Sash Fistfighters sash icon1.png 70 PGL, MNK
Level 50
Waist 50 50 Strength +9 Vitality +10 Critical Hit Rate +9 Skill Speed +12
Heavy Darklight Gauntlets Heavy darklight gauntlets icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Hands 109 109 Strength +12 Vitality +14 Parry +11 Accuracy +16
Heavy Darklight Plate Belt Heavy darklight plate belt icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Waist 95 95 Strength +9 Vitality +10 Parry +9 Accuracy +12
Hussar's Breeches Hussars breeches icon1.png 70 LNC, DRG
Level 50
Legs 105 57 Strength +20 Vitality +22 Critical Hit Rate +27 Determination +13
Hussar's Gloves Hussars gloves icon1.png 70 LNC, DRG
Level 50
Hands 75 41 Strength +12 Vitality +14 Critical Hit Rate +16 Skill Speed +11
Hussar's Jackboots Hussars jackboots icon1.png 70 LNC, DRG
Level 50
Feet 75 41 Strength +12 Vitality +14 Critical Hit Rate +11 Skill Speed +16
Magician's Gloves Magicians gloves icon1.png 70 THM, ACN, BLM, SMN
Level 50
Hands 41 75 Vitality +12 Intelligence +12 Accuracy +11 Critical Hit Rate +16
Magician's Shoes Magicians shoes icon1.png 70 THM, ACN, BLM, SMN
Level 50
Feet 41 75 Vitality +12 Intelligence +12 Accuracy +11 Determination +11
Magician's Slops Magicians slops icon1.png 70 THM, ACN, BLM, SMN
Level 50
Legs 57 105 Vitality +20 Intelligence +20 Accuracy +27 Determination +13
Pilgrim's Eyepatch Pilgrims eyepatch icon1.png 70 CNJ, WHM, SCH
Level 50
Head 41 75 Vitality +12 Mind +12 Determination +8 Spell Speed +16
Pilgrim's Robe Pilgrims robe icon1.png 70 CNJ, WHM, SCH
Level 50
Body 57 105 Vitality +20 Mind +20 Critical Hit Rate +27 Spell Speed +19
Pilgrim's Sash Pilgrims sash icon1.png 70 CNJ, WHM, SCH
Level 50
Waist 35 65 Vitality +9 Mind +9 Critical Hit Rate +9 Determination +8
Protector's Barbut Protectors barbut icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Head 109 109 Strength +12 Vitality +14 Parry +11 Determination +11
Protector's Cuirass Protectors cuirass icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Body 153 153 Strength +20 Vitality +22 Accuracy +27 Critical Hit Rate +19
Protector's Sollerets Protectors sollerets icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Feet 109 109 Strength +12 Vitality +14 Critical Hit Rate +16 Skill Speed +11
Protector's Trousers Protectors trousers icon1.png 70 GLA, MRD, PLD, WAR
Level 50
Legs 153 153 Strength +20 Vitality +22 Parry +27 Determination +13
Shikaree's Doublet Shikarees doublet icon1.png 70 ARC, BRD
Level 50
Body 81 81 Dexterity +20 Vitality +22 Critical Hit Rate +19 Skill Speed +27
Shikaree's Gaskin Shikarees gaskin icon1.png 70 ARC, BRD
Level 50
Legs 81 81 Dexterity +20 Vitality +22 Critical Hit Rate +27 Determination +13
Shikaree's Sash of Aiming Shikarees sash of aiming icon1.png 70 ARC, BRD
Level 50
Waist 50 50 Dexterity +9 Vitality +10 Determination +8 Skill Speed +9

Accessories

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Darklight Band of Aiming Darklight band of aiming icon1.png 70 All Classes
Level 50
Ring 1 1 Dexterity +9, Critical Hit Rate +9, Determination +8, ,
Darklight Band of Casting Darklight band of casting icon1.png 70 All Classes
Level 50
Ring 1 1 Intelligence +9, Accuracy +12, Determination +6, ,
Darklight Band of Fending Darklight band of fending icon1.png 70 All Classes
Level 50
Ring 1 1 Vitality +10, Parry +12, Accuracy +9, ,
Darklight Band of Healing Darklight band of healing icon1.png 70 All Classes
Level 50
Ring 1 1 Mind +9, Piety +8, Spell Speed +9, ,
Darklight Band of Maiming Darklight band of maiming icon1.png 70 All Classes
Level 50
Ring 1 1 Strength +9, Accuracy +12, Skill Speed +9, ,
Darklight Band of Striking Darklight band of striking icon1.png 70 All Classes
Level 50
Ring 1 1 Strength +9, Critical Hit Rate +9, Skill Speed +12, ,
Darklight Bracelet of Aiming Darklight bracelet of aiming icon1.png 70 All Classes
Level 50
Bracelets 1 1 Dexterity +9, Accuracy +12, Critical Hit Rate +9, ,
Darklight Bracelet of Casting Darklight bracelet of casting icon1.png 70 All Classes
Level 50
Bracelets 1 1 Intelligence +9, Determination +8, Spell Speed +9, ,
Darklight Bracelet of Fending Darklight bracelet of fending icon1.png 70 All Classes
Level 50
Bracelets 1 1 Vitality +10, Parry +9, Accuracy +12, ,
Darklight Bracelet of Healing Darklight bracelet of healing icon1.png 70 All Classes
Level 50
Bracelets 1 1 Mind +9, Piety +8, Spell Speed +9, ,
Darklight Bracelet of Maiming Darklight bracelet of maiming icon1.png 70 All Classes
Level 50
Bracelets 1 1 Strength +9, Critical Hit Rate +9, Skill Speed +12, ,
Darklight Bracelet of Striking Darklight bracelet of striking icon1.png 70 All Classes
Level 50
Bracelets 1 1 Strength +9, Critical Hit Rate +12, Determination +6, ,
Darklight Choker of Aiming Darklight choker of aiming icon1.png 70 All Classes
Level 50
Necklace 1 1 Dexterity +9, Accuracy +12, Determination +6, ,
Darklight Choker of Casting Darklight choker of casting icon1.png 70 All Classes
Level 50
Necklace 1 1 Intelligence +9, Determination +8, Spell Speed +9, ,
Darklight Choker of Fending Darklight choker of fending icon1.png 70 All Classes
Level 50
Necklace 1 1 Vitality +10, Parry +12, Accuracy +9, ,
Darklight Choker of Healing Darklight choker of healing icon1.png 70 All Classes
Level 50
Necklace 1 1 Mind +9, Piety +8, Spell Speed +9, ,
Darklight Choker of Maiming Darklight choker of maiming icon1.png 70 All Classes
Level 50
Necklace 1 1 Strength +9, Accuracy +9, Skill Speed +12, ,
Darklight Choker of Striking Darklight choker of striking icon1.png 70 All Classes
Level 50
Necklace 1 1 Strength +9, Accuracy +12, Critical Hit Rate +9, ,
Darklight Earrings of Aiming Darklight earrings of aiming icon1.png 70 All Classes
Level 50
Earrings 1 1 Dexterity +9, Accuracy +9, Critical Hit Rate +12, ,
Darklight Earrings of Casting Darklight earrings of casting icon1.png 70 All Classes
Level 50
Earrings 1 1 Intelligence +9, Accuracy +12, Determination +6, ,
Darklight Earrings of Fending Darklight earrings of fending icon1.png 70 All Classes
Level 50
Earrings 1 1 Vitality +10, Parry +12, Determination +6, ,
Darklight Earrings of Healing Darklight earrings of healing icon1.png 70 All Classes
Level 50
Earrings 1 1 Mind +9, Piety +8, Spell Speed +9, ,
Darklight Earrings of Maiming Darklight earrings of maiming icon1.png 70 All Classes
Level 50
Earrings 1 1 Strength +9, Accuracy +12, Critical Hit Rate +9, ,
Darklight Earrings of Striking Darklight earrings of striking icon1.png 70 All Classes
Level 50
Earrings 1 1 Strength +9, Accuracy +9, Critical Hit Rate +12, ,

Crafting Material

Images