Difference between revisions of "List of ninja actions"

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== Actions ==
== Actions ==
<onlyinclude>=== PvE actions ===
<onlyinclude>=== PvE actions ===
{| class="dps-role actions table"
{| class="dps-role actions table sortable"
{{combat action table header}}
{{combat action table header}}
{{combat action table row|Spinning Edge}}
{{combat action table row|Spinning Edge}}
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Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in [[Rabbit Medium]].
Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in [[Rabbit Medium]].


{| class="dps-role actions table"
{| class="dps-role actions table sortable"
{{combat action table header}}
{{combat action table header}}
{{combat action table row|Fuma Shuriken}}
{{combat action table row|Fuma Shuriken}}

Revision as of 18:48, 11 February 2019

This is a list of ninja actions.

Job mechanic

See list of summoner actions, and follow the same writing.

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Spinning Edge.png  Spinning Edge Rogue frame icon.png ROG 1 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
Additional Effect: Increases Ninki Gauge by 5
Shade Shift.png  Shade Shift Rogue frame icon.png ROG 2 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Create shadows that nullify damage up to 20% of maximum HP.
Duration: 20s
Gust Slash.png  Gust Slash Rogue frame icon.png ROG 4 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 240.
Combo Action: Spinning Edge
Combo Potency: 400
Combo Bonus: Increases Ninki Gauge by 5.
Hide.png  Hide Rogue frame icon.png ROG 10 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Additional Effect: Restores 2 charges to all mudra
The effect of Doton ends upon execution of Hide.
Cannot be executed in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
Assassinate.png  Assassinate Ninja frame icon.png NIN 40 Ability Instant 60s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Throwing Dagger.png  Throwing Dagger Rogue frame icon.png ROG 1Quest: Stifled Screams 15 Weaponskill Instant 2.12s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers a ranged attack with a potency of 200.
Additional Effect: Increases Ninki Gauge by 5.
Mug.png  Mug Rogue frame icon.png ROG 1Quest: Slave to the Code 15 Ability Instant 120s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 150.
Additional Effect: Increases target's damage taken by 5%
Duration: 20s
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow.
Trick Attack.png  Trick Attack Rogue frame icon.png ROG 18 Ability Instant 60s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 300.
400 when executed from a target's rear.

Additional Effect: Increases damage you deal target by 10%
Duration: 15s
Can only be executed while under the effect of Hidden.
Aeolian Edge.png  Aeolian Edge Rogue frame icon.png ROG 26 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
260 when executed from a target's rear.

Combo Action: Gust Slash
Combo Potency: 380
Rear Combo Potency: 440
Potencies are increased by 100 while under the effect of Kazematoi.
Combo Bonus: Increases Ninki Gauge by 15.
Jugulate.png  Jugulate Rogue frame icon.png ROG 30 Ability Instant 30s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 80.
Additional Effect: Silence
Duration: 1s
Ten.png  Ten Ninja frame icon.png NIN 1Quest: Peasants by Day, Ninjas by Night 30 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "heaven".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
Ninjutsu.png  Ninjutsu Ninja frame icon.png NIN 30 Ability Instant 1.5s Range icon.png 0y
Single Target or AoE not yet specified 0y
Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.
If any other ability, spell, or weaponskill is used before the mudra are combined and the ninjutsu executed, the action will fail.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
Restores 2 charges to all mudra when Hide is executed while outside of combat.
Chi.png  Chi Ninja frame icon.png NIN 1Quest: Killer Combinations 35 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "earth".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
Shadow Fang.png  Shadow Fang Rogue frame icon.png ROG 1Quest: Market for Death 30 Weaponskill Instant 70s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
Additional Effect: Increases Ninki Gauge by 10
This action does not share a recast timer with any other actions.
Shukuchi.png  Shukuchi Ninja frame icon.png NIN 1Quest: Pirates versus Ninjas 40 Ability Instant 60s Range icon.png 20y
Single Target or AoE not yet specified 0y
Move quickly to the specified location.
Maximum Charges: 2
Cannot use when bound.
Death Blossom.png  Death Blossom Rogue frame icon.png ROG 38 Weaponskill Instant 2.12s Range icon.png 0y
Point Blank Circle around the user 5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Additional Effect: Increases Ninki Gauge by 5.
Jin.png  Jin Ninja frame icon.png NIN 1Quest: Tough Guys 45 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Make the ritual mudra hand gesture for "man".
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.
Kassatsu.png  Kassatsu Ninja frame icon.png NIN 1Quest: Master and Student 50 Ability Instant 60s Range icon.png 0y
Single Target or AoE not yet specified 0y
Allows the execution of a single ninjutsu without consumption of mudra charges.
Additional Effect: Increases damage for the next ninjutsu action by 30%
Duration: 15s
Recast timer of mudra is not affected by the execution of this action.
Smoke Screen.png  Smoke Screen Ninja frame icon.png NIN 52 Ability Instant 180s Range icon.png 25y
Single Target or AoE not yet specified 0y
Creates a wall of smoke, reducing enmity generation of a single party member.
Duration: 20s
Armor Crush.png  Armor Crush Ninja frame icon.png NIN 1Quest: Ninja Assassin 54 Weaponskill Instant 2.12s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 220.
280 when executed from a target's flank.

Combo Action: Gust Slash
Combo Potency: 420
Flank Combo Potency: 480
Combo Bonus: Grants 2 stacks of Kazematoi
Kazematoi Effect: Increases potency of Aeolian Edge by 100
Maximum Stacks: 5
Combo Bonus: Increases the Ninki Gauge by 15
Shadewalker.png  Shadewalker Ninja frame icon.png NIN 56 Ability Instant 120s Range icon.png 25y
Single Target or AoE not yet specified 0y
Grants target party member the effect of Silhouette, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of Shadewalker.
Duration: 15s
Duality.png  Duality Ninja frame icon.png NIN 58 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once.
Duration: 10s
Dream Within a Dream.png  Dream Within a Dream Ninja frame icon.png NIN 1Quest: Medieval Espionage 56 Ability Instant 60s Range icon.png 3y
Single Target or AoE not yet specified 0y
Delivers a threefold attack, each hit with a potency of 180.
Hellfrog Medium.png  Hellfrog Medium Ninja frame icon.png NIN 62 Ability Instant 1s Range icon.png 25y
Circle AoE around the action target 6y
Deals fire damage to target and all enemies nearby it with a potency of 160 to target and all enemies nearby it.
Ninki Gauge Cost: 50
Shares a recast timer with Bhavacakra.
Bhavacakra.png  Bhavacakra Ninja frame icon.png NIN 68 Ability Instant 1s Range icon.png 3y
Single Target or AoE not yet specified 0y
Deals unaspected damage with a potency of 380.
Meisui Bonus: Potency is increased to 530 when under the effect of Meisui.
Ninki Gauge Cost: 50
Shares a recast timer with Hellfrog Medium.
Ten Chi Jin.png  Ten Chi Jin Ninja frame icon.png NIN 1Quest: When Clans Collide 70 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Duration: 6s
Additional Effect: Grants Tenri Jindo Ready
Duration: 30s
Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
Cannot be executed while under the effect of Kassatsu.

Ninjutsu

Ninjutsu are abilities available upon executing a specific sequence of mudras. Failing to execute a valid mudra combination will result in Rabbit Medium.

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Fuma Shuriken.png  Fuma Shuriken Ninja frame icon.png NIN 30 Ability Instant 1.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers a ranged ninjutsu attack with a potency of 500.
Mudra Combination: Any one of the Ten, Chi, or Jin mudra
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Fuma Shuriken when requirements for execution are met.
Katon.png  Katon Ninja frame icon.png NIN 35 Ability Instant 1.5s Range icon.png 20y
Circle AoE around the action target 5y
Delivers fire damage with a potency of 350 to target and all enemies nearby it.
Mudra Combination: Chi-Ten, or Jin-Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Katon when requirements for execution are met.
Raiton.png  Raiton Ninja frame icon.png NIN 35 Ability Instant 1.5s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers lightning damage with a potency of 740.
Additional Effect: Grants a stack of Raiju Ready
Duration: 30s
Maximum Stacks: 3
Mudra Combination: Ten-Chi, or Jin-Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Raiton when requirements for execution are met.
Hyoton.png  Hyoton Ninja frame icon.png NIN 45 Ability Instant 1.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers ice damage with a potency of 350.
Additional Effect: Bind
Duration: 15s
Mudra Combination: Ten-Jin, or Chi-Jin
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Hyoton when requirements for execution are met.
Huton.png  Huton Ninja frame icon.png NIN 45 Ability Instant 1.5s Range icon.png 20y
Circle AoE around the action target 5y
Deals wind damage with a potency of 240 to target and all enemies nearby it.
Additional Effect: Grants Shadow Walker
Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect
Duration: 20s
Mudra Combination: Jin-Chi-Ten, or Chi-Jin-Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Huton when requirements for execution are met.
Doton.png  Doton Ninja frame icon.png NIN 45 Ability Instant 1.5s Range icon.png 0y
Point Blank Circle around the user 5y
Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter.
Duration: 18s
Additional Effect: Heavy +40%
Mudra Combination: Ten-Jin-Chi, or Jin-Ten-Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Doton when requirements for execution are met.
Suiton.png  Suiton Ninja frame icon.png NIN 45 Ability Instant 1.5s Range icon.png 20y
Single Target or AoE not yet specified 0y
Delivers water damage with a potency of 580.
Additional Effect: Grants Shadow Walker
Shadow Walker Effect: Allows execution of actions which require the effect of Hidden, without being under that effect.
Duration: 20s
Mudra Combination: Ten-Chi-Jin, or Chi-Ten-Jin
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.

※This action cannot be assigned to a hotbar.
※Ninjutsu changes to Suiton when requirements for execution are met.
Rabbit Medium.png  Rabbit Medium Ninja frame icon.png NIN 30 Ability Instant 20s Range icon.png 0y
Single Target or AoE not yet specified 0y
Thumpity thump thump, thumpity thump thump...
Duality.png  Duality Ninja frame icon.png NIN 58 Ability Instant 90s Range icon.png 0y
Single Target or AoE not yet specified 0y
Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once.
Duration: 10s


Ninjutsu activation

As stated above, Ninjutsu actions are activated by first using a sequence of one to three Mudras and then using Ninjutsu.png  Ninjutsu. For new Ninjas, memorizing the correct Mudra sequences is extremely important. If you find it difficult to remember the correct Mudra sequences, you could try using a mnemonic device to assist you. For example, thinking of the Mudras Ten.png  Ten, Chi.png  Chi and Jin.png  Jin as blue, red and yellow, or as one, two and three could be useful. It is generally discouraged to use macros to activate your Ninjutsu abilities because Mudras can be cast every 0.5 seconds, while the macro wait command only works in increments of 1.0 seconds. Eventually, using Mudra combinations will be second nature.

Fuma Shuriken.png  Fuma Shuriken Ten.png  Ten Chi.png  Chi Jin.png  Jin
Katon.png  Katon Chi.png  Chi + Ten.png  Ten Jin.png  Jin + Ten.png  Ten
Raiton.png  Raiton Ten.png  Ten + Chi.png  Chi Jin.png  Jin + Chi.png  Chi
Hyoton.png  Hyoton Chi.png  Chi + Jin.png  Jin Ten.png  Ten + Jin.png  Jin
Huton.png  Huton Chi.png  Chi + Jin.png  Jin + Ten.png  Ten Jin.png  Jin + Chi.png  Chi + Ten.png  Ten
Doton.png  Doton Ten.png  Ten + Jin.png  Jin + Chi.png  Chi Jin.png  Jin + Ten.png  Ten + Chi.png  Chi
Suiton.png  Suiton Ten.png  Ten + Chi.png  Chi + Jin.png  Jin Chi.png  Chi + Ten.png  Ten + Jin.png  Jin
Rabbit Medium.png  Rabbit Medium Any combination not listed above.

PvP actions

See also