Difference between revisions of "Farsha 2"

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(creation)
 
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{{Special character|Farsha +2|symbol=+}}
{{Weapon Infobox
{{Weapon infobox
|Unique = y
| name = Farsha +2
|Untradable = y
| icon = Farsha Anemos.png
|Image =farsha +2 icon1.png
| rarity = tomestone
|iLevel =345
| flavor-text = Eureka gear.
|Level =70
| requires = warrior
|Class = [[Warrior|WAR]]
| type = greataxe
|Damage =100 (Physical)
| level = 70
|DPS=
| ilvl = 345
|Delay =3.36
| attributes = {{attribute increase|strength|308}}{{attribute increase|vitality|328}}{{attribute increase|skill speed|280}}{{attribute increase|critical hit|196}}
|Auto-Attack=112.00
| physical-damage = 100
|SellsFor = Unsellable
| magic-damage = 68
|MateriaSlots =2
| autoattack = 112
|AttributesColumn1 = [[Strength]] +308<br /> [[Vitality]] +328<br />
| delay = 3.36
|AttributesColumn2 = [[Critical Hit]] +196<br /> [[Skill Speed]] +280<br />
| dps = 29.76
| repair = blacksmith
| npc-repair = 500
| unique = y
| untradable = y
| unsellable = y
| materia-slots = 2
| adv-melding = n
| projectable = y
| patch = 4.25
| release = stormblood
}}
}}
The [[Farsha +2]] is an item level 345 [[weapons|weapon]] and can be used by [[Warrior]] that is at least level 70.
__NOTOC__
==Repairs and Crafting==
An NPC mender will repair for a maximum of ?? gil.
For a player to repair, they require:
*[[Blacksmith]]: Level 60
*[[Grade 7 Dark Matter]] x 1


== Acquisition ==
[[Materia|Materia Melding]]: Blacksmith: Level 70
{{Vendor list}}


== Vendors ==
[[Materia|Convertibl]]e: No, [[Glamours|Projectable]]: Yes, [[Desynthesis|Desynthesizable]]: No, [[Dyeing|Dyeable]]: No, Crest-Worthy:
{{Vendor table | currency = Farsha 2}}
==Ways to Obtain==


{{Relic weapons nav}}
==Used For==
{|width=20%
|valign=top width=10%|'''Crafting'''<br />
*None
|valign=top width=10%|'''Levequests'''
* None
|}
==Images==

Revision as of 05:24, 5 November 2018

Template:Weapon Infobox The Farsha +2 is an item level 345 weapon and can be used by Warrior that is at least level 70.

Repairs and Crafting

An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:

Materia Melding: Blacksmith: Level 70

Convertible: No, Projectable: Yes, Desynthesizable: No, Dyeable: No, Crest-Worthy:

Ways to Obtain

Used For

Crafting
  • None
Levequests
  • None

Images