Difference between revisions of "List of conjurer actions"

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{{combat action table row|Fluid Aura}}
{{combat action table row|Fluid Aura}}
{{combat action table row|Freecure}}
{{combat action table row|Freecure}}
{{combat action table row|Maim and Mend}}
{{combat action table row|Maim and Mend|CNJ}}
{{combat action table row|Maim and Mend II}}
{{combat action table row|Maim and Mend II|CNJ}}
{{combat action table row|Medica}}
{{combat action table row|Medica}}
{{combat action table row|Medica II}}
{{combat action table row|Medica II}}

Revision as of 21:37, 6 July 2017

This is a list of conjurer actions.

Class mechanic

See list of arcanist actions, and follow the same writing.

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Aero.png  Aero Conjurer frame icon.png CNJ 4 Spell 200 Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 30
Duration: 30s
Aero II.png  Aero II Conjurer frame icon.png CNJ 46 Spell 200 Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 50.
Additional Effect: Wind damage over time
Potency: 50
Duration: 30s
Aero Mastery.png  Aero Mastery Conjurer frame icon.png CNJ s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Upgrades Aero to Aero II.
Cure.png  Cure Conjurer frame icon.png CNJ 2 Spell 400 1.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Restores target's HP.
Cure Potency: 500
Additional Effect: 15% chance next Cure II will cost no MP
Duration: 15s
Cure II.png  Cure II Conjurer frame icon.png CNJ 1Quest: In Nature's Embrace 30 Spell 1,000 2s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Restores target's HP.
Cure Potency: 800
Enhanced Mind.png  Enhanced Mind Conjurer frame icon.png CNJ
Scholar frame icon.png SCH
Astrologian frame icon.png AST
s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases mind by 8.
Enhanced Mind II.png  Enhanced Mind II Conjurer frame icon.png CNJ
Scholar frame icon.png SCH
Astrologian frame icon.png AST
s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases mind by 16.
Enhanced Mind III.png  Enhanced Mind III Conjurer frame icon.png CNJ
Scholar frame icon.png SCH
Astrologian frame icon.png AST
s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases mind by 24.
Fluid Aura.png  Fluid Aura Conjurer frame icon.png CNJ 15 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Binds target.
Duration: 6s
Freecure.png  Freecure Conjurer frame icon.png CNJ s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
Duration: 15s
Maim and Mend.png  Maim and Mend Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
Pictomancer frame icon.png PCT
s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases base action damage and HP restoration by 10%.
Arcanist: Also increases base damage and HP restoration of your pet by 10%
Maim and Mend II.png  Maim and Mend II Conjurer frame icon.png CNJ
Arcanist frame icon.png ACN
Red Mage frame icon.png RDM
Sage frame icon.png SGE
Astrologian frame icon.png AST
Thaumaturge frame icon.png THM
Pictomancer frame icon.png PCT
s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases base action damage and HP restoration by 30%.
Arcanist: Also increases base damage and HP restoration of your pet by 30%
Medica.png  Medica Conjurer frame icon.png CNJ 10 Spell 900 2s 2.5s Range icon.png 0y
Point Blank Circle around the user 15y
Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Medica II.png  Medica II Conjurer frame icon.png CNJ 50 Spell 1,000 2s 2.5s Range icon.png 0y
Point Blank Circle around the user 20y
Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s
Raise.png  Raise Conjurer frame icon.png CNJ 12 Spell 2,400 8s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Resurrects target to a weakened state.
Repose.png  Repose Healer role.png Healer 8 Spell 600 2.5s 2.5s Range icon.png 30y
Single Target or AoE not yet specified 0y
Inflicts target with Sleep.
Duration: 30s
Cancels auto-attack upon execution.


Stone II.png  Stone II Conjurer frame icon.png CNJ 18 Spell 200 1.5s 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals earth damage with a potency of 190.
Stone Mastery.png  Stone Mastery Conjurer frame icon.png CNJ s s Range icon.png 0y
Single Target or AoE not yet specified 0y
Upgrades Stone to Stone II.

PvP actions

Template:Action table

See also