Difference between revisions of "Medica"

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{{Action Infobox
{{Action infobox
| image = medica.png
| description = Restores own HP and the HP of all nearby party members.
| Type = Spell
| facts = {{action fact|cure potency|400}}
| Acquired = Level 10 [[Conjurer]]
| description-class = Restores own HP and the HP of all nearby party members.
| Requires = CNJ, WHM
| facts-class = {{action fact|cure potency|300}}
| TP Cost =
| acquired = Conjurer
| MP Cost = 12
| level = 10
| Cast Time = 2.5s
| type = spell
| Cooldown = 2.5s
| mp-cost = 900
| Range =  
| casting = 2
| Radius = 15y
| recast = 2.5
| Related Traits = [[Enhanced Medica]]
| radius = 15
| Description = Restores own HP and HP of all nearby party members. Cure potency: 250
| actions = Plenary Indulgence
| traits = Enhanced Healing Magic (White Mage)
| targeting = pbaoe
| aoe-type = pbaoe
| release = a realm reborn
| patch = 2.0
}}
}}
[[file:Medica 1.jpg|1080px|]]
 
{{Conjurer and White Mage}}
==Notes==
* Healing potency is 300 until {{action icon|Enhanced Healing Magic (White Mage)}} is learned at Lv. 85.
* This action is analogous to {{action icon|Helios}} for [[Astrologian]].
 
==Gallery==
<gallery>
file:Medica 1.jpg|Medica animation.
</gallery>
 
==History==
*{{patch|6.0|
**Cast time has been reduced from 2.5s to 2s.
**MP cost has been reduced from 1,000 to 900.}}
*{{patch|5.0|MP cost has been set at 1,000 MP.}}
*{{patch|4.5|Enmity has been reduced.}}
*{{patch|4.0|The additional effect "15% chance the spell's MP cost will cost half MP" has been removed.}}
*{{patch|2.0}}

Latest revision as of 00:15, 3 March 2024

Medica

Acquired
Conjurer frame icon.png CNJ (actions)
Level
10
Type
Spell
MP Cost
900
Casting
2s
Recast
2.5s (GCD)
Radius
15y
AoE Type
Point Blank Circle AoE icon.png Point Blank Circle
Targeting
Point Blank AoE
Patch
2.0

Restores own HP and the HP of all nearby party members.
Cure Potency: 400

— In-game description

Medica is an action unlocked at level 10. It is available for Conjurer / White Mage.

Related traits

  • Enhanced Healing Magic.png  Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.

Related actions

Notes

Gallery

History

  • EW.png Patch 6.0 (2021-12-07):
    • Cast time has been reduced from 2.5s to 2s.
    • MP cost has been reduced from 1,000 to 900.
  • SHB.png Patch 5.0 (2019-07-02): MP cost has been set at 1,000 MP.
  • SB.png Patch 4.5 (2019-01-08): Enmity has been reduced.
  • SB.png Patch 4.0 (2017-06-20): The additional effect "15% chance the spell's MP cost will cost half MP" has been removed.
  • ARR.png Patch 2.0 (2013-08-27): Added.