Difference between revisions of "Right Round"
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| rank = 2 | | rank = 2 | ||
| damage-type = Physical | | damage-type = Physical | ||
| aspect = | | aspect = Blunt | ||
| mp-cost = 200 | | mp-cost = 200 | ||
| casting =2 | | casting =2 | ||
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==[[Blue Mage Spells Learning Guide|Acquisition]]== | ==[[Blue Mage Spells Learning Guide|Acquisition]]== | ||
*[[Greater Armadillo]] (first boss adds) in {{questlink|dungeon|Malikah's Well}} | |||
==Tips== | ==Tips== | ||
*This spell knocks back both enemies ''and'' party members, meaning it could potentially be used for griefing purposes. | |||
==History== | |||
== | *{{patch|6.45}} | ||
[[Category:Movement actions]] | [[Category:Movement actions]] |
Latest revision as of 22:33, 25 February 2024
Right Round
“Deals physical damage with a potency of 110 to all nearby enemies.
Additional Effect: 10-yalm knockback to all enemies and party members in range
Cannot be used outside of combat or when target is suffering from certain enfeeblements.— In-game description
Right Round is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
This spell recreates the devastating way in which the greater armadillo swings an enormous boulder in its clawed tail like a flail. A boulder is conjured from aether and similarly swung at great speed, sending all nearby flying.
Acquisition
- Greater Armadillo (first boss adds) in Malikah's Well
Tips
- This spell knocks back both enemies and party members, meaning it could potentially be used for griefing purposes.
History
- Patch 6.45 (2023-07-17): Added.