Endwalker content

Difference between revisions of "Endwalker (Quest)"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
 
(25 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{other uses|the [[Main Scenario Quests|Main Scenario Quest]]|the [[expansion]]|Endwalker}}
{{Quest infobox
{{Quest infobox
| title = Endwalker (Quest)
| title = Endwalker
| image = endwalker.png
| image = endwalker.png
| description = The Scions of the Seventh Dawn stand ready for the finale.
| description = [[The Scions of the Seventh Dawn]] stand ready for the finale.
| quest-giver = Alphinaud
| quest-giver = Alphinaud
| location = Ultima Thule
| location = Ultima Thule
Line 14: Line 15:
| reward1 = 1 Argos Horn
| reward1 = 1 Argos Horn
| reward2 = 1 Wind-up Herois  
| reward2 = 1 Wind-up Herois  
| reward3 = 1 Endwalker - Footfalls Orchestrion Roll
| reward3 = 1 Endwalker Footfalls Orchestrion Roll
| reward4 = 1 Flow Orchestrion Roll
| reward4 = 1 Flow Orchestrion Roll
| unlocks = dg The Dead Ends, tr The Final Day, ach That Its Chorus Might Ring for All
| unlocks = dg The Dead Ends, tr The Final Day, ach That Its Chorus Might Ring for All, ngp Endwalker - Part 1, ngp Endwalker - Part 2
| prev-quest = You're Not Alone
| prev-quest = You're Not Alone
| next-quest =  
| next-quest = Newfound Adventure, A Heartless Hypothesis, The Crystal from Beyond, The Sleeping Gentleman, An Original Improvement, Delve into Myth, Seeking Sanctuary, That's So Anden, Cutting the Cheese, Where No Loporrit Has Gone Before, Of Mothers and Merchants, I Wandered Sharlayan as a Minstrel, A Place to Train, Futures Lost, That Once Rang Clear, Stars Like Gems, Left Alive, Loud and Proud, A Parent's Love, Come Back to Us, Eat Like an Ea, The Body Beautiful, Remember Me, Bodily Curiosity, A Life of Regret, Work Woes, Must Be Dreaming(way), Hippos Born to Run, The Culture of Love, Pastures New, Bitter Snow (Quest)
| release = Endwalker
| release = Endwalker
| patch = 6.0
| patch = 6.0
}}
| id-edb = 52a65d1961d
__NOTOC__
| id-gt = 70000
==Steps==
| msq-index = 806
* Use the Duty Finder or Trust to enter the Dead Ends.
}}
* Use the Duty Finder to confront the Endsinger in the Final Day.
* Defeat Zenos.
* Speak with your comrades.
* Speak with Tataru.
 
==Journal==
* Having come this far together, everyone's resolve is beyond doubt, and there is little left to say. All that remains is to sally forth into the Dead Ends on your way to your reckoning with Meteion.
* With your staunch comrades at your side, you cut a path through foes born of despair to arrive at the innermost part of the Dead Ends. Just beyond lies the heart of Meteion's dominion, and you steel yourself for the confrontation to come.
* After a journey through time immemorial and space immeasurable, you finally come face-to-face with the true Meteion. The familiar marshals the despair of countless ruined stars to arise as the Endsinger, and unleashes her might against you. Though you fight resolutely, one after another your comrades are overpowered, and it is all you can do to activate your teleporter and deliver them to safety. Just when it seems you must contend with your fearsome foe alone, help arrives in the most unexpected of forms—Zenos as a dragon. Though his foremost desire as ever remains glorious battle with you, he lends you his wings that you might first dispense with the distraction. Thus do you take to the air, to silence the song of oblivion once and for all.
* In a struggle between hope and despair, the stakes no less than the continued existence of life itself, the Endsinger brings her all to bear against you. More than once, the mighty being pushes you beyond your limits, but given strength by the prayers of your comrades, you weather the relentless onslaught to deliver the decisive blow. In defeat the Endsinger falls, and you descend after her.
* Amidst an endless darkness, you find Meteion alone, as the familiar she once was. You share with her all that you felt during your journeys—from sweetest triumphs to bitterest defeats—and by this act, she finally finds the answer which she had sought all along. Filled with joy for the discovery and remorse for her deeds, she offers to sing one last song before she falls forever silent—a song of hope unbridled—and creates a path to deliver you back to your comrades. But ere you leave, Zenos arrives to issue you challenge. Though he allows you the choice to walk away, it is past time to put an end to this chapter—and him.
* At the end of a grueling encounter, you succeed in laying Zenos low and gifting him the bliss for which he hungered. However, you succumb to your own injuries and collapse to the ground. Your opponent breathes his last, and it seems you are destined to share his grave at the edge of existence...
* Miracles happen every day. And this day, a miracle—one borne upon hopes, perhaps—has delivered you unto the Ragnarok, where you awaken surrounded by caring comrades. Though you have felt better, you are very much alive, and make a triumphant return to beautiful Etheirys, having delivered salvation to the world.
* Some time later, the Scions of the Seventh Dawn gather at the Rising Stones for the final time. For as has been decided, the order shall disband—albeit only in appearance. Having done its part to usher in lasting change, it will retreat from plain sight, and instead work unobtrusively to solve the problems that plague the realm. Ere you and your comrades go your separate ways, Tataru bids everyone leave no preparations undone or words unsaid.
* You take a moment to speak with each of your comrades, and hear their respective plans and aspirations. Though your destinations be disparate, and you will work apart for the foreseeable future, ever will you be united by your unseverable ties as Scions. Having said all that needs be said, you turn to inform Tataru that you are ready to set forth.
* Thus are the Final Days averted, and the curtain falls ona tale spanning eons. Gone are those ancient gods who had steered the course of the world, and none can say what lies ahead. Yet one thing is certain: where there is life, there is hope. A light that pierces the deepest darkness. And so long as we hold fast to it, ever will we shine a way unto the morrow. Bearing the memories of your journey thus far, of those whose lives you have touched, and who have touched you in turn, you look forward to the tales still to come.
 
==Walkthrough==
==Walkthrough==
===Tactics for the duel with [[File:Aggressive difficulty r6.png|link=]] [[Zenos viator Galvus]]===
====Phase 1====
You will start the fight with 6 stacks of [[File:Spark of hope icon1.png|link=]] '''Spark of Hope'''.  These function as "extra lives", healing you to full if you take damage that would otherwise defeat you.  Important mechanics include:
* '''Tidal Wave''': You will get knocked into AoE on one side of the room, resulting in stunning.  Water puddles (circles) will be left behind for the next mechanics.
** '''Judgment Bolt''': Room-wide AoE.  Do NOT stand in the puddles.
** '''Hellfire''': Room-wide AoE.  Stand in the puddles to mitigate damage.
* '''Akh Morn''': Chain of targeted hits.  Mitigate or heal through it.
* '''Come Hither''': Summons Zenos's Avatar, which will cast another mechanic.
* '''Star beyond Stars''':  Multiple AoEs covering the whole room.  Watch the order in which the telegraphs appear and dodge them.
** '''The Edge Unbound''' (Cast by Zenos's Avatar):  Circle AoE on the avatar.  Move away.
* '''Wyrm's Tongue''' (No cast bar):  Cone attack.  Stand aside when he says "'''Mine for the taking!'''".  If you wait until the visual telegraph appears, you will not have enough time to get out.
* '''Nine Nights''' (No cast bar): 3x3 circle AoEs.  Watch the order in which the telegraphs appear and dodge them.
* '''Veil Asunder''' (No cast bar):  Targeted Circle AoE.  Run when he says "'''A test of your reflexes!'''".  If you wait until the visual telegraph appears, you will not have enough time to get out.
* '''Exaflare''':  Moving AoEs from 2 sides of the room to the other, and a donut AoE.  Dodge them.  I recommend standing on one side of the room, between 2 of the moving AoEs, then stepping aside to dodge the other wave.
* '''Diamond Dust''':  Freezes the floor, making it slippery.  This will affect handling of other mechanics.
* '''Dead Gaze''' (Cast by Zenos's Avatar):  Gaze.  Look away to avoid petrification.


※ For '''Wyrm's Tongue''' and '''Veil Asunder''' (Where you have to listen for him saying "'''Mine for the taking!'''" and "'''A test of your reflexes!'''" respectively), a speech bubble appears above his head as he says his line. Players who are deaf or hard of hearing will need to watch for the speech bubble and act accordingly.


==Dialogue==
Phase 1 ends on reducing Zenos to 0% health.  You must have at least 1 stack of [[File:Spark of hope icon1.png|link=]] '''Spark of Hope''' to survive the change to the next phase.
'''Speak with your comrades.'''
* After talking to your comrades for the quest you can talk to them once more for more lore.


Urianger:
====Phase 2====
* Are you ready, Player?
Zenos heals to full, then stuns you with an instant untelegraphed '''Swift as Shadow''' and attacks you with '''Thorns''', reducing you to 1 health.  One stack of [[File:Spark of hope icon1.png|link=]] '''Spark of Hope''' will be consumed to heal you to full.  Additional mechanics include:
* Then let us set forth for the reckoning.
* '''Aetherial Ray''':  Unavoidable attack chain.  Mitigate or heal through it.  Casts Silvered Edge immediately after.
* Having come this far, I know everyone's resolve is beyond doubt. So I will say only this.
** '''Silvered Edge''':  Three line AoEs splitting the arena into thirds, with 120 degree arcs between them.  One is directly in front of Zenos, so step beck and aside to avoid.
* Within that dead sun swirls the emotions that Meteion has hoarded. The emotions of innumerable souls who strove for happiness but failed.
* '''Swift as Shadow''':  Rectangle AoE. Simply step aside.
* As it was with the denizens of Ultima Thule that barred our way, it is not for us to rebuke and admonish.
* '''Candlewick''':  Circle AoE, then a donut AoE immediately after. Dodge them.
* '''Unmoving Dvenadkatika''': Cone AoEs surrounding the boss in clockwise order. Stand in the last cone telegraph, then move to the first cone immediately after it goes off.
** '''The Edge Unbound''':  Circle AoE on the boss immediately after Unmoving Dvenadkatika. Move away.


Alphinaud:
On reducing Zenos to 0% health, he stuns and beats you down to 1 health again.
* 'Twas not by passing judgment on the tragic legacies of others that we arrived at this moment.
* '''Life or Death''':  Quick Time Event.  Rapidly press the button to fill the bar before the 20 second timer reaches 0.
* Rather, it was by opening our hearts to their despair─by understanding and acknowledging their fates, while still refusing to share in them ourselves. To hold fast to hope, not in ignorance but by choice.
* Should you struggle to do so, I am here to help. As you have all helped me.


All:
After completing the Quick Time Event, the fight ends with your victory.
* Aye!


Long-forgotten Seashell:
===Notes===
* Why do you ask such a question? Do you not see the plague and pestilence that consumes us? Ours is a world of rancid blood and rotting flesh, where death is the only remedy to suffering. There is no meaning to be found in such misery. But it was not always thus... Beneath the waves we knew only peace and plenty. We wanted for not, and yet craved more, that our progeny might someday flourish as we never could. Eventually we ventured to the lands above bearing flame and iron, toppling any who dared oppose our might. The world was ours for the taking.
{{see also|Level 90 Gear Guide}}
Long-forgotten Seashell:
Completion of this quest unlocks the [[Allagan Tomestone]] exchanges in [[Radz-at-Han]].
* This world is not the boundless paradise we were promised. Our population quickly outstripped the habitable land, while seas we thought would shine forever blue ran dry, spoiled in forging the tools of conquest. Cramped homes turned to squalor, and then came the sickness. Our undoing─and the final blessing this star has to offer. We are no longer the fools we once were. Wheresoever life goes, death will follow. Indeed, existence is but the most painful path unto nothingness─and the wise embrace their obliteration wholeheartedly.
Long-forgotten Correspondence:
* That otherworldly beings should first grace us with their presence is a sign. Indeed, they understand that we─the Global Community─are possessed of the wisdom and compassion needed to guide this star back to the path of righteousness! Yet the Freedom Fighters dare to undermine us, inviting chaos to disrupt the order we labored so hard to build. They have forgotten the history of this star and its once myriad nations. The wars waged, the countless lives lost... They must to be brought to heel, the world united under a single standard, no matter the cost.
Long-forgotten Correspondence:
* We constructed the Peacekeeper, the pinnacle of engineering and technology. This mighty war machine was designed to rid us of the Freedom Fighters, as well as any other potential threats to the peace we have so long pined for. Its artificial intelligence ensures that this singular function is carried out with cold and calculating precision. Indeed, the 10,000 Peacekeeper units we created have now routed every threat to peace...including us. All that remains is to stand and fight.
Long-forgotten Essence:
* A curious traveler visited our star─a bird which proffered these questions: “What meaning does life hold? For what do you strive?” I could find no satisfactory answers, only bittersweet memories of an age long past. There was a time when we were lesser, and in our nescience sought purpose─struggled to justify life's worth. That was, of course, before we achieved perfection. Now, condemned to our paradise, we understand the fatuity of existence. Like the fledglings we once were, the poor bird could not accept the truth. It asked us again and again─hoping, perhaps, our answer might change.


Meteion:
==Steps==
* That you still stand... Your determination defies all reason.
* Enter {{questlink|dungeon|the Dead Ends}}.
* The souls within me writhe and recoil in your presence...
* Confront [[the Endsinger]] on {{questlink|trial|the Final Day}}.
* What must I do? What pain must I visit upon you to make you surrender to despair?
* Defeat [[Zenos]].
* Speak with your comrades. 0/8
* Speak with [[Tataru]].


Alisaie:
==Journal==
* No one is unbreakable. What pains one may weather may bring another to tears.
*The Scions of the Seventh Dawn stand ready for the finale.
* But therein lies our strength, for when we fall, our brothers and sisters are there to raise us up. Again and again. Without end.
 
Meteion:
* I see...
* But no matter how much hope exists, ever will there be more despair.
* Ever will the living curse the present and lament the future.
* So shall we sing until life ceases to be.
 
Alphinaud:
* Seven hells!
 
Estinien:
* On your guard!
 
The Endsinger:
* Ahhh, the rage... It rises... Rises...
 
Meteion:
* Stop!
* Calm yourself. Please...
 
The Endsinger:
* We die in pain. We die in suffering! Who are you to live? Who are you to hope!?
 
Urianger:
* Hold on, my friends!
 
Alphinaud:
* Urianger, watch out!
 
Urianger:
* Alphinaud!
 
The Endsinger:
* We cannot comprehend. We cannot know. We cannot know!
 
Meteion:
* Don't, please! Don't do this to them. To yourself!
 
Alisaie:
* Just one good strike.
 
Meteion:
* Stop. Please, stop!
 
The Endsinger:
* We will not suffer alone...
* All will know our pain!
 
G'raha Tia:
* No you don't!
 
The Endsinger:
* All awash in ice. A frozen waste. Forever silent!
 
Alisaie:
* Wait!
* Don't!
 
The Endsinger:
* You gifted them escape.
* And rendered yourself powerless.
* Bereft of the synergy you claim is your strength. Unless you mean to call upon the dead once more.
* Defiant to the last. But you will be one with us ere long.
* You will be battered and torn and made to crawl. You will weep and wail and curse your impotence. Curse your life as it fades.
* As we did! As we died!
* Such pain and sorrow we felt... Such anguish and rage... We tried. We tried. But it was no use...
* Only when we surrendered did we find release. Only when we embraced death.
* So join us in despair...and embrace yours!
* My Ultimatum... What is happening...?
 
Zenos viator Galvus:
* At the end of everything I find you, my friend.
* I sought something in you, once. As you did in me.
* When at last I understood what it was, I journeyed to Sharlayan to seek you out. Struck a bargain with the woman who shares your gift.
* In exchange for lending the Scions my aid, I was given the means to come hither.
* Gorging upon what remained of the Mothercrystal, I reclaimed the form of the dragon. And hungry still for our reunion, I rode the light of the stars to you.
* I take it this is your prey.
* But why does it still live? Surely it is no match for you.
* I had assumed you would be above something so banal as despair. Am I mistaken?
* I care not. What I desire of you isn't succor. It is satisfaction.
* So come, let us dispense with this distraction, you and I!
 
The Endsinger:
* You struggle in vain. You will not silence our song of oblivion!
 
Meteion:
* No matter where we flew, there was only darkness and loneliness and pain.
* We couldn't find the answers Hermes yearned for. The answers he deserved.
* Greetings... You who are my final encounter...
* I wish to hear your words... Share your feelings... Know your thoughts.
* May we please...be friends?
* Yes, I can see them... The memories of a long, long journey...
* So many people... The thoughts of them overflowing in your heart...
* What they live for, what gives their lives meaning... There was never a single answer.
* You gather pieces of happiness, precious and fragile, only to lose them. Then start again.
* On and on it goes, until death takes you into its gentle embrace.
* That which Hermes sent us to find...was there all this time. On Etheirys.
* Like a field of flowers, perhaps. At first a single blossom, it spreads and takes on more colors.
* Thank you for guiding me here. To find these words at journey's end fills me with joy.
* And so, before I fall forever silent, there is one thing I must do.
* No expression of regret will undo what my sisters and I have done. Will restore what we have stolen.
* But if you would allow it, I would sing one last song. A song of the newfound joy that swells in my heart...
* Of the beauty of light when it shines across a dark and starless sea...
* Of a dream that from the soil of worlds now lost to sorrow, life will spring forth once more...
* ...Nourished by gentle rains and caressed by uplifting winds. A song of hope.
* One day, life will fill the universe again. And Hermes will see this and smile.
* How, I do not know. But I do know that, where there is a will, there is a way.
* After all, miracles happen every day, do they not?
* I will create a path back to your ship, where your dear friends await.
* Hold in your heart your desire to return to them, then follow my lead and walk forth.
* That hope will surely guide you true.
 
Zenos viator Galvus:
* You mean to return. To the world where you are hailed as a hero.
* Hear me then. Not as a hero, but as simply...you.
* As I learned in Ala Mhigo, you are a formidable foe.
* Stronger than any I have faced. Against you, I need bring my all to bear.
* I need burn through the candle of my life.
* This is the sole pleasure I know, and it is the sole pleasure I have to share.
* And so I come before you. To issue challenge and offer singular bliss.
* If you wish to walk away, I will not stop you.
* You value life. You do not burn yours save for reasons you deem worthy.
* Reasons such as those which brought you here. The salvation of a world and its people. The motives of a hero true.
* But there is more to you than that. You know this to be true.
* As surely as you know the thrill of pushing your body and soul to their limits. Of confronting ever-mightier foes, dancing ever closer to the precipice, wondering if this will be the one to finally, finally...fill the void.
* Such pleasures, you seek for their own sake, and no other reason. Is this not so...adventurer?
 
'''''"That, I can't deny."''''
 
Zenos viator Galvus:
* Acceptance. At long last.
* The conflagration of our clash will scorch even the stars!
* That I should lose again...
* How disappointing.
* Never have I understood those around me. Understood their obsessions.
* Besieged by their banality, the world was a mire of tedium and trivialities.
* But in these fleeting moments, there is...a spark. Blinding, brilliant...
* Gone...too soon...
* What of you, my mirror? Born into this world, bestowed name, bid to seek out strife and adventure...
* Was this life a gift...or a burden?
* Did you find...fulfillment?
* I...
 
Alisaie:
* You can't leave us... Not like this...
* If you do, I'll never forgive you... So, come on! Open your eyes and get up!
 
Alphinaud:
* Are you...are you with us?
* Thank the heavens... For a moment we thought...
 
'''''"Is everyone all right?"'''''
 
G'raha Tia:
* After what you've done, you're the last person...
* ...To be asking that.
* You... How can you keep your promise if you're not here?
 
Estinien:
* Another fine show you've put on, my friend.
 
Y'shtola:
* A fine show indeed...
* What were you thinking, fighting alone? Never do that again. My poor heart couldn't bear it.
 
Thancred:
* Put yourself in our place. If you hadn't returned, how do you think we would feel? And if that sounds harsh...it's because we care.
 
Urianger:
* We tended to thy wounds as best we could, but how is the pain?
* That is gladdening. Grievous as thine injuries were, however, I would counsel repose for a time.
 
Alisaie:
* Gladdening!?
* There's nothing gladdening about this!
* When Meteion appeared in here and told us that you were right behind her, we all got our hopes up. But you never came!
* And when you finally deign to appear, you're within an ilm of your life!
* Damn you! Damn you for making us worry!
 
Livingway:
* Ah, those were cries of celebration.
* Anyway, what the important thing is that you're all alive and in reasonably good health, and we mean to get you back that way.
* As for your earlier request, I'm quite certain we're in range to make contact now.
 
Thancred:
* Ah, excellent. Let us announce our return at once.
* I hope you're ready.
 
Alphinaud:
* While you were unconscious, we set out from Ultima Thule, you see.
* Can you stand? If so, you may wish to see what's outside.
* We're home, my friend. We're home!
 
Erenville:
* Is that...?
* It is! It's the Ragnarok! They're back!
 
Tataru:
* Welcome home, everyone!
* Welcome home!
* There you are, Alphinaud!
* Everyone is already gathered in the foyer!
 
Alphinaud:
* My apologies. I'll be right there.
* Sorry to keep you all waiting.
 
Alisaie:
* What could you possibly have left to do now?
 
Alphinaud:
* Oh, just a letter.
 
Thancred:
* I imagine it will be a while before we can gather like this again.
 
Y'shtola:
* So it must be if we're to keep up appearances.
* From now on, it falls to the Grand Company of Eorzea and its allies to deal with the realm's crises.
 
Urianger:
* Meanwhile, we shall return to our erstwhile ways.
* Retreating from plain sight to take our place in the shadows once more.
 
Alphinaud:
* Indeed. For the foreseeable future, I expect that we must work independently as we seek out problems that want for solving.
* But a day will come when we face another great challenge. And we will face it together, as we always have.
 
Krile:
* As much as I look forward to that day, I do hope it doesn't come any time soon...
 
Estinien:
* Well, formal association or no, if any of you should require my services, you need but ask.
* I'll be glad to keep my lance arm honed.
 
Thancred:
* I'll hold you to that, so you had better keep your linkpearl on hand.
 
Alisaie:
* So, you really mean to stay, Tataru?
 
Tataru:
* Someone has to keep the Rising Stones in proper order, and even a super-secret organization requires a super-secret base of operations.
* To the rest of the world, it will be naught more than a workshop for Eorzea's foremost up-and-coming artisan!
* If you thought our coffers were full to bursting before, just wait till I can devote myself wholly to the crafts.
 
Alisaie:
* Plotting to build a mercantile empire to rival that of Lord Lolorito, are we?
 
G'raha Tia:
* I, for one, look forward to your future successes, Tataru, as do I our next meeting.
 
Tataru:
* And with that, I believe it is past time you all made ready to depart.
* Leave no preparations undone or words unsaid, all right? Now, off with you!
 
G'raha Tia:
* Oh, Player. Might you have a moment to talk?
* With the Scions stepping away from the public eye, I've been left to consider what new endeavors I might pursue.
* And after speaking with Krile, I've decided. I will be assisting her in rebuilding the Students of Baldesion.
* Not only am I indebted to Master Galuf for giving me a new home, but had our order never existed, I would have never set foot within the Crystal Tower.
* How different my life might have been...
* I would have never met you. Never become caretaker of the tower. Never become a Scion.
* You gave me the chance to do so much good, and I hope to continue to do so with the Students.
* For an added benefit, new mysteries often find their way to our doorsteps─mysteries that could prove ideal for fulfilling our promise: to embark on a new adventure together, unlike any we've experienced before!
* Whenever you have the time and inclination, my friend, I stand ready to accompany you unto the unknown!
* ...Do you recall in the realm of the Omicrons, when I asked if you thought I may someday be mentioned in your epic?
* While 'tis true that to earn a place at your side would be the stuff of dreams...
* In the end, nothing would give me greater joy than to stand with you in the here and now!
* It needn't be some grand endeavor. There needn't be a promise. Whenever adventure calls, I won't hesitate to invite you...and I hope that you will do the same for me.
* Hah, I'll hold you to that!
* ...As much as we have already seen, there's still so much we haven't. Who knows─perhaps we will even encounter survivors of the Omicrons somewhere out there.
* After all, given how they took to the stars, it isn't implausible that some found themselves far from home.
* And should we encounter a wayward traveler awaiting commands that will never come...
* I would bid them seek adventure with someone, and with that partner find new purpose. A new dream.
* For if crystals can hold fast to dreams, why not Omicrons?
* Wherever your plans may lead, do not hesitate to send word. And should a commission of interest come my way, you will be the first to know!
 
Y'shtola:
* Oh, are we saying our farewells, too? I hadn't, at present, planned on a journey of any great length...
* ...Not that I am averse to a moment or two of quiet reminiscence.
* In fact, there was something I'd been meaning to ask you─something that has been in my thoughts since the last flames of the Final Days subsided.
* During our travels, we have witnessed more than a lifetime's worth of oddities and spectacles. More than can be easily recalled or remembered...
* And nestled amongst those memories are certain essential facts─the history of Etheirys and the ancients; glimpses of the Ea─of their culture and philosophy.
* Rather than simply hoard such treasures in my mind, I wonder if I should not be disseminating them in formal records for wider consumption.
* When needed, I have penned reports and prepared briefings... But ever have I balked at the idea of binding the subject of my studies in a book or tablet.
* Truth is given shape in interpretation. When we seek to capture it with our words, it is invariably molded to fit a narrative─no matter how well-intentioned the rendering.
* An event is described as “sad.” A summation which fails to express the emotional complexity. Yet the word on the page is what endures. A pale shadow of reality.
* Throughout history, some have deliberately embellished the truth, but I believe many─if not most─deviations are the result of similar linguistic shortcomings, piling one upon the other, until the end result is unrecognizable from its origin.
* Which is why I fear that writing an account in my own words would be akin to diluting fine wine with water.
* Yet even with the potential for corrupted meaning, I do of course realize the importance of keeping written records. Without them, my search for wisdom would be a painful affair indeed.
* But what say you on this matter? Should I take up the quill? Reflect upon those experiences only we have shared, and seek to preserve them for posterity?
* Very well, then. I shall endeavor to pen what I can of the Ea, and the ancients, and of so many other wonders.
* But I am no scribe. It will be less a polished work, and more a reordering of scattered notes...
* In any case, I feel much better for having sought your opinion. Left to our own devices, we tend to overthink such things.
* I will otherwise return to following where my curiosity leads. After all, a safe method of travel to the First yet eludes me, and our venture into the great expanse has prompted an entirely new set of questions!
* Should you stumble into the unknown, or struggle with some impenetrable mystery, know that I am at your beck and call.
* It never hurts to see things from a different perspective, and mine is rather different than most!
 
Estinien:
* ...If you have something to say, then out with it.
* What, I thought you adventurers had any number of ways to earn coin. And though the Scions' mode of operation has changed, we should be compensated as before.
* In any case, I do not want for options. Even if some are worse than others...
* No sooner did Aymeric hear about our disbandment than he offered me a position as a guardsman in the Empyreum district. As a former Azure Dragoon, I'm guaranteed to be popular, he said.
* Who does he take me for!? Even without his meddling, I'm perfectly capable of finding employment─and have!
* Some days ago, a Hannish envoy arrived with word from Vrtra. The wyrm requests my presence as soon as things have settled here.
* He didn't deign to mention why I'm needed, but it pertains to dragons, like as not.
* In Thavnair, like elsewhere, the phenomena caused by the Final Days abated when you defeated Meteion.
* Though it was too late for those who had already transformed, life is beginning to return to normal for the survivors.
* Of those who sought refuge in Sharlayan, most have already returned home.
* But many do not have a home to return to, nor loved ones. By an arrangement between Vrtra and the Forum, such souls may remain in Sharlayan if they wish, to work and study.
* Vrtra was always the satrap in truth. It's gratifying to see him become one in name as well─one who has the complete confidence of his people, if the envoy's tone was any indication.
* Hmph, I often find myself speaking favorably of dragons of late...
* Not so long ago, I would have assumed his benevolence hid ulterior motives. But 'tis clear he cares for his people, and they in turn revere him.
* To know such a nation may flourish is...comforting.
* Vrtra's kin sought release from conflict. So weary were they of the suffering it wrought, they surrendered to oblivion.
* But Midgardsormr didn't give up. In hope he made the journey to distant Etheirys with his clutch of eggs.
* And though his progeny went on to be embroiled in conflict with men, there were times when they transcended hatred to abide in harmony.
* That is their legacy and their triumph.
* In my lance, I feel the weight of their struggle and the strength of their resolve. And it lends me strength.
* These things, I might never have learned had I not joined you.
* Should you ever have need of me, I will come. At the very least, it might be an opportunity to earn coin.
 
Thancred:
* Ah, our champion and savior. I was beginning to think my chance for an audience would never come!
* ...Ahem, that sounded more amusing in my head. Speaking of heads, I was worried about yours─and the rest of you, for that matter. On the mend, I trust?
* Glad to hear it. You were in a bad way, and healing magicks or no, I'm impressed by how swiftly you've recovered...
* Then again, 'tis hardly the first time you've cheated death. Your strength of will has never failed to astonish me.
* Look at what you've accomplished. Meteion defeated, her song of oblivion cut short. The Source and all her reflections delivered from the Final Days.
* If you had faltered at the last, then all hope would have been lost. But you held fast.
* Now Ryne has a tomorrow to look forward to, and I could ask for no greater gift than that.
* As for a lesser gift, however... The next time you see her, I would appreciate you not describing my travel plans with Urianger as “aimless wandering.”
* We've a purpose in our roaming, after all: keeping an eye on things in the absence of the Scions on the world stage.
* There'll never be an end to the little problems that go untended by nations. We will do our best to help out where and when we can.
* ...Which I suppose is an approach not far removed from “aimless wandering” when you get down to it.
* Perhaps you could tell her I am faring well, and leave it at that, eh?
* No need to mention this feeling of being uprooted...
* I've never been one to stand still for long, but when I think of home, 'tis the Rising Stones which comes to mind. How many times have we set out from this base, thence to return when our work was done?
* On the day the Scions came together, I only hoped for Minfilia to find a place where she belonged...but never did I expect to find one here for myself.
* Indulge me, Player. I have a question for you─and imagine Minfilia herself is asking.
* Are you glad you joined the Scions?
* Aye, I can honestly say the same.
* But all good things must come to an end...at least for a time.
* Should you need a helping hand for infiltration or reconnaissance, you know who to ask. I'll come running, and you'll likely get a certain “funny-talking fortune-teller” into the bargain.
 
Urianger:
* Player, thou hast spoken with our comrades?
* Though this parting be not forevermore, 'tis nonetheless occasion for sorrow. Akin to a pixie's path, the navigation of such farewells is a perilous endeavor indeed...
* For their part, however, the Loporrits embark upon a new beginning.
* Though bereft of its purpose as a vessel, the moon yet remaineth hospitable for the creatures of Etheirys.
* Thus do our lunar visitors convene with the Forum, intent upon assigning some new and beneficial role to our solitary satellite.
* Yet ere that may come to pass, there is much and more each party must learn of the other─a process which doth promise to be eventful indeed.
* To that end, a cadre of Loporrits hath gleefully dispersed across our lands in the name of mutual understanding.
* Hydaelyn, 'tis said, did imbue them with Her love for all things born of this star...
* ...And 'tis Venat's own nature, I believe, which doth manifest in this irrepressible, inexhaustible curiosity of theirs.
* Having witnessed that which they strove to achieve, I wish most keenly for their long labors to be rewarded─that their abiding affection for man result in a boon for all.
* Moreover, I hope to continue our acquaintance, and share in such knowledge as they see fit to impart...
* I...did not wish to presume.
* Aye, I would be honored should they consider me a friend.
* For 'tis certainly true that I have grown fond of their company.
* Ah, but I shall digress no further. This day should belong to the Scions of the Seventh Dawn; to mine incomparable companions.
* Ofttimes hath mine reticence caused thee grief, and mine actions spurred allies to suspect betrayal...
* And yet, here amongst you I still stand. No amount of words could express my gratitude for thine acceptance and forgiveness.
* Thus instead, I do proffer my humble support.
* Be it unto the deepest abyss or the highest heavens, even if I must needs founder 'cross stormy seas, ever shall I answer thy summons.
 
Alisaie:
* Player! Seen to your preparations, have you?
* I'm just making another sweep of my belongings. Wouldn't do to find I've forgotten something halfway to my destination...
* Oh, in case you hadn't heard, we've received new reports detailing the devastation caused by the Final Days.
* It appears the situation is gravest in the lands surrounding the Bounty, where the sky first began to burn.
* After that, the calamity was observed in the far north─in Garlemald and the frozen lands beyond.
* We also had reports of the heavens catching fire in isolated locations, one of which was an area in the Northern Empty. Had our quest taken any longer, Sharlayan too may have come under threat.
* Thank goodness it's over now.
* To be sure, blasphemies and lesser beasts may still be roaming about, but these localized crises should be well within the capacities of each nation to handle on their own. The Scions are no longer needed.
* Which isn't to say that we won't help out where we can, of course. As individuals─no more of this order business.
* For my part, I'll be heading to Garlemald with Alphinaud. They were among the worst affected, and still need all the help they can get.
* It won't be easy...
* An inevitable part of aiding those in need is coming face-to-face with tragedy.
* Knowing it doesn't make it any easier, though. That I'll curse my weakness. My inability to fix every problem and save every lost soul.
* But no matter how much it hurts, I won't give up.
* I'll do what I can for as many people as I can, begrudging no effort.
* And should I find myself discouraged, I'll remember you. Think back fondly to one of your many moments of triumph and the accompanying determined expression.
* Even those that still annoy me in retrospect, like when you activated the teleporter without warning!
* And should you hear about me, I want you to remember too.
* Remember that I'm out there somewhere, trying my very best.
* N-Not that I'm trying to become famous or anything...
* That being said...
* The next time we meet, I'll be vastly improved. So don't be surprised when you find yourself marveling at me!
 
Alphinaud:
* Oh, Player. Pray forgive me for delaying the gathering.
* I was writing a letter, you see. To my parents.
* As busy as Father has been, tending the aftermath of the exodus, he has been good enough to show concern for the Scions.
* And besides...I've made them worry enough for a lifetime. Henceforth, I will endeavor to write as often as I am able.
* A little effort to set their minds at ease while we continue to be away from Sharlayan.
* Both Alisaie and I are off to assist with Garlemald's recovery, you see. Though uncertainty remains over what will become of the nation, we cannot well leave the capital in its present state.
* We will rejoin those members of the Ilsabard contingent still stationed there. Lucia and Maxima helm the relief effort, with support from our allies─the people of Garlemald among them.
* They will gradually be joined by those who have finished treating the tempered across the lands.
* Lest you misunderstand, we do not seek redemption for failing Licinia and her sister. That is a burden we must always bear.
* Nay, we go because of the truth in Lord Quintus's words.
* The truth that, whatever ideals individuals may espouse, nations are not moved to action unless they stand to benefit...
* For the foreseeable future, the fallen Empire will be at the mercy of both internal and external forces.
* And though I do not doubt the intentions of the contingent, with greater powers involved in the relief effort, our allies may well find themselves drawn into a political agenda.
* In going, we seek to ensure that the needs of the people come first. To understand their hearts, that we might better help them to begin anew.
* Write you letters? Of course I would be glad to do so...
* But I would be gladder still were you to come and visit, and I believe I speak for Alisaie as well.
* For fairly as long as I've been in Eorzea, you've been at my side. Watching over me, in good times and in bad.
* How many times have we gathered to share tidings... None could possibly keep count.
* The world is changing and will continue to do so. Yet no matter what the future brings, I hope that I can ever look to you...
* In good times and in bad. As a dependable comrade and dear friend both.
* Thank you, Player. From the bottom of my heart.
 
Krile:
* Oh, Player. How are you feeling? Any lingering aches or pains?
* I can't apologize enough for sending Zenos to find you in Ultima Thule...
* When he came to me in Sharlayan, I was truly torn. As ever, there was only one thing on his mind.
* Forced to make a decision, I reasoned that, if he would not be deterred from seeking you out, he might at least aid us in our cause. And so I struck a bargain...
* In the end, he was true to his word, and you defeated him despite your earlier exertions. But knowing the state you were found in, it could have ended very differently.
* My decision almost cost you your life, and no words could express the remorse I feel...
* It is a relief to hear you say that. Thank you.
* Time and time again, I've been made to feel woefully inadequate.
* I wasn't much use in battle, nor could I face the Forum without my nerves getting the better of me. It always fell to you and the others.
* I must─and will─do better.
* And I shall begin with the restoration of the Students of Baldesion. Through our work, Sharlayan will strengthen its ties with other nations, that we may be better prepared to face whatever threats arise in future.
* Of course, this isn't something I can accomplish alone. But thankfully, I have the staunchest of help in Raha and Ojika and our other remaining members. Together, we'll continue Grandfather's work.
* As before, certain commissions will take us to dangerous locales, and we may need to call upon seasoned adventurers.
* In such times, might you be willing to assist us? Not because you feel obliged, mind you, but because you feel allure for the task itself.
* Marvelous. Should something of interest arise, I shan't hesitate to reach out to you.
* Until that day, I shall endeavor to become a more dependable comrade.
 
Tataru:
* Spoken your fill, have you? If so, I'm thinking to send everyone off.
* With your permission, then!
* Your attention please! At risk of spoiling the mood, the time of departure is upon us.
* In my capacity as your receptionist, I bid you all safe journeys. Till next we meet...be well!
 
Alisaie:
* I suppose we're off to Garlemald, then.
* Though we ought to speak with Lord Aymeric first. If he's received word of any recent developments, we need to know.
 
Alphinaud:
* 'Twould be prudent to purchase some warmer clothes at least. Mayhap we can pick up a few souvenirs for Jullus and the others while we're at it.
 
Alisaie:
* Where will you all be heading next?
 
Y'shtola:
* Dravania. There is a book I have been meaning to borrow from the Great Gubal Library.
* And I can think of at least one person who will be most displeased should I fail to visit before leaving.
 
Thancred:
* We've no particular destination in mind, but we do intend to stop in Sharlayan before we set off.
 
Urianger:
* We had thought to ask after the Loporrits. I am curious as to how well those who chose to remain are adapting to their changed circumstances.
 
Krile:
* Might we accompany you, then? Raha and I were planning to return to the Baldesion Annex.


G'raha Tia:
*Having come this far together, everyone's resolve is beyond doubt, and there is little left to say. All that remains is to sally forth into {{questlink|dungeon|The Dead Ends}} on your way to your reckoning with Meteion.
* Commissions have been piling up in our absence, and they must be dealt with ere we begin our work in earnest.
** ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.


Alphinaud:
*With your staunch comrades at your side, you cut a path through foes born of despair to arrive at the innermost part of the Dead Ends. Just beyond lies the heart of Meteion's dominion, and you steel yourself for the confrontation to come.
* Estinien. You will return to Radz-at-Han, will you not?
**※In the event that you leave the area, you may return from Absolute Horizon in Ultima Thule.


Estinien:
*After a journey through time immemorial and space immeasurable, you finally come face-to-face with the true Meteion. The familiar marshals the despair of countless ruined stars to arise as the Endsinger, and unleashes her might against you. Though you fight resolutely, one after another your comrades are overpowered, and it is all you can do to activate your teleporter and deliver them to safety. Just when it seems you must contend with your fearsome foe alone, help arrives in the most unexpected of forms─Zenos as a dragon. Though his foremost desire as ever remains glorious battle with you, he lends you his wings that you might first dispense with the distraction. Thus do you take to the air, to silence the song of oblivion once and for all.
* Aye. For Vrtra's benefit, though I've yet to hear the details. I may not stay long.
**※{{questlink|trial|The Final Day}} can be accessed via the Duty Finder.


Alphinaud:
*In a struggle between hope and despair, the stakes no less than the continued existence of life itself, the Endsinger brings her all to bear against you. More than once, the mighty being pushes you beyond your limits, but given strength by the prayers of your comrades, you weather the relentless onslaught to deliver the decisive blow. In defeat the Endsinger falls, and you descend after her.
* I see. Then it is here the Scions at last part ways, each to some far-flung corner of the realm.
**※In the event that you leave the area, you may return from Absolute Horizon in Ultima Thule.


Y'shtola:
*Amidst an endless darkness, you find Meteion alone, as the familiar she once was. You share with her all that you felt during your journeys─from sweetest triumphs to bitterest defeats─and by this act, she finally finds the answer which she had sought all along. Filled with joy for the discovery and remorse for her deeds, she offers to sing one last song before she falls forever silent─a song of hope unbridled─and creates a path to deliver you back to your comrades. But ere you leave, Zenos arrives to issue you challenge. Though he allows you the choice to walk away, it is past time to put an end to this chapter─and him.
* Perhaps. But I believe one of our number─a rather important one, at that─has yet to divulge her plans.


Estinien:
*At the end of a grueling encounter, you succeed in laying Zenos low and gifting him the bliss for which he hungered. However, you succumb to your own injuries and collapse to the ground. Your opponent breathes his last, and it seems you are destined to share his grave at the edge of existence...
* Quite right.


Urianger:
*Miracles happen every day. And this day, a miracle─one borne upon hopes, perhaps─has delivered you unto the Ragnarok, where you awaken surrounded by caring comrades. Though you have felt better, you are very much alive, and make a triumphant return to beautiful Etheirys, having delivered salvation to the world.
* Indeed...


G'raha Tia:  
:Some time later, the Scions of the Seventh Dawn gather at the Rising Stones for the final time. For as has been decided, the order shall disband─albeit only in appearance. Having done its part to usher in lasting change, it will retreat from plain sight, and instead work unobtrusively to solve the problems that plague the realm. Ere you and your comrades go your separate ways, Tataru bids everyone leave no preparations undone or words unsaid.
* Fair point!


Alphinaud:
*You take a moment to speak with each of your comrades, and hear their respective plans and aspirations. Though your destinations be disparate, and you will work apart for the foreseeable future, ever will you be united by your unseverable ties as Scions. Having said all that needs be said, you turn to inform Tataru that you are ready to set forth.
* So. What's next for our humble adventurer?


???:
*Thus are the Final Days averted, and the curtain falls on a tale spanning eons. Gone are those ancient gods who had steered the course of the world, and none can say what lies ahead. Yet one thing is certain: where there is life, there is hope. A light that pierces the deepest darkness. And so long as we hold fast to it, ever will we shine a way unto the morrow. Bearing the memories of your journey thus far, of those whose lives you have touched, and who have touched you in turn, you look forward to the tales still to come.
* The constancy of this place never ceases to amaze me. An ocean of souls, shimmering and eternal.
* And yet...something stirs...
* Yes... Steeped in darkness deep as starless night, the beast hungers.
* Alas, I dare not investigate in earnest before the coming of my guiding star, as she foretold.
* We shall descend to the depths, you and I, to confront the dread beast Pandæmonium.
* Oh, the sights we shall see. The sights we shall see.

Latest revision as of 02:48, 2 September 2024

Disambig icon.png This article is about the Main Scenario Quest. For the expansion, see Endwalker.

The Scions of the Seventh Dawn stand ready for the finale.

— In-game description


Rewards

Unlocks

Walkthrough

Tactics for the duel with Aggressive difficulty r6.png Zenos viator Galvus

Phase 1

You will start the fight with 6 stacks of Spark of hope icon1.png Spark of Hope. These function as "extra lives", healing you to full if you take damage that would otherwise defeat you. Important mechanics include:

  • Tidal Wave: You will get knocked into AoE on one side of the room, resulting in stunning. Water puddles (circles) will be left behind for the next mechanics.
    • Judgment Bolt: Room-wide AoE. Do NOT stand in the puddles.
    • Hellfire: Room-wide AoE. Stand in the puddles to mitigate damage.
  • Akh Morn: Chain of targeted hits. Mitigate or heal through it.
  • Come Hither: Summons Zenos's Avatar, which will cast another mechanic.
  • Star beyond Stars: Multiple AoEs covering the whole room. Watch the order in which the telegraphs appear and dodge them.
    • The Edge Unbound (Cast by Zenos's Avatar): Circle AoE on the avatar. Move away.
  • Wyrm's Tongue (No cast bar): Cone attack. Stand aside when he says "Mine for the taking!". If you wait until the visual telegraph appears, you will not have enough time to get out.
  • Nine Nights (No cast bar): 3x3 circle AoEs. Watch the order in which the telegraphs appear and dodge them.
  • Veil Asunder (No cast bar): Targeted Circle AoE. Run when he says "A test of your reflexes!". If you wait until the visual telegraph appears, you will not have enough time to get out.
  • Exaflare: Moving AoEs from 2 sides of the room to the other, and a donut AoE. Dodge them. I recommend standing on one side of the room, between 2 of the moving AoEs, then stepping aside to dodge the other wave.
  • Diamond Dust: Freezes the floor, making it slippery. This will affect handling of other mechanics.
  • Dead Gaze (Cast by Zenos's Avatar): Gaze. Look away to avoid petrification.

※ For Wyrm's Tongue and Veil Asunder (Where you have to listen for him saying "Mine for the taking!" and "A test of your reflexes!" respectively), a speech bubble appears above his head as he says his line. Players who are deaf or hard of hearing will need to watch for the speech bubble and act accordingly.

Phase 1 ends on reducing Zenos to 0% health. You must have at least 1 stack of Spark of hope icon1.png Spark of Hope to survive the change to the next phase.

Phase 2

Zenos heals to full, then stuns you with an instant untelegraphed Swift as Shadow and attacks you with Thorns, reducing you to 1 health. One stack of Spark of hope icon1.png Spark of Hope will be consumed to heal you to full. Additional mechanics include:

  • Aetherial Ray: Unavoidable attack chain. Mitigate or heal through it. Casts Silvered Edge immediately after.
    • Silvered Edge: Three line AoEs splitting the arena into thirds, with 120 degree arcs between them. One is directly in front of Zenos, so step beck and aside to avoid.
  • Swift as Shadow: Rectangle AoE. Simply step aside.
  • Candlewick: Circle AoE, then a donut AoE immediately after. Dodge them.
  • Unmoving Dvenadkatika: Cone AoEs surrounding the boss in clockwise order. Stand in the last cone telegraph, then move to the first cone immediately after it goes off.
    • The Edge Unbound: Circle AoE on the boss immediately after Unmoving Dvenadkatika. Move away.

On reducing Zenos to 0% health, he stuns and beats you down to 1 health again.

  • Life or Death: Quick Time Event. Rapidly press the button to fill the bar before the 20 second timer reaches 0.

After completing the Quick Time Event, the fight ends with your victory.

Notes

See also: Level 90 Gear Guide

Completion of this quest unlocks the Allagan Tomestone exchanges in Radz-at-Han.

Steps

Journal

  • The Scions of the Seventh Dawn stand ready for the finale.
  • Having come this far together, everyone's resolve is beyond doubt, and there is little left to say. All that remains is to sally forth into Dungeon The Dead Ends on your way to your reckoning with Meteion.
    • ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
  • With your staunch comrades at your side, you cut a path through foes born of despair to arrive at the innermost part of the Dead Ends. Just beyond lies the heart of Meteion's dominion, and you steel yourself for the confrontation to come.
    • ※In the event that you leave the area, you may return from Absolute Horizon in Ultima Thule.
  • After a journey through time immemorial and space immeasurable, you finally come face-to-face with the true Meteion. The familiar marshals the despair of countless ruined stars to arise as the Endsinger, and unleashes her might against you. Though you fight resolutely, one after another your comrades are overpowered, and it is all you can do to activate your teleporter and deliver them to safety. Just when it seems you must contend with your fearsome foe alone, help arrives in the most unexpected of forms─Zenos as a dragon. Though his foremost desire as ever remains glorious battle with you, he lends you his wings that you might first dispense with the distraction. Thus do you take to the air, to silence the song of oblivion once and for all.
  • In a struggle between hope and despair, the stakes no less than the continued existence of life itself, the Endsinger brings her all to bear against you. More than once, the mighty being pushes you beyond your limits, but given strength by the prayers of your comrades, you weather the relentless onslaught to deliver the decisive blow. In defeat the Endsinger falls, and you descend after her.
    • ※In the event that you leave the area, you may return from Absolute Horizon in Ultima Thule.
  • Amidst an endless darkness, you find Meteion alone, as the familiar she once was. You share with her all that you felt during your journeys─from sweetest triumphs to bitterest defeats─and by this act, she finally finds the answer which she had sought all along. Filled with joy for the discovery and remorse for her deeds, she offers to sing one last song before she falls forever silent─a song of hope unbridled─and creates a path to deliver you back to your comrades. But ere you leave, Zenos arrives to issue you challenge. Though he allows you the choice to walk away, it is past time to put an end to this chapter─and him.
  • At the end of a grueling encounter, you succeed in laying Zenos low and gifting him the bliss for which he hungered. However, you succumb to your own injuries and collapse to the ground. Your opponent breathes his last, and it seems you are destined to share his grave at the edge of existence...
  • Miracles happen every day. And this day, a miracle─one borne upon hopes, perhaps─has delivered you unto the Ragnarok, where you awaken surrounded by caring comrades. Though you have felt better, you are very much alive, and make a triumphant return to beautiful Etheirys, having delivered salvation to the world.
Some time later, the Scions of the Seventh Dawn gather at the Rising Stones for the final time. For as has been decided, the order shall disband─albeit only in appearance. Having done its part to usher in lasting change, it will retreat from plain sight, and instead work unobtrusively to solve the problems that plague the realm. Ere you and your comrades go your separate ways, Tataru bids everyone leave no preparations undone or words unsaid.
  • You take a moment to speak with each of your comrades, and hear their respective plans and aspirations. Though your destinations be disparate, and you will work apart for the foreseeable future, ever will you be united by your unseverable ties as Scions. Having said all that needs be said, you turn to inform Tataru that you are ready to set forth.
  • Thus are the Final Days averted, and the curtain falls on a tale spanning eons. Gone are those ancient gods who had steered the course of the world, and none can say what lies ahead. Yet one thing is certain: where there is life, there is hope. A light that pierces the deepest darkness. And so long as we hold fast to it, ever will we shine a way unto the morrow. Bearing the memories of your journey thus far, of those whose lives you have touched, and who have touched you in turn, you look forward to the tales still to come.