Difference between revisions of "Template:Item infobox"

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(added "key Item")
 
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<includeonly>{{#switch:{{lc:{{{release|}}}}}|heavensward = {{Heavensward expansion content}}|stormblood = {{Stormblood expansion content}}|shadowbringers = {{Shadowbringers expansion content}}|endwalker = {{Endwalker expansion content}}}}<!--
<includeonly>{{#switch:{{lc:{{{release|}}}}}|heavensward = {{Heavensward expansion content}}|stormblood = {{Stormblood expansion content}}|shadowbringers = {{Shadowbringers expansion content}}|endwalker = {{Endwalker expansion content}}|dawntrail = {{Dawntrail expansion content}}}}{{#if:{{{release|}}}||{{#switch:{{{patch|}}}|1.0|2.0|2.05|2.1|2.15|2.16|2.2|2.21|2.25|2.28|2.3|2.35|2.38|2.4|2.41|2.45|2.5|2.51|2.55|2.56|2.57=|#default=[[Category:Missing release]]}}}}<!--
--><div class="infobox-n {{#ifeq: {{lc:{{{type|}}}}} | crafting material | crafting | item }}">
--><div class="infobox-n item">
<div style="float:left;height:50px;position:relative;top:0px;left:0px;visibility:hidden;">.</div>
<div style="float:left;height:50px;position:relative;top:0px;left:0px;visibility:hidden;">.</div>
<div class="icon infobox-icon">{{#if: {{{icon|}}}
<div class="icon infobox-icon">{{#if: {{{icon|}}}
  | {{STFI|icon={{{icon}}}|link=File:{{{icon}}}}}{{#set:Has game icon=File:{{{icon}}}}}
  | {{#ifeq:{{lc:{{{type|}}}}}|currency|[[File:{{{icon|}}}|46px]]|{{STFI|icon={{{icon}}}|link=File:{{{icon}}}}}}}{{#set:Has game icon=File:{{{icon}}}}}
  | {{#switch: {{lc:{{{type}}}}}
  | {{#switch: {{lc:{{{type}}}}}
     | recipe | recipe sheet = [[Category:Recipe sheets missing icon]]
     | recipe | recipe sheet = [[Category:Recipe sheets missing icon]]
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}}</div>
}}</div>
<p class="heading">[[Has canonical name::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]</p>
<p class="heading">[[Has canonical name::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]</p>
<div class="statistics item {{#if:{{{unique|}}}{{{untradable|}}}{{{unsellable|}}}||empty}}"><!--
<div class="statistics item {{#if:{{{unique|}}}{{{untradable|}}}{{{unsellable|}}}{{{market-prohibited|}}}||empty}}"><!--
-->{{#if:{{{unique|}}}|{{#set:Is unique=Y}}<span class="characteristic unique" title="Only one of this item can be held at a time.">UNIQUE</span> &nbsp;}}<!--
-->{{#if:{{{unique|}}}|{{#set:Is unique=Y}}<span class="characteristic unique" title="Only one of this item can be held at a time.">UNIQUE</span> &nbsp;}}<!--
-->{{#if:{{{untradable|}}}|{{#set:Is untradable=Y}}<span class="characteristic untradable" title="This item cannot be traded to another player.">UNTRADABLE</span> &nbsp;}}<!--
-->{{#if:{{{market-prohibited|}}}|{{#set:Is market prohibited=Y}}<span class="characteristic untradable" title="This item cannot be sold on the Market Board but can be traded to another player.">MARKET PROHIBITED</span> &nbsp;|{{#if:{{{untradable|}}}|{{#set:Is untradable=Y}}<span class="characteristic untradable" title="This item cannot be sold on the Market Board or traded to another player.">UNTRADABLE</span> &nbsp;}}}}<!--
-->{{#if:{{{unsellable|}}}|{{#set:Is unsellable=Y}}<span class="characteristic unsellable" title="This item cannot be sold to merchants.">UNSELLABLE</span> &nbsp;}}<!--
-->{{#if:{{{unsellable|}}}|{{#set:Is unsellable=Y}}<span class="characteristic unsellable" title="This item cannot be sold to merchants.">UNSELLABLE</span> &nbsp;}}<!--
-->{{#if:{{{island-sanctuary|}}}|{{#set:Is island sanctuary item=Y}}[[File:Island Sanctuary icon.png|link=Island Sanctuary|16px]]&nbsp;<span class="characteristic" style="color:blue" title="This item is part of Island Sanctuary and not stored in the normal player inventory.">ISLAND SANCTUARY ITEM</span> &nbsp;}}<!--
--></div>
--></div>
<div class="wrapper">
<div class="wrapper">
;[[Item|Item type]]
;[[Item|Item type]]
:{{#arraymap: {{{type|}}} |,|@@@|{{#switch: {{lc:@@@}}
:{{#arraymap: {{{type|}}} |,|@@@|{{#switch: {{lc:@@@}}
<!--  | consumable
  | consumable         = [[Has item type::Consumable]]
   | container
   | container           = [[Has item type::Container]]
   | catalyst
   | catalyst           = [[Has item type::Catalyst]]
   | crafting material
   | crafting material   = [[Has item type::Material]]
   | decoration          = [[Decoration]]{{#set:Has item type=Decoration}}{{#set:Has decoration type={{ucfirst:{{{decoration type|}}}}}}}
   | decoration          = [[Decoration]]{{#set:Has item type=Decoration}}{{#set:Has decoration type={{ucfirst:{{{decoration type|}}}}}}}
   | generic            = [[Generic]]
   | generic            = [[Generic]]
   | gardening       =[[Has item type::Gardening]]
   | gardening           = [[Has item type::Gardening]]
   | ingredient
  | gardening starter  = [[Has item type::Gardening]]
   | key item       =[[Has item type::Key Item]]
   | ingredient         = [[Has item type::Ingredient]]
   | materia
   | key item           = [[Has item type::Key Item]]
   | meal
   | materia             = [[Has item type::Materia]]
   | medicine
   | meal               = [[Has item type::Meal]]
   | minion             =[[Has item type::Minion]]
   | medicine           = [[Has item type::Medicine]]
   | miscellany
   | minion             = [[Has item type::Minion]]
   | seasonal miscellany   =[[Has item type::Seasonal Miscellany]]
   | miscellany         = [[Has item type::Miscellany]]
  | produce            = [[Has item type::Gardening]]
   | seasonal miscellany = [[Has item type::Seasonal Miscellany]]
  | island sanctuary material = [[Has item type::Island Sanctuary Material]]
  | leavings            = [[Has item type::Leaving]]
  | isleworks handicrafts = [[Has item type::Isleworks Handicrafts]]
   | none
   | none
   | other             =[[Has item type::Other]]
   | other               = [[Has item type::Other]]
   | orchestrion roll   =[[Has item type::Orchestrion Roll]]
   | orchestrion roll   = [[Has item type::Orchestrion Roll]]
   | upgrade component
   | upgrade component   = [[Has item type::Upgrade Component]]
   | reagent
   | reagent             = [[Has item type::Reagent]]
   | recipe
   | recipe             = [[Has item type::Recipe]]
   | recipe sheet        = [[Recipe sheet]]{{#set:Has item type=Recipe sheet}}
   | recipe sheet        = [[Recipe sheet]]{{#set:Has item type=Recipe sheet}}
   | service            = [[Has item type::Service]] -->
   | service            = [[Has item type::Service]] -->
   | triple triad card  = [[Has item type::Triple Triad Card]]
   | triple triad card  = [[Has item type::Triple Triad Card]]
   | container          = [[Has item type::Container]]
   | container          = [[Has item type::Container]]
  | facewear            = [[Has item type::Facewear]]
   | crafting material  = [[Has item type::Crafting material]] {{#if:{{NAMESPACE}}||__NOTOC__}}
   | crafting material  = [[Has item type::Crafting material]] {{#if:{{NAMESPACE}}||__NOTOC__}}
   | #default = {{ucfirst:@@@}}{{#set:Has item type={{ucfirst:@@@}}}}
   | #default = {{ucfirst:@@@}}{{#set:Has item type={{ucfirst:@@@}}<!-- END #set:Has item type -->}}
}} |<br>}}{{#if: {{{material-type|}}} |
<!-- END #switch:{{lc:@@@}} -->}} |<br>}}{{#if: {{{material-type|}}} |
;[[material|Material type]]
;[[material|Material type]]
:{{#arraymap: {{{material-type}}} |,|@@@|{{#switch: {{lc:@@@}}
:{{#arraymap: {{{material-type}}} |,|@@@|{{#switch: {{lc:@@@}}
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   | fine                  = [[Crafting material#Fine crafting materials|Fine material]]
   | fine                  = [[Crafting material#Fine crafting materials|Fine material]]
   | component              = [[Component]]
   | component              = [[Component]]
  | Stone | stone          = [[Stone (Material)|Stone]]
   | ingredient            = [[Ingredient]]{{#set:Has material type=Ingredient}}
   | ingredient            = [[Ingredient]]{{#set:Has material type=Ingredient}}
   | crafting catalyst      = [[Crafting Catalyst]]
   | crafting catalyst      = [[Crafting Catalyst]]
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  | {{cname|@@@ (skin)}}{{#set:Has skin=@@@ (skin)}}
  | {{cname|@@@ (skin)}}{{#set:Has skin=@@@ (skin)}}
  | {{cname|@@@}}{{#set:Has skin=@@@}}
  | {{cname|@@@}}{{#set:Has skin=@@@}}
}}|<br>}}
}}<!-- END #ifexist:@@@ (skin) -->|<br>}}<!-- END #arraymap -->
}}
}}<!-- END #if:{{{skin|}}} --><!-- continue #arraymap: {{{type}}} -->
  | recipe
  | recipe
  | recipe sheet =  
  | recipe sheet =  
;[[Class|Classes]]
;[[Class|Classes]]
:{{#vardefine:recipe-object|{{#ask:[[Learned from recipe sheet::{{PAGENAME}}]]|link=none}}}}<!--
:{{#vardefine:recipe-object|{{#ask:[[Learned from recipe sheet::{{PAGENAME}}]]|link=none}}<!-- END #vardefine:recipe-object -->}}<!--
-->{{#arraymap:{{#var:recipe-object}}|,|@@@|{{#ask:[[@@@]]|?Requires rating|?Requires discipline|link=none|format=template|template=Template:Item infobox/recipe object result format}}|}}
-->{{#arraymap:{{#var:recipe-object}}|,|@@@|{{#ask:[[@@@]]|?Requires rating|?Requires discipline|link=none|format=template|template=Template:Item infobox/recipe object result format}}|}}
  | minion =  
  | minion =  
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  | triple triad card =  
  | triple triad card =  
; Card rarity
; Card rarity
: {{#if:{{{card-rarity|}}}|{{{card-rarity}}}{{#set:Has triple triad card rarity={{{card-rarity}}}}}}}
: {{#if:{{{card-rarity|}}}|{{{card-rarity}}}{{#set:Has triple triad card rarity={{{card-rarity}}}}}<!-- END #if:{{{card-rarity|}}} -->}}
  | materia =  
  | materia =  
; Requirements
; Requirements
: Base Item{{#if:{{{ilvl|}}}|&nbsp;(ilvl {{{ilvl}}}){{#set:Has item level requirement={{{ilvl}}}}}}}
: Base Item{{#if:{{{ilvl|}}}|&nbsp;(ilvl {{{ilvl}}}){{#set:Has item level requirement={{{ilvl}}}}}<!-- END #if:{{{ilvl|}}} -->}}
; Adv. melding
; Adv. melding
: {{#ifeq:{{{advanced-meld|n}}}|n|No|Yes}}
: {{#ifeq:{{{advanced-meld|n}}}|n|No|Yes}}
| island sanctuary material | leavings | produce =
; Unlock rank
:{{{island-rank|Unknown}}}
; Export
: {{#if:{{{export-value-green|}}}|{{cowrie|islander}} {{{export-value-green|Unknown}}}|}}{{#if:{{{export-value-blue|}}}|{{cowrie|seafarer}} {{{export-value-blue|Unknown}}}|}}
| isleworks handicrafts =
; Base export
: {{cowrie|seafarer}} {{{base-export-value|Unknown}}}
; Categories
: {{#arraymap:{{{isleworks-categories}}}|,|@@@| {{#switch:{{lc:@@@}}
  | accessories | arms | attire | concoctions | confections | foodstuffs | furnishings | ingredients | metalworks | sundries | textiles | woodworks = {{ucfirst:@@@}}
  | creature creations = Creature Creations
  | marine merchandise = Marine Merchandise
  | preserved food = Preserved Food
  | unburied treasures = Unburied Treasures
  | #default = <!-- This should never be reached -->}}|<br>}}
  | alcohol =  
  | alcohol =  
;Alcohol
;Alcohol
: {{#if: {{{alcohol|}}} | [[Has alcohol content::{{{alcohol}}}]] }}
: {{#if: {{{alcohol|}}} | [[Has alcohol content::{{{alcohol}}}]] <!-- END #if:{{{alcohol|}}} -->}}
}}{{#ifexpr: {{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Has recipe source::+]]|format=count}} > 0 |
<!-- END ??? -->}}{{#ifexpr: {{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Has recipe source::+]]|format=count}} > 0 |
;[[Crafting]]
;[[Crafting]]
:{{#arraymap: Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, Culinarian |,|@@@|
:{{#arraymap: Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, Culinarian, Any |,|@@@|
   {{#vardefine:@@@_min_level|{{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Requires class::@@@]]|?Requires crafting level|format=min|default=-1}}}}
   {{#vardefine:@@@_min_level|{{#ask:[[Has ingredient::?;?;{{PAGENAME}}]][[Requires class::@@@]]|?Requires crafting level|format=min|default=-1}}<!-- END #vardefine:@@@_min_level -->}}
   {{#ifexpr: {{#var:@@@_min_level|0}} >= 0 | {{@@@}} {{#var:@@@_min_level}} {{#set:Has minimum usable level=@@@;{{#var:@@@_min_level}}}} }}
   {{#ifexpr: {{#var:@@@_min_level|0}} >= 0 | {{@@@}} {{#var:@@@_min_level}} {{#set:Has minimum usable level=@@@;{{#var:@@@_min_level}}<!-- END #set -->}}<!-- END #ifexpr -->}}
|<br>}}
|<br><!-- END #arraymap Crafting -->}}
}}{{Default item parameter
<!-- END #ifexpr -->}}{{Default item parameter
| type = {{{type|}}}
  | status = {{{status|}}}
  | status = {{{status|}}}
  | rarity    = {{{rarity|}}}
  | rarity    = {{{rarity|}}}
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  | id-edb    = {{{id-edb|}}}
  | id-edb    = {{{id-edb|}}}
  | id-gt      = {{{id-gt|}}}
  | id-gt      = {{{id-gt|}}}
}}
<!-- END {{Default item parameter}} -->}}  {{#if: {{{id-gt|}}}||{{#if:{{{untradable|}}}{{{market-prohibited|}}}{{{island-sanctuary|}}}||{{#switch:{{lc:{{{type|}}}}}|currency|key item=|[[Category:Missing universalis link]]}}}}}}
</div>
</div>
{{#ifeq:{{{gallery|x}}}|no| {{clear}} <!-- hide for unimplemented items with no preview option -->|
{{#ifeq:{{{gallery|x}}}|no| {{clear}} <!-- hide for unimplemented items with no preview option -->|
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  | name = {{{name|{{BASEPAGENAME}}}}}
  | name = {{{name|{{BASEPAGENAME}}}}}
  | gallery1 = {{{gallery1|}}}
  | gallery1 = {{{gallery1|}}}
  | gallery1-text = {{{gallery1-text|Click to enlarge.}}}
  | gallery1-text = {{{gallery1-text|}}}
  | gallery2 = {{{gallery2|}}}
  | gallery2 = {{{gallery2|}}}
  | gallery2-text = {{{gallery2-text|Click to enlarge.}}}
  | gallery2-text = {{{gallery2-text|}}}
  | gallery3 = {{{gallery3|}}}
  | gallery3 = {{{gallery3|}}}
  | gallery3-text = {{{gallery3-text|Click to enlarge.}}}
  | gallery3-text = {{{gallery3-text|}}}
  | gallery4 = {{{gallery4|}}}
  | gallery4 = {{{gallery4|}}}
  | gallery4-text = {{{gallery4-text|Click to enlarge.}}}
  | gallery4-text = {{{gallery4-text|}}}
  | gallery5 = {{{gallery5|}}}
  | gallery5 = {{{gallery5|}}}
  | gallery5-text = {{{gallery5-text|Click to enlarge.}}}
  | gallery5-text = {{{gallery5-text|}}}
}}
}}
| {{clear}} <!-- Do not show gallery --> }}}}
| {{clear}} <!-- Do not show gallery --> }}}}
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</div>}}<!--
</div>}}<!--
-->
-->
{{#if:{{#switch:{{lc:{{{exp-bonus|}}}}}|n=|y=y|#default={{#switch:{{lc:{{{type|}}}}}|meal=y}}}}|<span style="color:#0a9421; padding-left:1px;">'''EXP Bonus:'''</span> +3%&nbsp;&nbsp;&nbsp;<span style="color:#0a9421;">'''Duration:'''</span> 30m<br>(Duration can be extended to 60m by consuming multiple servings)}} }}
{{#if:{{#switch:{{lc:{{{exp-bonus|}}}}}|n=|y=y|#default={{#switch:{{lc:{{{type|}}}}}|meal=y}}}}|<span style="color:#0a9421; padding-left:1px;">'''EXP Bonus:'''</span> +{{#if:{{{exp-bonus|}}}|{{{exp-bonus|}}}|3}}%&nbsp;&nbsp;&nbsp;<span style="color:#0a9421;">'''Duration:'''</span> 30m<br>(Duration can be extended to 60m by consuming multiple servings)}} }}
}}<!--
}}<!--
AUTOCATEGORIZATION
AUTOCATEGORIZATION


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  | food
  | food
  | gathering tool
  | gathering tool
| gardening starter
| produce
  | gift
  | gift
  | harvesting sickle
  | harvesting sickle
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   | turrets = Turret  
   | turrets = Turret  
   | {{{decoration type}}} }} decorations]]
   | {{{decoration type}}} }} decorations]]
| key item            = [[Category:Key Item]]
| island sanctuary material  = [[Category:Island Sanctuary Materials]]
| isleworks handicrafts = [[Category:Isleworks Handicrafts]]
| leavings = [[Category:Leavings]]
| produce = [[Category:Island Produce]]
| facewear = [[Category:Facewear]]
  | other
  | other
  | none  
  | none  
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  | critter = [[Category:Critter]]
  | critter = [[Category:Critter]]
}}|}}
}}|}}
}}<!-- end #ifeq historical --></includeonly><noinclude>
}}<!-- end #ifeq historical -->
{{#if: {{{patch|}}}|[[Category:Items added in patch {{{patch}}}]]|[[Category:Items needing patch]]}}</includeonly><noinclude>


== Usage ==
== Usage ==
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; material-type: Optional. The material type for any item with <code><nowiki>type = Crafting material</nowiki></code> set. Examples are: ''cloth'', ''ingredient'', ''reagent'', etc.
; material-type: Optional. The material type for any item with <code><nowiki>type = Crafting material</nowiki></code> set. Examples are: ''cloth'', ''ingredient'', ''reagent'', etc.
; unique/untradeable/unsellable: Optional. Input "y" in the appropriate fields if the item has the trait, otherwise leave blank.
; unique/untradeable/unsellable: Optional. Input "y" in the appropriate fields if the item has the trait, otherwise leave blank.
; release: Optional. Expansion this item belongs to. Accepts: ''heavensward'', or ''stormblood'', or "shadowbringers" or "endwalker".
; release: Optional. Expansion this item belongs to. Accepts: ''heavensward'', or ''stormblood'', or ''shadowbringers'' or ''endwalker'' or ''dawntrail''
{{:Template:Default item parameter/documentation}}
{{:Template:Default item parameter/documentation}}
<!--For [[miniature]]s, [[toy]]s and [[town clothing]] the following parameter may be used:
<!--For [[miniature]]s, [[toy]]s and [[town clothing]] the following parameter may be used:
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| untradable = y
| untradable = y
| unsellable = y
| unsellable = y
| patch = 2.0
}}</pre>
}}</pre>
{{Item infobox
{{Item infobox
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| untradable = y
| untradable = y
| unsellable = y
| unsellable = y
| patch = 2.0
}}
}}
{{clear}}
{{clear}}
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| rarity = white
| rarity = white
| untradable = y
| untradable = y
| patch = 2.51
}}</pre>
}}</pre>
{{Item infobox
{{Item infobox
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| rarity = white
| rarity = white
| untradable = y
| untradable = y
| patch = 2.51
}}
}}
{{clear}}
{{clear}}
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| rarity = white
| rarity = white
| value = 990
| value = 990
| patch = 2.0
}}</pre>
}}</pre>
{{Item infobox
{{Item infobox
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| rarity = white
| rarity = white
| value = 990
| value = 990
}}
| patch = 2.0
{{clear}}
<pre>{{Item infobox
| name = Dream Tunic Materials
| icon = Dream Tunic Materials.png
| description = Pre-cut cloth used in the sewing of a Starlight Celebration dream hat.
| type = crafting material
| material-type = cloth
| rarity = white
| value = 1
}}</pre>
{{Item infobox
| name = Dream Tunic Materials
| icon = Dream Tunic Materials.png
| description = Pre-cut cloth used in the sewing of a Starlight Celebration dream hat.
| type = crafting material
| material-type = cloth
| rarity = white
| value = 1
}}
}}
{{clear}}
{{clear}}
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* {{tl|Armor infobox}} for armors
* {{tl|Armor infobox}} for armors
* {{tl|Weapon infobox}} for weapons
* {{tl|Weapon infobox}} for weapons
* {{tl|Trinket infobox}} for accessories
* {{tl|Accessory infobox}} for accessories
* {{tl|Inventory infobox}} for bags, packs and boxes
* {{tl|Inventory infobox}} for bags, packs and boxes



Latest revision as of 21:00, 3 November 2024


Usage

Use this infobox for defining general items within the game, e.g. trophies, recipe sheets, crafting materials.

{{item infobox
| name = 
| icon = 
| description = 
| type =  
| effects = 
| effects-hq = 
| material-type = 
| unique = 
| untradable = 
| unsellable = 
| rarity = 
| level = 
| ilvl = 
| race = 
| gender = 
| recast = 
| recast-hq = 
| cost = 
| value = 
| value-hq = 
| seals = 
| patch = 
| release = 
| id-edb =
| id-gt =
}}

Parameters

name
Optional. Name of the article. Defaults to {{PAGENAME}}.
icon
Optional. Item icon. Defaults to File:{{PAGENAME}}.png
description
Optional. Verbatim from the game.
effects
Optional. Item effects. Applies mostly to consumables, potions, meals, etc. See {{item effect}} for details on how to apply one or multiple effects.
effects-hq
Optional. Item effects if the item is high quality. Applies mostly to consumables, potions, meals, etc.
type
Various item types. Includes meal, minion, other, container, crafting material, etc.
material-type
Optional. The material type for any item with type = Crafting material set. Examples are: cloth, ingredient, reagent, etc.
unique/untradeable/unsellable
Optional. Input "y" in the appropriate fields if the item has the trait, otherwise leave blank.
release
Optional. Expansion this item belongs to. Accepts: heavensward, or stormblood, or shadowbringers or endwalker or dawntrail

The following parameters are handled by the {{Default item parameter}} template:

level
Optional. Required level to use the item.
ilvl
Optional. Item level.
rarity
Specified rarity: basic (white), aetherial (pink), dungeon (green), tomestone (blue), relic (purple). Will be set to Unspecified per default.
race
Optional. Required race to use item.
gender
Optional. Required gender to use item.
recast
Optional. Recast time (in seconds) for consumables such as medicine and meals.
recast-hq
Optional. Recast time (in seconds) for consumables such as medicine and meals if the item is high quality.
cost
Optional. Currency cost of the item when purchased from a vendor. To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. 500 {{gil}}, 2000 {{company seal}}, or 50 {{tomestone}}
value
Optional. The number of gils a vendor will pay for this item; if not specified sets the item as unsellable.
value-hq
Optional. The number of gils a vendor will pay for this item if high quality.
seals
Optional. The amount of seals earned through Grand Company deliveries.
patch
Optional. The patch where the item became available.
id-edb
ID number in the link to the item on Eorzea Database, for example, if the URL is https://na.finalfantasyxiv.com/lodestone/playguide/db/item/fb177317b75/, enter fb177317b75.
id-gt
ID number in the link to the item on Garland Tools, for example, if the URL is http://garlandtools.org/db/#item/11252, enter 11252.

Examples

{{Item infobox
| name = Max-Potion
| icon = Max-Potion.png
| description = This spiritous concoction instantly restores a considerable amount of HP.
| effects = {{item effect|restore hp|percent=24|max=1920}}
| effects-hq = {{item effect|restore hp|percent=30|max=2400}}
| type = medicine
| recast = 75
| value = 29
| value-hq = 32
| rarity = white
| patch = 2.0
| id-edb = 810081f550e
| id-gt = 13637
}}
.

Max-Potion

Item type
Medicine
Rarity
ABasic
Recast
1m15s
Vendor Value
Gil 29 HQ icon.png Gil 32
Patch
2.0
Links
EDB GT
Market board icon1.png MB prices
Universalis

This spiritous concoction instantly restores a considerable amount of HP.

Effects:

Restores up to 24 of HP (1920 points max).

Effects HQ HQ icon.png:

Restores up to 30 of HP (2400 points max).

— In-game description

{{Item infobox
| name = Raisins
| icon = Raisins.png
| description = Dried lowland grapes, sweetened in the sun.
| effects = {{item effect|spell speed|percent=8|max=2}}{{item effect|vitality|percent=1}}{{item effect|direct hit rate|percent=1}}
| type = meal
| value = 1
| rarity = white
| unique = y
| untradable = y
| unsellable = y
| patch = 2.0
}}
.

Raisins

UNIQUE  UNTRADABLE  UNSELLABLE  
Item type
Meal
Rarity
ABasic
Vendor Value
Gil 1
Patch
2.0

Dried lowland grapes, sweetened in the sun.

Effects:

Spell Speed +8 (Max 2)

Vitality +1

Direct Hit Rate +1

EXP Bonus: +3%   Duration: 30m
(Duration can be extended to 60m by consuming multiple servings)

— In-game description

{{Item infobox
| name = Livia sas Junius Card
| description = An uncommon (★★) card used in the game [[Triple Triad]].
| type = triple triad card
| card-rarity = 2
| rarity = white
| untradable = y
| patch = 2.51
}}
.

Livia sas Junius Card

UNTRADABLE  
Item type
Triple Triad Card
Card rarity
2
Rarity
ABasic
Patch
2.51

An uncommon (★★) card used in the game Triple Triad.


— In-game description

{{Item infobox
| name = Mind Materia V
| icon = Mind Materia V.png
| effects = {{item effect|mind|value=15}}
| type = materia
| ilvl = 160
| advanced-meld = n
| rarity = white
| value = 990
| patch = 2.0
}}
.

Mind Materia V

Item type
Materia
Requirements
Base Item (ilvl 160)
Adv. melding
No
Item Level
160
Rarity
ABasic
Vendor Value
Gil 990
Patch
2.0
Effects:

Mind +15


— In-game description

See also