Difference between revisions of "Fort of Fear"
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{{Quest infobox | {{Quest infobox | ||
| title = Fort of Fear | | title = Fort of Fear | ||
| description = | | description = There are dark places that only an [[adventurer]] may illume, and Ser [[Carrilaut]] is about to point the way to one such pit of peril. | ||
| image = Fort of Fear.png | | image = Fort of Fear.png | ||
| quest-giver = Carrilaut | | quest-giver = Carrilaut | ||
| location = Coerthas Central Highlands | | location = Coerthas Central Highlands | ||
| location-x = 24 | | location-x = 24.7 | ||
| location-y = 28 | | location-y = 28.8 | ||
| type = feature | | type = feature | ||
| quest-line = | | quest-line = | ||
Line 16: | Line 16: | ||
| req-items = | | req-items = | ||
| requirements = | | requirements = | ||
| exp = | | exp = 5830 | ||
| gil = 1729 | | gil = 1729 | ||
| mettle = | | mettle = | ||
| reward(1-10) = | | reward(1-10) = | ||
| overridereward(1-10) = | | overridereward(1-10) = | ||
| overridereward-opt(1-8) = | | overridereward-opt(1-8) = | ||
| unlocks = dg Dzemael Darkhold | | unlocks = dg Dzemael Darkhold | ||
Line 31: | Line 27: | ||
| patch = 2.0 | | patch = 2.0 | ||
| release = | | release = | ||
}} | | id-edb = 33a18ee797d | ||
| id-gt = 66515 | |||
}} __NOTOC__ | |||
==Walkthrough== | ==Walkthrough== | ||
You can combine your first-time clear for this quest with the clear for {{questlink|feature|Shadows Uncast}}. | |||
==Steps== | ==Steps== | ||
*Speak with Ophelie | *Speak with [[Ophelie]] at [[Dzemael Darkhold]]. | ||
==Journal== | ==Journal== | ||
*There are dark places that only an adventurer may illume, and Carrilaut is about to point the way to one such pit of peril. | * There are dark places that only an adventurer may illume, and Ser Carrilaut is about to point the way to one such pit of peril. | ||
* According to Ser Carrilaut, the unfinished keep of House Dzemael is much troubled by the continued presence of voidsent in the area. In readiness of your acquiescence, Ser Carrilaut has arranged for someone to meet you there. Speak with Ser Ophelie at the entrance to the Darkhold. | |||
* | * Ser Ophelie has eagerly granted you permission to explore Dzemael Darkhold. Take up the challenge, but remember the oath you swore on your first day as an adventurer. | ||
** ※Dzemael Darkhold can be accessed via the Duty Finder. | |||
==Dialogue== | |||
===Accepting the Quest=== | |||
'''Carrilaut:''' I have heard much of your doings, and I think you the woman/man for this task. | |||
'''Carrilaut:''' To the west is Dzemael Darkhold. 'Twas meant to serve as the new keep of Lord Dzemael, ever a friend to House Durendaire. | |||
'''Carrilaut:''' But before the masons and carpenters could complete their work within the caves, hordes of voidsent appeared and drove them out. In the years since, the creatures have consolidated their presence. | |||
'''Carrilaut:''' As such, we officially petition your assistance in reclaiming the Darkhold. All arrangements have been made; you need only give your assent. Speak with Ser Ophelie at the ingress if you are with us, and she will tell you what you need to know. | |||
===Speaking with Ophelie=== | |||
'''Ophelie:''' Welcome to Dzemael Darkhold, build to withstand all Dravanian ploys and plans! These were natural caves behind me until House Dzemael began to enlarge, connect, and fashion them into a stronghold. | |||
'''Ophelie:''' Alas and alack, the voidsent struck, interrupting the work—alas! Then, in the confusion, Garleans infiltrated the keep—alack! All in all, 'twas a fine mess! | |||
'''Ophelie:''' The Garleans were eventually forced into retreat, of course, but the voidsent remain. And so the fortress goes uncompleted, a home for abominations! Woe, woe is us! | |||
'''Ophelie:''' Yet the war with the dragons rages, and we have no knights to spare for this noble mission! Even I am here strictly on a very long morning respite arranged by Ser Carrilaut! | |||
'''Ophelie:''' Please see to these abominations, sir adventurer, sir! I have much prowess with the paperwork, should you require aid of that sort! |
Latest revision as of 19:38, 1 November 2023
Fort of Fear
- Quest giver
- Carrilaut
- Location
- Coerthas Central Highlands (X:24.7, Y:28.8)
- Level
- 44
“There are dark places that only an adventurer may illume, and Ser Carrilaut is about to point the way to one such pit of peril.
— In-game description
Rewards
- Unlocks
Walkthrough
You can combine your first-time clear for this quest with the clear for Shadows Uncast.
Steps
- Speak with Ophelie at Dzemael Darkhold.
Journal
- There are dark places that only an adventurer may illume, and Ser Carrilaut is about to point the way to one such pit of peril.
- According to Ser Carrilaut, the unfinished keep of House Dzemael is much troubled by the continued presence of voidsent in the area. In readiness of your acquiescence, Ser Carrilaut has arranged for someone to meet you there. Speak with Ser Ophelie at the entrance to the Darkhold.
- Ser Ophelie has eagerly granted you permission to explore Dzemael Darkhold. Take up the challenge, but remember the oath you swore on your first day as an adventurer.
- ※Dzemael Darkhold can be accessed via the Duty Finder.
Dialogue
Accepting the Quest
Carrilaut: I have heard much of your doings, and I think you the woman/man for this task. Carrilaut: To the west is Dzemael Darkhold. 'Twas meant to serve as the new keep of Lord Dzemael, ever a friend to House Durendaire. Carrilaut: But before the masons and carpenters could complete their work within the caves, hordes of voidsent appeared and drove them out. In the years since, the creatures have consolidated their presence. Carrilaut: As such, we officially petition your assistance in reclaiming the Darkhold. All arrangements have been made; you need only give your assent. Speak with Ser Ophelie at the ingress if you are with us, and she will tell you what you need to know.
Speaking with Ophelie
Ophelie: Welcome to Dzemael Darkhold, build to withstand all Dravanian ploys and plans! These were natural caves behind me until House Dzemael began to enlarge, connect, and fashion them into a stronghold. Ophelie: Alas and alack, the voidsent struck, interrupting the work—alas! Then, in the confusion, Garleans infiltrated the keep—alack! All in all, 'twas a fine mess! Ophelie: The Garleans were eventually forced into retreat, of course, but the voidsent remain. And so the fortress goes uncompleted, a home for abominations! Woe, woe is us! Ophelie: Yet the war with the dragons rages, and we have no knights to spare for this noble mission! Even I am here strictly on a very long morning respite arranged by Ser Carrilaut! Ophelie: Please see to these abominations, sir adventurer, sir! I have much prowess with the paperwork, should you require aid of that sort!