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Difference between revisions of "The Crown of the Immaculate"

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{{see also|The Crown of the Immaculate (Extreme)}}
{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the level 80 challenge-mode [[trial]]|The Crown of the Immaculate (Extreme)}}
{{Duty infobox
{{Duty infobox
| description = Traversing the body of the giant Talos, born of the collective hopes of the realm’s peoples, you have carved a path to Vauthry’s sanctuary. There, you corner the unrepentant Vauthry, who declares his intent to expunge you and rule over creation as an immaculate being. At struggle’s end, will man live a waking dream in a false paradise, or will he live a painful existence in a harsh reality, yet be free to follow his own heart? Beneath a blazing sky, the battle for the fate of the world will unfold...
| description = Traversing the body of the giant [[Talos]], born of the collective hopes of the realm's peoples, you have carved a path to [[Vauthry]]'s sanctuary. There, you corner the unrepentant Vauthry, who declares his intent to expunge you and rule over creation as an immaculate being. At struggle's end, will man live a waking dream in a false paradise, or will he live a painful existence in a harsh reality, yet be free to follow his own heart? Beneath a blazing sky, the battle for the fate of the world will unfold...
| image = y
| image = y
| type = Trial
| type = Trial
| level = 79
| level = 79
| level-sync = N/A
| level-sync = 80
| ilvl =  
| ilvl = 0
| ilvl-sync =  
| ilvl-sync = 420
| difficulty = normal
| difficulty = normal
| size = full
| size = full
| time-limit = 60
| time-limit = 60
| roulette = Trial
| duty-finder = Trials (Shadowbringers)
| tomestones =  
| roulette = Trials
| location = The Crown of the Immaculate
| region = Norvrandt
| entrance =  
| entrance =  
| entrance-coordinates =  
| entrance-coordinates =  
Line 18: Line 20:
| patch = 5.0
| patch = 5.0
| release = shadowbringers
| release = shadowbringers
}}
| echo = trial
==Requirements==
}} {{TOC limit|3}}
==Guide==
===[[File:Aggressive difficulty r6.png|link=]] [[Lightwarden]]: [[Innocence]]===
{{#ev:youtube|-Y8lOvBr7Qk|350|right|The Crown of the Immaculate Guide}}


==Guide==
==='''Phase 1'''===
{{#ev:youtube|-Y8lOvBr7Qk|400|right|The Crown of the Immaculate Guide}}
* '''Realmrazer:''' Moderate party-wide damage.
===Phase 1===
* '''Heavenly Host:''' Summons one '''Forgiven Venery''' and four '''Forgiven Shame''' adds.
* Realmrazer - room-wide AoE
** '''Scold's Bridle:''' Cast by Forgiven Shame, deals moderate party-wide damage.
* Heavenly Host - summons 5 adds which need to be burned down
** '''Holy Sword:''' Cast by Forgiven Venery, a relatively weak tankbuster.
* Day Break - each of the dead bodies of the 5 adds will spawn a circle AoE marker - move away
* '''Day Break:''' Ground-targeted Circle AoE below each DPS.
* '''Sinsphere:''' Four meteor AoEs. Each circle must have a player in it to soak the damage, otherwise the damage is spread to the entire party.
* '''Enthrall:''' Used at the same time as Sinsphere. Gaze attack that inflicts '''Confusion''' on players hit.
* '''Guiding Light:''' Used after the second cast of Heavenly Host. Bestows '''Vauthry's Blessing''' to the adds, increasing their damage.
* '''Exalted Wing:''' Used just prior to phase 2. Deals moderate party-wide damage every few seconds.
* '''Exalted Plumes:''' The final hit of Exalted Wing. Deals moderate party-wide damage and inflicts {{status effect|down for the count}} '''[[Down for the Count]]''' on the entire party as the fight moves into Phase 2:


''4 Meteor markers will spawn, at least 1 player must be in each to soak the damage for the rest of the party. During this, the boss will cast Enthrall, so look away to avoid confusion.''
==='''Phase 2'''===
* Innocence is fully healed as the phase begins. The party will also receive a checkpoint that they will restart from if they wipe. In this form, Innocence's attacks hit harder.
* '''Righteous Bolt:''' Tankbuster
* '''Winged Reprobation:''' Innocence embeds two swords into the arena which launch three sets of three Line AoEs in symmetrical patterns.
* '''Rightful Reprobation:''' Innocence moves to the center of the arena and sends out eight swords as Line AoEs. After the attack, the swords will linger for a few seconds before returning to Innocence as Line AoEs. Getting hit by either part of the attack inflicts '''Physical Vulnerability Up'''.
* '''Soul and Body:''' S-shaped AoE that rotates. Move to stay ahead of the attack or stand in one of the two safe zones within the AoE.
* '''Shadowreaver:''' High party-wide damage.
* '''Flaming Sword:''' Innocence becomes untargetable and begins building an '''Immaculate Authority''' meter. The same five adds will spawn again, but the Forgiven Venery will be shielded.
** '''Holy Sword:''' Forgiven Venery will tether to each of the Forgiven Shame adds, one at a time. If the tethered Forgiven Shame isn't killed before the cast goes off, the Shame will be sacrificed to cast '''Guilty Verdict''', dealing moderate party-wide damage and inflicting a stack of {{status effect|slashing resistance down}} '''[[Slashing Resistance Down]]'''. Once the Forgiven Shames have been dealt with, Forgiven Venery will drop its shield and become targetable.
** '''Manacle:''' Ground-targeted Circle AoEs cast by Forgiven Shame.
** If the Immaculate Authority meter reaches 100, '''Flaming Sword''' will wipe the party. If Forgiven Venery was allowed to sacrifice too many Shames, the stacks of {{status effect|slashing resistance down}} '''Slashing Resistance Down''' will cause Flaming Sword to deal potentially lethal damage to the party even if the meter was stopped early. The party should heavily mitigate this attack at 2 stacks of the debuff. If there are 3 or more stacks, a Tank [[Limit Break]] is recommended.
* '''God Ray:''' Innocence moves to the center of the arena and casts three Cone attacks that hit in three parts (melee range, then mid-range, then long range). Cast three times in a row, with each subsequent cast hitting where a safe area was in the last.
* '''Light Pillar:''' Line-up Stack on a random player.
* '''Beatific Vision:''' Proximity-based Line. Innocence moves to the edge of the arena and charges through to the other side. The closer the player is to the charge path, the more damage they take.


Mechanic will repeat until phase 2.
==Loot==
*{{Item icon|Innocence Card}} (Drops at a fixed rate.)


===Phase 2===
==Dialogue==
* Righteous Bolt - tankbuster
All lines are voice acted.
* Winged Reprobation - avoid line AoEs and/or the S AoE that moves around map as it casts
* Rightful Reprobation - star-shaped line AoEs that cast twice
* Shadowweaver - room-wide AoE
* Immaculate Authority - DPS check, kill the add tethered to the middle add and continue until all are dead, then burn down middle add
* God Ray - radiation symbol that moves out and then rotates - move as necessary
* Light Pillar - stack mechanic
* Beatific Vision - hug sides, stay away from the middle


''You have now seen all mechanics for this fight. Remember that a combination of mechanics will be used for the last part of the fight.''
Innocence: Come, then! Prepare for judgment!
Innocence: This will be a mercy!
Innocence: To me, my servants! Feast upon these villains and their foul sins!
Innocence: I will crush you!
Innocence: Fine, fine! If you refuse to die...
Innocence: I will strip you of the illusion of will!
Innocence: Then you will suffer! Yes! That will be your punishment!
Innocence: Receive of me my blessing and rise higher!
Innocence: Suffer, suffer, suffer! Suffer and know your folly!
Innocence: Damn you... Why do you not fall?
Innocence: Why? WHYYY!?
Innocence: Graaargh! It burns, it burns!
Innocence: What...what is this?
Innocence: The Light surges within me! Ahhh, such bliss!
Innocence: I see now... This is the passion of my ascension...
Innocence: Very well, I shall embrace this trial!
Innocence: Feel my wrath!
Innocence: Your reckoning comes.
Innocence: I shall excise the sin of your existence!
Innocence: Know your place!
Innocence: Atone with your lives!


==Loot==
==Images==
*[[Innocence Card]]
<gallery heights=200px mode=packed>
Crown of the Immaculate NM.png
Crown of the Immaculate NM boss.png
File:The Crown of the Immaculate1.png
</gallery>


{{Duties nav|trial}}
{{Duties nav|trial}}

Latest revision as of 02:48, 5 June 2024

Disambig icon.png This article is about the story-mode Main Scenario trial. For the level 80 challenge-mode trial, see The Crown of the Immaculate (Extreme).

Trial.png

The Crown of the Immaculate

The Crown of the Immaculate (image).png
Level
79 (Sync: 80)
Item Level
(Sync: 420)
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (Shadowbringers)
Roulette
Trials
Req. quest
Main Scenario quest Extinguishing the Last Light
Location
The Crown of the Immaculate
Region
Norvrandt
Patch
5.0
The echo icon1.png The Echo
On wipe: +10% (max +50%)

Traversing the body of the giant Talos, born of the collective hopes of the realm's peoples, you have carved a path to Vauthry's sanctuary. There, you corner the unrepentant Vauthry, who declares his intent to expunge you and rule over creation as an immaculate being. At struggle's end, will man live a waking dream in a false paradise, or will he live a painful existence in a harsh reality, yet be free to follow his own heart? Beneath a blazing sky, the battle for the fate of the world will unfold...

— In-game description

The Crown of the Immaculate is a level 79 trial introduced in patch 5.0 with Shadowbringers.

Guide

Aggressive difficulty r6.png Lightwarden: Innocence

The Crown of the Immaculate Guide

Phase 1

  • Realmrazer: Moderate party-wide damage.
  • Heavenly Host: Summons one Forgiven Venery and four Forgiven Shame adds.
    • Scold's Bridle: Cast by Forgiven Shame, deals moderate party-wide damage.
    • Holy Sword: Cast by Forgiven Venery, a relatively weak tankbuster.
  • Day Break: Ground-targeted Circle AoE below each DPS.
  • Sinsphere: Four meteor AoEs. Each circle must have a player in it to soak the damage, otherwise the damage is spread to the entire party.
  • Enthrall: Used at the same time as Sinsphere. Gaze attack that inflicts Confusion on players hit.
  • Guiding Light: Used after the second cast of Heavenly Host. Bestows Vauthry's Blessing to the adds, increasing their damage.
  • Exalted Wing: Used just prior to phase 2. Deals moderate party-wide damage every few seconds.
  • Exalted Plumes: The final hit of Exalted Wing. Deals moderate party-wide damage and inflicts Down for the count icon1.png Down for the Count on the entire party as the fight moves into Phase 2:

Phase 2

  • Innocence is fully healed as the phase begins. The party will also receive a checkpoint that they will restart from if they wipe. In this form, Innocence's attacks hit harder.
  • Righteous Bolt: Tankbuster
  • Winged Reprobation: Innocence embeds two swords into the arena which launch three sets of three Line AoEs in symmetrical patterns.
  • Rightful Reprobation: Innocence moves to the center of the arena and sends out eight swords as Line AoEs. After the attack, the swords will linger for a few seconds before returning to Innocence as Line AoEs. Getting hit by either part of the attack inflicts Physical Vulnerability Up.
  • Soul and Body: S-shaped AoE that rotates. Move to stay ahead of the attack or stand in one of the two safe zones within the AoE.
  • Shadowreaver: High party-wide damage.
  • Flaming Sword: Innocence becomes untargetable and begins building an Immaculate Authority meter. The same five adds will spawn again, but the Forgiven Venery will be shielded.
    • Holy Sword: Forgiven Venery will tether to each of the Forgiven Shame adds, one at a time. If the tethered Forgiven Shame isn't killed before the cast goes off, the Shame will be sacrificed to cast Guilty Verdict, dealing moderate party-wide damage and inflicting a stack of Slashing resistance down icon1.png Slashing Resistance Down. Once the Forgiven Shames have been dealt with, Forgiven Venery will drop its shield and become targetable.
    • Manacle: Ground-targeted Circle AoEs cast by Forgiven Shame.
    • If the Immaculate Authority meter reaches 100, Flaming Sword will wipe the party. If Forgiven Venery was allowed to sacrifice too many Shames, the stacks of Slashing resistance down icon1.png Slashing Resistance Down will cause Flaming Sword to deal potentially lethal damage to the party even if the meter was stopped early. The party should heavily mitigate this attack at 2 stacks of the debuff. If there are 3 or more stacks, a Tank Limit Break is recommended.
  • God Ray: Innocence moves to the center of the arena and casts three Cone attacks that hit in three parts (melee range, then mid-range, then long range). Cast three times in a row, with each subsequent cast hitting where a safe area was in the last.
  • Light Pillar: Line-up Stack on a random player.
  • Beatific Vision: Proximity-based Line. Innocence moves to the edge of the arena and charges through to the other side. The closer the player is to the charge path, the more damage they take.

Loot

Dialogue

All lines are voice acted.

Innocence: Come, then! Prepare for judgment!
Innocence: This will be a mercy!
Innocence: To me, my servants! Feast upon these villains and their foul sins!
Innocence: I will crush you!
Innocence: Fine, fine! If you refuse to die...
Innocence: I will strip you of the illusion of will!
Innocence: Then you will suffer! Yes! That will be your punishment!
Innocence: Receive of me my blessing and rise higher!
Innocence: Suffer, suffer, suffer! Suffer and know your folly!
Innocence: Damn you... Why do you not fall?
Innocence: Why? WHYYY!?
Innocence: Graaargh! It burns, it burns!
Innocence: What...what is this?
Innocence: The Light surges within me! Ahhh, such bliss!
Innocence: I see now... This is the passion of my ascension...
Innocence: Very well, I shall embrace this trial!
Innocence: Feel my wrath!
Innocence: Your reckoning comes.
Innocence: I shall excise the sin of your existence!
Innocence: Know your place!
Innocence: Atone with your lives!

Images