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{{Stub}}
{{other uses|the level 70 story-mode [[raid]]|the (Savage) version|Deltascape V4.0 (Savage)|the first tier of [[Omega]] in general|Omega: Deltascape}}
{{see also|Omega: Deltascape|Deltascape V4.0 (Savage)}}
{{Duty infobox
[[Deltascape V4.0]]
| name = Deltascape V4.0
| description = And so you come to the final encounter in the Deltascape. Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage. Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega's threat.
| image = Deltascape V4.0.png
| type = raid
| level = 70
| level-sync = 70
| ilvl = 295
| ilvl-sync =
| difficulty = normal
| size = full
| time-limit = 90
| duty-finder = Normal Raids (Stormblood)
| roulette = normal raids
| tomestones = 10 Poetics
| entrance =
| entrance-coordinates =
| location = The Parapet, Deltascape V4.0
| region = Gyr Abania
| req-quest = A Void at All Costs
| patch = 4.01
| release = stormblood
| stone-sky-sea = Omega: Deltascape
}} The raid is also known as '''O4N'''. {{TOC limit|3}}
==Strategy==
==Strategy==
This guy is annoying. Watch his model, when he's casting a spell while sucking in void magic, the spell changes. THIS DOES NOT CHANGE THE NAME OF THE CAST SPELL, ONLY ALTERS IT'S EFFECTS.
{{#ev:youtube|-QE38bqV1P0|400|right|Deltascape V4.0 Guide}}
===[[File:Aggressive difficulty r6.png|link=]] [[Exdeath]]===
The boss will cast three spells regularly throughout the fight. The effect of these spells will change based on whether or not he is channeling energy from the large void orb outside of the arena. When he does, he will visibly face the orb and will tether to it, at which point players should watch out for the more dangerous variations of the spells since there will be no other indication of the different effect.


Doom: At the start of the fight he puts DOOM on two targets. one of the healers must have esuna for this.
{| {{STDT| mech1}} style="width: 67%;"
!Ability
!Normal
!Void
|-
|Blizzard
|Will place AOE's under some players feet that detonate at the end of the cast.
|At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you're standing still when the damage hits you'll get frozen for 8 seconds and gain a vulnerability stack.
|-
|Thunder
|Heavy hitting Tankbuster. Will also apply {{status effect|lightning resistance down}} '''[[Lightning Resistance Down]]''' but a tank swap is unneeded.
|A massive AOE attack centered on the boss that stuns and gives 3 seconds of {{status effect|paralysis}} '''[[Paralysis]]''' and applies a {{status effect|vulnerability up}} '''[[Vulnerability Up]]''' stack.
|-
|Fire
|Places red markers on several players which will detonate for AOE damage around them. Spread as appropriate.
|Applies Pyretic debuff to everyone. Actions, movement, and auto-attacks will all inflict damage.
|}


Blizzard: Puts AOE circles out that make icebergs. This hurts.
He will also cast the following spells throughout the fight


Void Blizzard: Move continually, you want to be actively running in any direction when the attack hits or you get frozen and vuln.
'''Doom:''' At the start of the fight he puts {{status effect|doom}} '''[[Doom (status effect)|Doom]]''' on two targets. Healers will have to {{item icon|Esuna}} these.


Thunder: A tankbuster that stacks lightning resistance down
'''Vacuum wave:''' This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.


Void Thunder: A massive AOE attack centered on the boss that stuns and gives 40s+ of paralysis afterwards.
'''Holy:''' usually the follow-up to vacuum wave. Stack behind the boss to share damage


Fire: Marks up several players who will detonate for AOE damage around them. Spread as appropriate.
'''The Decisive Battle:''' This will be cast at 66% and 33% health. He will disappear and a meteor marker will appear in the center of the arena. Run to the edge of the arena to reduce proximity damage. Once the meteor hits a giant head will appear in the center. Directly on the head is an AOE that inflicts Heavy and a DOT, so avoid running through the head. Players should run behind it to avoid getting hit by a conal AOE the head will cast after a short time. Getting hit will inflict Zombification, making you uncontrollably chase other players to attack them. After the first time this is cast the boss will now also begin casting '''Flare''' and '''Black Holes.'''


Void Fire: Places Pyretic on everyone (Maybe only some people?). Using /any/ actions while you have this will hurt.
The boss will cast Decisive Battle again at '''33%''', and will also spawn vines in a ring that will attack facing the edge of the arena, forcing players closer to the proximity marker. There will be a missing vine leaving a safe spot to distance yourself from the main aoe, after which the head will appear like last time.


Vacuum wave: Contrary to it's name, this knocks you back a considerable distance.
'''Black Holes:''' After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them, so avoid standing in them.


Holy: usually the follow-up to vacuum wave. Stack to share damage. Please try to run this to the bosses's butt if you can.
'''Flare:''' 3 players will get marked with spread markers (3 white, outwards-pointing arrows). Marked players should distance themselves from the main party as well as each other to prevent proximity damage.


After a while he begins the 'true fight'.
==Loot==
 
*1 {{Item icon|Deltascape Crystalloid}}
The center gets marked with a meteor marker, run away from it. After it detonates all the walls on the arena fall off, you can now fall to your death. A giant head spawns in the center, who will do a wide angle conal AOE that makes you a zombie with no control that attacks friendlies for a sizable amount of time.
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 1===
 
{{Drops table header}}
The center where the head spawns inflicts a bleed.
{{Drops table row|Deltascape Shaft}}
{{Drops table row|Deltascape Crank}}
{{Drops table row|Deltascape Spring}}
{{Drops table row|Deltascape Bolt}}
{{Table footer}}


After the meteor blows up sprint towards the center and look for which way the head is facing. Try to get behind it ASAP.
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 2===
{{Drops table header}}
{{Drops table row|Deltascape Shaft}}
{{Drops table row|Deltascape Spring}}
{{Drops table row|Deltascape Pedal}}
{{Drops table row|Deltascape Bolt}}
{{Table footer}}


From here mechanics are repeated but he adds in Black Hole that spawns many aetherial tear looking things. This is like the 2nd boss in the Vault. These void holes deal heavy damage and give vulnerability. Be mindful of them as you dodge other attacks.
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 3===
{{Drops table header}}
{{Drops table row|Wind-up Exdeath}}
{{Drops table row|Decisions (Omega) Orchestrion Roll}}
{{Table footer}}


Be mindful of vacuum wave here, to avoid falling off & hitting black holes.
==Dialogue==
===Cutscene===
'''Exdeath:''' Finally, it is in my grasp! The power to control all creation! The power of the void!


He will summon tentacles with cone AOEs facing outside and a meteor in the middle. Find the missing tentacle and stack on the very edge of the arena. If you're just behind a cone AOE, it will hit you for 32,000+ (I was a tank, so probably more)
===Duty===
'''Exdeath:''' Hahaha... You shall all be given to the void!
'''Exdeath:''' My magic is steeped in the greatest of powers─the power of the void!
'''Exdeath:''' My true strength lies in the void, and in the void all is laid bare!
'''Exdeath:''' You will rue provoking me! I shall send you to your doom!
'''Exdeath:''' Void devour you!
'''Exdeath:''' Fall!


The fight repeats after this.
===Post—battle Cutscene===
'''Exdeath:''' Why!? The void was mine to command!
'''Exdeath:''' How could it—Arrrgh!


==Loot==
'''(Optional)'''
*[[Deltascape Crank|Deltascape Crank (Hands)]]
'''Level Checker:''' Delta IV eliminated. No more Deltascape subjects remain. Initiating world shutdown.
*[[Deltascape Spring|Deltascape Spring (Legs)]]
*[[Deltascape Shaft|Deltascape Shaft (Body)]]


==Lore==
==Achievements==
And so you come to the final encounter in the Deltascape.
This duty is associated with the following [[achievements]]:


Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage.
{| {{STDT|mech1}}
{{achievement table header}}
{{achievement table row|I Am the Delta, I Am the Omega I}}
{{achievement table row|I Am the Delta, I Am the Omega II}}
{{achievement table row|I Am the Delta, I Am the Omega III}}
|}


Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega's threat.
{{Duties nav|raid}}

Latest revision as of 03:15, 3 November 2024

Disambig icon.png This article is about the level 70 story-mode raid. For the (Savage) version, see Deltascape V4.0 (Savage). For the first tier of Omega in general, see Omega: Deltascape.

Raid.png

Deltascape V4.0

Deltascape V4.0.png
Level
70 (Sync: 70)
Item Level
295
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Duty Finder
Normal Raids (Stormblood)
Roulette
Normal Raids
Tomestones
Allagan Tomestone of Poetics 10 
Req. quest
Feature quest A Void at All Costs
Location
The Parapet, Deltascape V4.0
Region
Gyr Abania
Stone, Sky, Sea
Available
Patch
4.01

And so you come to the final encounter in the Deltascape. Awaiting you is yet another villain from a work of fiction known as Exdeath, who is described as an evil tree that assumes the form of a dark mage. Doubt not but that this will be your toughest test yet, but overcome it you must if you are to head off Omega's threat.

— In-game description

Deltascape V4.0 is a level 70 raid introduced in patch 4.01 with Stormblood. The raid is also known as O4N.

Strategy

Deltascape V4.0 Guide

Aggressive difficulty r6.png Exdeath

The boss will cast three spells regularly throughout the fight. The effect of these spells will change based on whether or not he is channeling energy from the large void orb outside of the arena. When he does, he will visibly face the orb and will tether to it, at which point players should watch out for the more dangerous variations of the spells since there will be no other indication of the different effect.

Ability Normal Void
Blizzard Will place AOE's under some players feet that detonate at the end of the cast. At 75% of the cast bar start moving, and keep moving until you see yourself take damage. If you're standing still when the damage hits you'll get frozen for 8 seconds and gain a vulnerability stack.
Thunder Heavy hitting Tankbuster. Will also apply Lightning resistance down icon1.png Lightning Resistance Down but a tank swap is unneeded. A massive AOE attack centered on the boss that stuns and gives 3 seconds of Paralysis icon1.png Paralysis and applies a Vulnerability Up icon1.png Vulnerability Up stack.
Fire Places red markers on several players which will detonate for AOE damage around them. Spread as appropriate. Applies Pyretic debuff to everyone. Actions, movement, and auto-attacks will all inflict damage.

He will also cast the following spells throughout the fight

Doom: At the start of the fight he puts Doom Doom on two targets. Healers will have to Esuna.png  Esuna these.

Vacuum wave: This knocks you back a considerable distance. Later on in the fight the arena walls will be destroyed and this can knock you off the arena to your death.

Holy: usually the follow-up to vacuum wave. Stack behind the boss to share damage

The Decisive Battle: This will be cast at 66% and 33% health. He will disappear and a meteor marker will appear in the center of the arena. Run to the edge of the arena to reduce proximity damage. Once the meteor hits a giant head will appear in the center. Directly on the head is an AOE that inflicts Heavy and a DOT, so avoid running through the head. Players should run behind it to avoid getting hit by a conal AOE the head will cast after a short time. Getting hit will inflict Zombification, making you uncontrollably chase other players to attack them. After the first time this is cast the boss will now also begin casting Flare and Black Holes.

The boss will cast Decisive Battle again at 33%, and will also spawn vines in a ring that will attack facing the edge of the arena, forcing players closer to the proximity marker. There will be a missing vine leaving a safe spot to distance yourself from the main aoe, after which the head will appear like last time.

Black Holes: After the first Decisive Battle Exdeath will now cast black holes. These will appear around the arena and cause damage if you stand in them, so avoid standing in them.

Flare: 3 players will get marked with spread markers (3 white, outwards-pointing arrows). Marked players should distance themselves from the main party as well as each other to prevent proximity damage.

Loot

Gold Coffer (small).png Treasure Coffer 1

Name Type Item Level Rarity Quantity
Deltascape shaft icon1.png  Deltascape Shaft Other N/A ABasic 1
Deltascape crank icon1.png  Deltascape Crank Other N/A ABasic 1
Deltascape spring icon1.png  Deltascape Spring Other N/A ABasic 1
Deltascape bolt icon1.png  Deltascape Bolt Other N/A ABasic 1

Gold Coffer (small).png Treasure Coffer 2

Name Type Item Level Rarity Quantity
Deltascape shaft icon1.png  Deltascape Shaft Other N/A ABasic 1
Deltascape spring icon1.png  Deltascape Spring Other N/A ABasic 1
Deltascape pedal icon1.png  Deltascape Pedal Other N/A ABasic 1
Deltascape bolt icon1.png  Deltascape Bolt Other N/A ABasic 1

Gold Coffer (small).png Treasure Coffer 3

Name Type Item Level Rarity Quantity
Wind-up exdeath icon2.png  Wind-up Exdeath Minion N/A ABasic 1
Decisions (omega) orchestrion roll icon1.png  Decisions (Omega) Orchestrion Roll Orchestrion Roll N/A ABasic 1

Dialogue

Cutscene

Exdeath: Finally, it is in my grasp! The power to control all creation! The power of the void! 

Duty

Exdeath: Hahaha... You shall all be given to the void!
Exdeath: My magic is steeped in the greatest of powers─the power of the void!
Exdeath: My true strength lies in the void, and in the void all is laid bare!
Exdeath: You will rue provoking me! I shall send you to your doom!
Exdeath: Void devour you!
Exdeath: Fall! 

Post—battle Cutscene

Exdeath: Why!? The void was mine to command!
Exdeath: How could it—Arrrgh!
(Optional)
Level Checker: Delta IV eliminated. No more Deltascape subjects remain. Initiating world shutdown.

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
I am the delta, i am the omega i icon1.png  I Am the Delta, I Am the Omega I 5 Complete Omega: Deltascape. - 4.01
I am the delta, i am the omega ii icon1.png  I Am the Delta, I Am the Omega II 10 Complete Omega: Deltascape 5 times. - 4.01
I am the delta, i am the omega iii icon1.png  I Am the Delta, I Am the Omega III 20 Complete Omega: Deltascape 10 times. - 4.01